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Call of Duty 4: MW more then 32 slot servers? how?


ph33rgear

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Making the maxslots that many (assuming you guys did much more than 32) rape your systems resources or was there no discernible difference?

 

Any complaints client side in the way of performance issues?

 

I noticed not much of a hit. Like mention these maps arent ideal for this at all so its not often you get that many in the server.

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I agree on that, most of those maps were not even made for 32 players. I can only image what it must be like with 48.

 

Also I checked and the set ui_maxclients 64 does have to be in the command line. My clients server had it in the config and the command line and it worked. I tested just the command line and with it not in the config and it worked also.

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