GiJoe Posted March 23, 2007 Share Posted March 23, 2007 Anyone tried to run it yet? Going to stop by Bestbuy in the morning on the way to the office just wondering if anyone's got it and tried running a server yet. Link to comment Share on other sites More sharing options...
Edward Posted March 23, 2007 Share Posted March 23, 2007 I'm affraid we need to wait till a dedi server file is being released. Link to comment Share on other sites More sharing options...
GiJoe Posted March 24, 2007 Author Share Posted March 24, 2007 There is one but someone forgot to update it to the correct version before sending the DVD off to be duplicated... Link to comment Share on other sites More sharing options...
Edward Posted March 24, 2007 Share Posted March 24, 2007 There is one but someone forgot to update it to the correct version before sending the DVD off to be duplicated... You mean the exe file in the 'Dedicated' folder? Link to comment Share on other sites More sharing options...
ECF Posted March 24, 2007 Share Posted March 24, 2007 I heard the game is not that good. Anyone play it yet? Link to comment Share on other sites More sharing options...
Edward Posted March 24, 2007 Share Posted March 24, 2007 Played for an hour or so and discovered many bugs. AI is also very awkward. The atmosphere of the game reminds me a bit of Half Life 2. But the graphics are pretty nice though. Link to comment Share on other sites More sharing options...
ECF Posted March 24, 2007 Share Posted March 24, 2007 Hopefully they will relase a dedicated server application for it soon. MP is often much better than single player mode. Link to comment Share on other sites More sharing options...
Edward Posted March 24, 2007 Share Posted March 24, 2007 Hopefully they will relase a dedicated server application for it soon. MP is often much better than single player mode. What do you mean with "better" ? If you mean you like MP better than SP then that makes 2 of us Link to comment Share on other sites More sharing options...
ECF Posted March 25, 2007 Share Posted March 25, 2007 That's what I meant. Link to comment Share on other sites More sharing options...
Andrew-TGM Posted March 28, 2007 Share Posted March 28, 2007 To me it seems to be a cross between CS and HL2 I'm addicted to it played 30 or so hours then the update v1.001 came out fixing 40 or so problems....... And it killes all previous save games. I should have a server up this evening Link to comment Share on other sites More sharing options...
leetservers Posted March 29, 2007 Share Posted March 29, 2007 Andy, Have a CFG? =Bobby Link to comment Share on other sites More sharing options...
Edward Posted March 29, 2007 Share Posted March 29, 2007 I made a .bat file and placed it in the bin folder. I only tested local, as I did not found the time yet to go to the DC and copy ALL Stalker files to a machine(almost 6GB). And I do not know which files are needed and which are not. My .bat file looks like this: dedicated\xr_3da.exe -i -nosound -start server(testers_mp_factory/deathmatch/hname=TESTSERVER/maxplayers=20/public=1/spectrmds=0/dmgblock=3/dmbi=1/fraglimit=30/timelimit=30/ffire=1.0/ans=1/anslen=3/pdahunt=13/warmup=0/etimef=1.0/estime=0:0) client(localhost/name=TESTSERVER) Link to comment Share on other sites More sharing options...
GiJoe Posted April 10, 2007 Author Share Posted April 10, 2007 Unfortunately the xr_3da.exe in the dedicated server folder is a differnet version. I messed around with this for a good amount of time and can get it to run but in game it's the wrong version. There is another (1.0002) patch coming out soon. Maybe someone will remember to update the dedicated server exe this time... Link to comment Share on other sites More sharing options...
TyphoonServers Posted April 14, 2007 Share Posted April 14, 2007 Played with this many many hours. Can't get a dedicated running but running a listen server is straghtforward.. As for the game itself I was very impressed with what I saw I'm waiting to see what resources it will use as a dedicated. Link to comment Share on other sites More sharing options...
ECF Posted April 14, 2007 Share Posted April 14, 2007 I spoke with another client about this game last night. It is a bandwidth hog. 16 player server pulls 4 meg sustained. This is worse than Battlefield.... Link to comment Share on other sites More sharing options...
ECF Posted April 28, 2007 Share Posted April 28, 2007 You need to take the executable located in the /bin/dedicated folder and copy it over the original one located in the /bin folder. I have attached a generic config. I have no idea if it works as I do not have the files on any of our servers. I did however try it on my local machine and it appeared to start a server.S.T.A.L.K.E.R.txt Link to comment Share on other sites More sharing options...
GiJoe Posted May 2, 2007 Author Share Posted May 2, 2007 I'll give it a shot once they get the version mismatch with the dedicated server and client straight... Link to comment Share on other sites More sharing options...
