hz32 Posted October 26, 2021 Share Posted October 26, 2021 Hi,  I saw that Satisfavtory have released so you can setup servers for that game now Someone wants to share any configs? 1 Link to comment Share on other sites More sharing options...
tmyrdal Posted October 27, 2021 Share Posted October 27, 2021 Im using tcadmin for my home and my family, is it anyone that whant to share a config for Satisfactory ? Link to comment Share on other sites More sharing options...
jungleNZ Posted October 27, 2021 Share Posted October 27, 2021 Haha, spent half a day setting one up. Couldn't connect and found the latest dedicatedserver files are different from using the game to set server. So I would wait until they update the client to work with the dediServer files. (as well as a couple of other issues it has where it saves etc....) Â Link to comment Share on other sites More sharing options...
EoDA-Online Admin Posted October 27, 2021 Share Posted October 27, 2021 Für die findigen Leute, die gerne sowas machen, da stehen die Infos zu dem Satisfactory Server... Vieleicht findet sich ja jemand, der das bereit stellen würde...  For the resourceful people who like to do something like that, there is the information about the Satisfactory Server ... Maybe there will be someone who would provide that ...  https://satisfactory.fandom.com/wiki/Dedicated_servers Link to comment Share on other sites More sharing options...
jungleNZ Posted October 27, 2021 Share Posted October 27, 2021 5 hours ago, EoDA-Online Admin said: Für die findigen Leute, die gerne sowas machen, da stehen die Infos zu dem Satisfactory Server... Vieleicht findet sich ja jemand, der das bereit stellen würde...  For the resourceful people who like to do something like that, there is the information about the Satisfactory Server ... Maybe there will be someone who would provide that ...  https://satisfactory.fandom.com/wiki/Dedicated_servers That is latest release (beta experimetnal client), that is one I was working with only to find original client would not connect. Using that now and experimetnal client will work very easily to set server up using tcadmin. Setting game thou is slightly more difficult than normal gameserver as they are doing it through the client which saves game to server. (bit of a backward setup) Should have something later today that works.  Link to comment Share on other sites More sharing options...
jungleNZ Posted October 28, 2021 Share Posted October 28, 2021 (edited) He is my one based on latest experimental release. All this does is sets server up and starts it. Console will show log file of server running, connections etc. (Stop/start/restart work) Once server start goto your game (experimetental version/beta) and click server manager. (click hide to show) enter your server IP, enter the queryport (not the gameport), set admin password, then set server name. Keep following prompts. Next create a game session. This will be you save(s). Make sure tick box is ticked. If all goes well you show then have a join button. If it crashes on loadup just reload back into game and all should be good. wiki for server: https://satisfactory.fandom.com/wiki/Dedicated_servers video for exp version: https://www.youtube.com/watch?v=Nn-1s87JJxc  Server creates in the appdata location. If you create another server it will save in this location but with port reference. So mutliple servers can be run. Any issuses let me know.   satisfactory - Windows.xml Edited October 28, 2021 by jungleNZ add file - might help 2 Link to comment Share on other sites More sharing options...
Jus61 Posted October 29, 2021 Share Posted October 29, 2021 Â Â Â [2021.10.29-15.56.10:206][ 1]LogOnline: Warning: OSS: EOSSDK-LogEOSP2P: NAT Detection failed, unable to resolve host [2021.10.29-15.56.10:745][ 17]LogOnline: Warning: OSS: EOSSDK-LogEOSAnalytics: EOS SDK Analytics disabled for route [1]. [2021.10.29-15.56.11:146][ 29]LogOnline: Warning: OSS: EOSSDK-LogEOSEcom: Purchase flow is disabled due to overlay setup failure (EOS_NotConfigured). [2021.10.29-15.56.11:146][ 29]LogOnline: Warning: OSS: EOSSDK-LogEOSUI: Social overlay is disabled due to overlay setup failure (EOS_UnexpectedError). Link to comment Share on other sites More sharing options...
jungleNZ Posted October 29, 2021 Share Posted October 29, 2021 (edited) Are you using the lastest server branch 1690800? Might shows same error lines but continues to load after it with a lot of loading lines. Just seen they have changed port names, adjusted config attached. see if this works. Â Â satisfactory - Windows.xml Edited October 29, 2021 by jungleNZ 1 Link to comment Share on other sites More sharing options...
