vinc718 Posted August 5, 2007 Share Posted August 5, 2007 Does anyone know how to increase the performance of an AA server? I heard you can raise the tickrate to 100 along with some other settings for maximum performance. Can anyone comment? Post a guide? Thanks a lot! Link to comment Share on other sites More sharing options...
JasonF Posted August 5, 2007 Share Posted August 5, 2007 God I hope the tickrate koolaid stays with STEAM games and does not branch out. Link to comment Share on other sites More sharing options...
swish Posted August 5, 2007 Share Posted August 5, 2007 Its not "tickrate" its netspeed. and search your ini for NetSpeed Link to comment Share on other sites More sharing options...
vinc718 Posted August 6, 2007 Author Share Posted August 6, 2007 swish, theres a bunch of settings that need to be tweaked. NetSpeed and yes, Tickrate as well. AA has tickrate settings somewhere. Link to comment Share on other sites More sharing options...
{-SMAKU-}_MotorMouth Posted August 6, 2007 Share Posted August 6, 2007 I don't know about the tickrate never seen it and been running our AA server for over a year now. The problem with AA is PB it will use a ton of resources. We can run BF2 64 slots full and all of our PB scans. AA with 26 slots and full server will need about 300mb more of RAM. If your customers are running a lot of PB scans it will cause a performance hit. From what I have read tickrate in aa is controlled by the netspeed. This is all I could find on the subject. http://http://forum.americasarmy.com/viewtopic.php?t=25739 Link to comment Share on other sites More sharing options...
mike125000 Posted August 22, 2007 Share Posted August 22, 2007 Check out the CAL forum's. I've seen it talked about in the AA section on CAL's forums several times Link to comment Share on other sites More sharing options...
Defcon|Rich Posted August 23, 2007 Share Posted August 23, 2007 If I remember correctly you can adjust the netspeed settings which are found in the servers main ini file. It's not really the same as adjusting the tickrate in HL based games. I would consider it a minor performance tweak if anything. We used to set the netspeed on our UT servers a bit higher back in the day for a slight performance increase but don't expect a whole lot out of it. Link to comment Share on other sites More sharing options...
swish Posted August 23, 2007 Share Posted August 23, 2007 Yes it is the netspeed variable thats is adjusted... We tested it pretty good and the trade-offs are not even worth it. As many of you know it takes 200-300mb of ram per instance of AA...try kickin that to 300-400 with the netspeed tweaked...and the preformance enhancments are little to none. Link to comment Share on other sites More sharing options...
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