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Rainbow Six Las Vegas patched released today


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v1.05 released, finally offer stand alone dedicated server files. Now I may host it if they worked out the major multiplayer bugs like no grenade sounds, server stability and no way to administrate their server.




Tom Clancy's Rainbow Six: Vegas

Patch v1.05


Please note that this patch can be used on both the US RETAIL (CD/DVD) version & the DOWNLOADABLE (D2D) version of the game.



Rainbow Six: Vegas v1.05 Patch Contents




* Update - Ping values are now displayed in milliseconds.

* Update - Chat text now fades after a few seconds

* New - Added widescreen support for the game

* New - Assassination and Conquest game modes added

* New - You can now customize your name in LAN games.

* New - Added Standalone Dedicated Server support (see R6VegasServerReadme.txt)


Bugs fixed:

* Fixed an issue with weapons firing on their own after a respawn

* Fixed a bug that prevented ammo and gadgets from being refilled under certain circonstances

* Fixed a bug that prevented the console from being used on dedicated servers

* Fixed a bug where text would remain present after one game in the chat box.

* Fixed a bug that made servers unavailable after being up for a certain amount of time

* Fixed a bug with clients being stuck in the lobby window while playing

* Fixed a bug that incorrectly displayed the wrong map in the server browser.

* Fixed a bug where the canister would not be availabe during a second game

* Fixed issues with C4 not working as intended with doors

* Fixed a bug with snake cam vision remaining in observer mode

* Fixed a bug that allowed a grenade to be thrown while firing a weapon

* Fixed an issue with using the snake cam on an opened door

* Fixed a bug that allowed restricted items to be used coop terrorist hunt

* Fixed an exploit with deployables used on opened doors

* Fixed a bug that made the depot station not close properly if you scored as the game ends

* Fixed a bug that made enemies not appear on the radar while taking cover

* Fixed a visual bug with using doors while taking cover

* Fixed a bug that allowed grenades to be thrown through doors after using snakecam

* Fixed a bug that made it so that you could potentialy have no weapon equipped

* Fixed a bug that allowed players to join an already full game which would result in a freeze

* Fixed an exploit that allowed people to stack a team for a game already in progress

* Fixed many issues with grenades going through walls

* Fixed a visual issue with the ballistic shield, it was appearing low while being held up

* Fixed a bug with the minimap dissapearing after a kill

* Fixed a visual issue with headgears that was affecting their brightness

* Fixed an issue with windows breaking out of sync on clients

* Fixed an issue with the players appearing to slide while taking cover

* Fixed a bug that made Logan slide through walls while taking cover

* Fixed a bugged animation while using gadgets in take cover

* Fixed a bug that made realistic mode revert to normal after a save or checkpoint

* Fixed a bug that didnt save your loadout if Terrorist hunt SP

* Fixed an issue with equipment loadout not persisting throughout games

* Fixed an issue where game doesn't apply set equipment after a game restart

* Fixed a bug where PEC HQ equipment would not be applied on the character when the game starts

* Fixed a bug that removed item restrictions after a map rotation cycle

* Fixed a bug that allowed dead players to communicate with live players

* Fixed a display issue in terrorist hunt that did not correctly show the remaining amount of targets

* Fixed a bug that would reset gun configuration after a map load

* Fixed a movement bug that would make you slow if you changed directions rapidly

* Fixed a bug that would let game options be changed at the same time crashing the game

* Fixed a bug that gave hostages 2 target arrows instead of 1

* Fixed a bug that made equipment and reload not work together if pressed almost at the same time

* Fixed a bug where the reticle could dissapear while doing rapel

* Fixed a display issue with custom camo colors not showing up properly

* Fixed a bug that wouldnt let armor be colored in certain situations

* Fixed a move in the clien loby that made the background move

* Fixed a display bug for buttons to press while using the Xbox360 controller

* Fixed a bug that would always show alpha team highlighted in mission results even if you were on bravo

* Updated Chat system so that new lines refresh chat

* Updated Mouse click system so that the correct pieces of equipment are selected when clicking

* Updated the internal macro system so that pressing 2 hotkeys during chat will not queue up actions

* Updated the Team icon over characters head to be more visible under certain situations

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Actually the 1.05 patch was released on the 17th ;)


It fixes some of the more annoying things and it's semi-workable now but far from the easiest game to host. We keep hoping UBI will get their act together but they seem to be going in the opposite direction..

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Agreed. I never offered it because of the million issues it gave clients: no grenade sounds, no rcon commands, crashing more than BF2 v1.3, punkbuster cleaning out half the server on a kick command, sound loops, etc.


I will put up another server and see how it runs now. I read in the UBI forums the grenade sound issue is fixed and punkbuster is working better. Will have to see it to believe it though. Also I really would not call this STANDALONE DEDICATED SERVER. Since it is patch, you need an clean install to create the server so I can't see how they can use this term. UBI's definition of standalone dedicated server has always baffled me, they apparently have a different idea then the rest of the game dev companies.

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