DerHorschty Posted October 30, 2021 Share Posted October 30, 2021 Hello, thanks for creating the config. But where is the savegame location? Link to comment Share on other sites More sharing options...
jungleNZ Posted October 30, 2021 Share Posted October 30, 2021 Users/TCAdmin/Appdata/Local/FactoryGame/Saved....... Â Link to comment Share on other sites More sharing options...
tmyrdal Posted October 31, 2021 Share Posted October 31, 2021 Im getting this in the Logs I know its my local IP internal on the network, but still Im not able to connect to it. I have opened the ports in the Firewall also but still the external person is not able to connect, Im wondering way do it show another port at the end there`? It seams its trying to connect to port: 45123 In tcadmin is showing on the created game server: IP: the ip with port: 7787 Query port: 15787 Rcon Port: 15010 So my question is then whay do the log show that it is checking port: 45123 Log: NotifyAcceptingConnection accepted from: 192.168.1.9:45123 Link to comment Share on other sites More sharing options...
jungleNZ Posted November 1, 2021 Share Posted November 1, 2021 Here is what my log looks like FactoryGame.log Link to comment Share on other sites More sharing options...
tmyrdal Posted November 3, 2021 Share Posted November 3, 2021 Im having problems to have my friends connecting to me at home and I turn off the firewall to check if thats the problem but its still the same as I writed in the post over hmm, dont know ow to fix it at the moment have tryed everything I know now Link to comment Share on other sites More sharing options...
tmyrdal Posted November 3, 2021 Share Posted November 3, 2021 Here is my Log. Anmd it seams its stopping here: [2021.11.03-16.11.45:971][ 1]LogOnline: Warning: OSS: EOSSDK-LogEOSP2P: NAT Detection failed, unable to resolve host [2021.11.03-16.11.46:673][ 21]LogOnline: Warning: OSS: EOSSDK-LogEOSAnalytics: EOS SDK Analytics disabled for route [1]. [2021.11.03-16.11.47:072][ 33]LogOnline: Warning: OSS: EOSSDK-LogEOSEcom: Purchase flow is disabled due to overlay setup failure (EOS_NotConfigured). [2021.11.03-16.11.47:073][ 33]LogOnline: Warning: OSS: EOSSDK-LogEOSUI: Social overlay is disabled due to overlay setup failure (EOS_UnexpectedError). Â FactoryGame.log.txt Link to comment Share on other sites More sharing options...
jungleNZ Posted November 3, 2021 Share Posted November 3, 2021 (edited) Just got to check: You are running the experimental version of client? (beta) You are using the steamcmd 1690800 for server files? Run server as is, goto client (experimental), goto server, add server, ip and gamequery port (not port). See if it starts creating rest of server by way of asking for name etc... Let me know what happens. Â Edited November 3, 2021 by jungleNZ Link to comment Share on other sites More sharing options...
Rislem Posted November 4, 2021 Share Posted November 4, 2021 Hi JungleNZ  Thank you for config, works perfectly, I however added the Multihome because my boxes got tons of IPS so its easier for me.  But its exactly as you said, it will in logs show like @tmyrdal gsaid butb the moment the first person joins, you can choose a name/adminpassword and a bunch of setttings then say "create"  I tested it, the auto save seems to be 5min So far so good for me thank you, do you know if there is a way to change save file location? if not it will likely be added at a later stage Link to comment Share on other sites More sharing options...
Spillvert.no Posted November 4, 2021 Share Posted November 4, 2021 On 10/30/2021 at 9:06 AM, jungleNZ said: Users/TCAdmin/Appdata/Local/FactoryGame/Saved....... Â Has anyone had any luck overriding this with a commandline parameter? The official dedi wiki does not contain any info on this atm. Link to comment Share on other sites More sharing options...
tmyrdal Posted November 10, 2021 Share Posted November 10, 2021 Did you find any solution on the problem ? Can you share the final config so I also can check if I missed anything ? Link to comment Share on other sites More sharing options...
Gardiny Posted November 10, 2021 Share Posted November 10, 2021 (edited) i solve it with this ... add script after created cd "C:\Users\TCAGame_Svc%ThisService_ServiceId%\AppData\Local" rmdir FactoryGame /s /q MKLink /d FactoryGame "%ThisService_WorkingDirectory%\FactoryGame" And change Run Us to Unique user... Edited November 10, 2021 by Gardiny Link to comment Share on other sites More sharing options...
tmyrdal Posted November 11, 2021 Share Posted November 11, 2021 Anyone that can share a updated config file for me to try on my homenettwork. Link to comment Share on other sites More sharing options...
Gardiny Posted November 11, 2021 Share Posted November 11, 2021 satisfactory - Windows (1).xml Link to comment Share on other sites More sharing options...
Rislem Posted November 15, 2021 Share Posted November 15, 2021 For some reason when I update my server the save files go missing, anyone else had this issue? Link to comment Share on other sites More sharing options...
Adam Posted November 15, 2021 Share Posted November 15, 2021 46 minutes ago, Rislem said: For some reason when I update my server the save files go missing, anyone else had this issue? This config might be running as a user for each service. if it is it is most likely saving to that spefic user folder TCAdmin creates. When they give us the option to save to ThisService.RootDirectory it will help a ton. 1 Link to comment Share on other sites More sharing options...
Smolf Posted November 17, 2021 Share Posted November 17, 2021 Anyone can update the config please, thank you? Link to comment Share on other sites More sharing options...
Adam Posted November 22, 2021 Share Posted November 22, 2021 On 11/17/2021 at 1:17 PM, Smolf said: Anyone can update the config please, thank you? As soon as the game allows for save paths ill post a config Link to comment Share on other sites More sharing options...
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