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Sons of the Forest


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Sons of the Forest


About This File

This is the first Sons of the Forest config with more updates to come.

Installation

  1. Download the config
  2. Go to TCAdmin > System > Settings > Game & Voice Hosting > Game & Other Voice Servers > Import
  3. Save the config as a new config or chose "Overwrite existing config" if you which to overwrite your current config.
  4. Leave all other settings

features...

  • Added Custom & Default Variables
  • More features to come.

 

Known Issues...

No query

 

To Do...


 

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[FMOD] Error (ERR_INVALID_HANDLE): An invalid object handle was used.
Endnight.Utilities.Dedicated.HeadlessLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
FMOD.Studio.UnityUtil:ERRCHECK(RESULT)
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You can also use the following command line to override slots and ports to stop customers changing them for no apparent reason

 

-dedicatedserver.IpAddress "$[Service.IpAddress]" -dedicatedserver.GamePort "$[Service.GamePort]" -dedicatedserver.QueryPort "$[Service.QueryPort]" -dedicatedserver.MaxPlayers "$[Service.Slots]"

 

As for your known issue, 'no query'. That should be working on Halflife-2 new UTF-8, least it shows up on steam for me using that.

Edited by Khurune
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[13:13:51.397][Log]    [Self-Tests] Running self tests...
[13:13:51.398][Log]    [Self-Tests] [AppId] App ID is correct.
[13:13:51.399][Log]    [Self-Tests] [Settings] Validating game settings file format...
[13:13:51.400][Log]    [Self-Tests] [Settings] Game settings file is valid.
[13:13:51.400][Log]    [Self-Tests] [Config] Validating server config file and command line arguments...
[13:13:51.402][Error]    [Self-Tests] [Config] Dedicated Server configuration file is invalid.
[13:13:51.402][Error]    [Self-Tests] [Config] MaxPlayers value must be between 1 to 8.
[13:13:51.403][Error]    [Self-Tests] Please restart the server.

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1 hour ago, Jus61 said:
[FMOD] Error (ERR_INVALID_HANDLE): An invalid object handle was used.
Endnight.Utilities.Dedicated.HeadlessLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
FMOD.Studio.UnityUtil:ERRCHECK(RESULT)

Ignore

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1 hour ago, Khurune said:

You can also use the following command line to override slots and ports to stop customers changing them for no apparent reason

 

-dedicatedserver.IpAddress "$[Service.IpAddress]" -dedicatedserver.GamePort "$[Service.GamePort]" -dedicatedserver.QueryPort "$[Service.QueryPort]" -dedicatedserver.MaxPlayers "$[Service.Slots]"

 

As for your known issue, 'no query'. That should be working on Halflife-2 new UTF-8, least it shows up on steam for me using that.

Yeah query does work. Command line Will update soon. Got sidetracked after testing something.

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1 hour ago, Jus61 said:

[13:13:51.397][Log]    [Self-Tests] Running self tests...
[13:13:51.398][Log]    [Self-Tests] [AppId] App ID is correct.
[13:13:51.399][Log]    [Self-Tests] [Settings] Validating game settings file format...
[13:13:51.400][Log]    [Self-Tests] [Settings] Game settings file is valid.
[13:13:51.400][Log]    [Self-Tests] [Config] Validating server config file and command line arguments...
[13:13:51.402][Error]    [Self-Tests] [Config] Dedicated Server configuration file is invalid.
[13:13:51.402][Error]    [Self-Tests] [Config] MaxPlayers value must be between 1 to 8.
[13:13:51.403][Error]    [Self-Tests] Please restart the server.

Make sure slots set between 1 and 8

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9 hours ago, Jus61 said:
[FMOD] Error (ERR_INVALID_HANDLE): An invalid object handle was used.
Endnight.Utilities.Dedicated.HeadlessLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
FMOD.Studio.UnityUtil:ERRCHECK(RESULT)

Having same issue with a new install - server won't fully start up it seems - doesn't show in server list.  Assume this is hanging startup process?

 

Edited by Ulrik
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21 minutes ago, Adam said:

Anyone figure out what is causes the error

[FMOD] Error (ERR_INVALID_HANDLE): An invalid object handle was used.

to spam the console?

It is a Unity thing, something likely the devs have left off/out or not set properly. At this stage it seems not to impact game/server.

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35 minutes ago, Ulrik said:

Having same issue with a new install - server won't fully start up it seems - doesn't show in server list.  Assume this is hanging startup process?

 

Give full console as that error means nothing to the server starting. It is normal.

Are your ports open? Have you selected dedicated in the game browser menu? (not peer2peer)

 

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for people that dont want to see the error: [FMOD] Error (ERR_INVALID_HANDLE): An invalid object handle was used. you can add it to the output filters in the webconsole

230626-8H5H090A9O.png

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