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Sons of the Forest


jungleNZ

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Sons of the Forest


This is the first Sons of the Forest config with more updates to come.

Installation

  1. Download the config
  2. Go to TCAdmin > System > Settings > Game & Voice Hosting > Game & Other Voice Servers > Import
  3. Save the config as a new config or chose "Overwrite existing config" if you which to overwrite your current config.
  4. Leave all other settings

features...

  • Added Custom & Default Variables

 

Known Issues...

Checking that save works. (mine currently seems to start back at helicopter)

 

To Do...


 

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[FMOD] Error (ERR_INVALID_HANDLE): An invalid object handle was used.
Endnight.Utilities.Dedicated.HeadlessLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
FMOD.Studio.UnityUtil:ERRCHECK(RESULT)
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You can also use the following command line to override slots and ports to stop customers changing them for no apparent reason

 

-dedicatedserver.IpAddress "$[Service.IpAddress]" -dedicatedserver.GamePort "$[Service.GamePort]" -dedicatedserver.QueryPort "$[Service.QueryPort]" -dedicatedserver.MaxPlayers "$[Service.Slots]"

 

As for your known issue, 'no query'. That should be working on Halflife-2 new UTF-8, least it shows up on steam for me using that.

Edited by Khurune
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[13:13:51.397][Log]    [Self-Tests] Running self tests...
[13:13:51.398][Log]    [Self-Tests] [AppId] App ID is correct.
[13:13:51.399][Log]    [Self-Tests] [Settings] Validating game settings file format...
[13:13:51.400][Log]    [Self-Tests] [Settings] Game settings file is valid.
[13:13:51.400][Log]    [Self-Tests] [Config] Validating server config file and command line arguments...
[13:13:51.402][Error]    [Self-Tests] [Config] Dedicated Server configuration file is invalid.
[13:13:51.402][Error]    [Self-Tests] [Config] MaxPlayers value must be between 1 to 8.
[13:13:51.403][Error]    [Self-Tests] Please restart the server.

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1 hour ago, Jus61 said:
[FMOD] Error (ERR_INVALID_HANDLE): An invalid object handle was used.
Endnight.Utilities.Dedicated.HeadlessLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
FMOD.Studio.UnityUtil:ERRCHECK(RESULT)

Ignore

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1 hour ago, Khurune said:

You can also use the following command line to override slots and ports to stop customers changing them for no apparent reason

 

-dedicatedserver.IpAddress "$[Service.IpAddress]" -dedicatedserver.GamePort "$[Service.GamePort]" -dedicatedserver.QueryPort "$[Service.QueryPort]" -dedicatedserver.MaxPlayers "$[Service.Slots]"

 

As for your known issue, 'no query'. That should be working on Halflife-2 new UTF-8, least it shows up on steam for me using that.

Yeah query does work. Command line Will update soon. Got sidetracked after testing something.

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1 hour ago, Jus61 said:

[13:13:51.397][Log]    [Self-Tests] Running self tests...
[13:13:51.398][Log]    [Self-Tests] [AppId] App ID is correct.
[13:13:51.399][Log]    [Self-Tests] [Settings] Validating game settings file format...
[13:13:51.400][Log]    [Self-Tests] [Settings] Game settings file is valid.
[13:13:51.400][Log]    [Self-Tests] [Config] Validating server config file and command line arguments...
[13:13:51.402][Error]    [Self-Tests] [Config] Dedicated Server configuration file is invalid.
[13:13:51.402][Error]    [Self-Tests] [Config] MaxPlayers value must be between 1 to 8.
[13:13:51.403][Error]    [Self-Tests] Please restart the server.

Make sure slots set between 1 and 8

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9 hours ago, Jus61 said:
[FMOD] Error (ERR_INVALID_HANDLE): An invalid object handle was used.
Endnight.Utilities.Dedicated.HeadlessLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
FMOD.Studio.UnityUtil:ERRCHECK(RESULT)

Having same issue with a new install - server won't fully start up it seems - doesn't show in server list.  Assume this is hanging startup process?

 

Edited by Ulrik
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21 minutes ago, Adam said:

Anyone figure out what is causes the error

[FMOD] Error (ERR_INVALID_HANDLE): An invalid object handle was used.

to spam the console?

It is a Unity thing, something likely the devs have left off/out or not set properly. At this stage it seems not to impact game/server.

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35 minutes ago, Ulrik said:

Having same issue with a new install - server won't fully start up it seems - doesn't show in server list.  Assume this is hanging startup process?

 

Give full console as that error means nothing to the server starting. It is normal.

Are your ports open? Have you selected dedicated in the game browser menu? (not peer2peer)

 

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  • 6 months later...

Hey all, This was working perfectly fine however on coming back to this and after updating even servers that worked before now get stuck on "joining game server". There are no errors, it just gets stuck in this loop when the client is connecting

 

#DSL Unregistering client 7 with steam id 76561198184317050, username Jess
#DSL Server empty, idling...
#DSL Set target framerate: 5
#DSL Incoming client connection with auth ticket
#DSL Steam auth successful for client 8 with steam id 76561193133417050, username Jess
#DSL Server waking up...
#DSL Set target framerate: 60
#DSL Client disconnected
#DSL Unregistering client 8 with steam id 76561193133417050, username Jess
#DSL Server empty, idling...
#DSL Set target framerate: 5
#DSL Incoming client connection with auth ticket
#DSL Steam auth successful for client 9 with steam id 76561193133417050, username Jess
#DSL Server waking up...
#DSL Set target framerate: 60
#DSL Client disconnected
#DSL Unregistering client 9 with steam id 76561193133417050, username Jess
#DSL Server empty, idling...
#DSL Set target framerate: 5
#DSL Incoming client connection with auth ticket
#DSL Steam auth successful for client 10 with steam id 76561193133417050, username Jess
#DSL Server waking up...
#DSL Set target framerate: 60
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