ECF Posted May 2, 2007 Share Posted May 2, 2007 It works. A client was nice enough to provide us with the files, and I created and had a server running today. Keep in mind that a 16 player game uses like 6 meg sustained when full. And I noticed that and idle game uses 120 MB of RAM.... Link to comment Share on other sites More sharing options...
kaRMa Posted May 3, 2007 Share Posted May 3, 2007 I have a 12 slot I had up for 12 hours, and it used an average of 86mb. The bandwidth is pretty high in this game but its pretty fun when its all low pingers. I have a different setup, using a seperate map file. Make a file and name it: maprot_list.ltx Open it with notepad, and put this in sv_addmap testers_mp_agroprom sv_addmap testers_mp_pool sv_addmap testers_mp_lost_village sv_addmap testers_mp_military_1 sv_addmap testers_mp_atp Just change the maps to the ones you want. Now, you will need to put that file in the /data folder, along with the server.ltx This is what my server.ltx looks like: sv_anomalies_enabled 1 sv_auto_team_balance 0 sv_auto_team_swap 1 sv_bearercantsprint 1 sv_dmgblockindicator 0 sv_friendly_indicators 0 sv_friendly_names 0 sv_pda_hunt 1 sv_returnplayers 1 sv_shieldedbases 1 sv_spectr_firsteye 1 sv_spectr_freefly 0 sv_spectr_freelook 1 sv_spectr_lookat 1 sv_spectr_teamcamera 1 sv_statistic_collect 1 sv_statistic_save_auto 0 sv_vote_enabled 1 sv_vote_participants 0 sv_anomalies_length 3 sv_artefact_respawn_delta 30 sv_artefact_stay_time 3 sv_artefacts_count 10 sv_client_reconnect_time 60 sv_console_update_rate 1 sv_dedicated_server_update_rate 100 sv_dmgblocktime 0 sv_forcerespawn 0 sv_fraglimit 10 sv_friendlyfire 1.0 sv_hail_to_winner_time 7000 sv_pending_wait_time 10000 sv_reinforcement_time 20 sv_remove_corpse 1 sv_remove_weapon 1 sv_rpoint_freeze_time 0 sv_timelimit 0 sv_vote_quota 0.51 sv_vote_time 1.00 sv_warm_up 0 Heres a sample of my .bat file that calls it: dedicated\xr_3da.exe -i -nointro -nocache -nosound -silent_error_mode -external -svcfg C:\GameInstalls\STALKER\data\server.ltx -start Server(testers_mp_agroprom/deathmatch/hname=S.T.A.L.K.E.R./maxplayers=12/portsv=5445/portgs=6445/estime=09:00/etimef=0.0/spectrmds=30/public=1) client(localhost/name=Admin/portcl=7445) The server never crashes, and it is very stable with the -silent_error_mode variable. Notice I keep it in the GameInstalls folder until they make it able to be bound to other IPs than the root. I dont know if this helps anyone, but it is the best solution to run a dedicated stalker server for me. Link to comment Share on other sites More sharing options...
ECF Posted May 3, 2007 Share Posted May 3, 2007 Cool! Thanks for sharing. I was unaware you could use config files for it. Just a s a note for our users. Youc can replace this in the commandline svcfg C:\GameInstalls\STALKER\data\server.ltx with %userfilesdirectory%\stalker\data\server.ltx, and place the server.ltx file in the install files. Link to comment Share on other sites More sharing options...
kaRMa Posted May 4, 2007 Share Posted May 4, 2007 Np, I know theres still alot to do to get this game up to par, but at least we can share what we know and accumulate it into a working rpoduct for tcadmin. Its a shame to see this game be so weak on the dedicated side, because I cant get enough of the single player. Link to comment Share on other sites More sharing options...
w00der Posted May 4, 2007 Share Posted May 4, 2007 Ive been hosting several stalker servers in the UK for around a month now. Even though i its classed as the NO.2 best selling game in the UK it seems strange there arent many playing the multiplayer. My prediction is this game will be short lived, shame really as it has nice graphics Link to comment Share on other sites More sharing options...
ECF Posted May 4, 2007 Share Posted May 4, 2007 Nowadays players want vehicles etc... in their games. Plain old FPS games simply do not cut it any more. Link to comment Share on other sites More sharing options...
TyphoonServers Posted September 5, 2007 Share Posted September 5, 2007 Been offering this game now since Jan and No takers. It really suffers from poor implementation of the multiplayer so I'm considering dropping it from our offerings. I hope the new genre of games coming up now does not follow in this games footsteps. Link to comment Share on other sites More sharing options...
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