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CS:S Lag at end of each round!!


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Hi Guys,


I'm running a CS:S 22 Slots Dust2_Only Gameserver on my dedicated server.




Windows Server 2003 Service Pack 2

Intel Pentium D 3.0Ghz

3GB DDR2 533

160GB 7200RPM


CPU usage is maximum 50%.



Evenscripts (only es_hegrenade sound)

Mani-Admin 1.2R

Detox Z-block





At end of each round, when CT or T wins, there is a lag.

It takes about 2 seconds.

Every round!


What can be causing this?

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HLstatsX is on my webserver.

The Gameserver only logs the stats and sends it to my webserver.

So I don't think it's the Stats that is causing the lag.


An other friend of mine, said it was the CPU's "hyperthreading" causing the lag.


Is that possible?

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  • 3 weeks later...

Its common to have some lag or slow loading at the end of a round anyway and the entities are replaced, its probably the most spikiest time on a server at the end of the round and starting a new one, but probably not as much as your described.


Try loading breakfloor and placing that with 12 people and you will see what I mean.

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