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tcngs

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Taken from the online demo.

 

 

 

<div class="pre"><pre><?xml version="1.0" standalone="yes"?>

<GAME>

<GAMEID>2</GAMEID>

<NAME>Call of Duty</NAME>

<SHORTNAME>COD</SHORTNAME>

<DEFAULTPORT>28960</DEFAULTPORT>

<DEFAULTQUERYPORT>28960</DEFAULTQUERYPORT>

<DEFAULTRCONPORT>28960</DEFAULTRCONPORT>

<FILESFOLDER>COD</FILESFOLDER>

<RELATIVEEXECUTABLE>codmp.exe</RELATIVEEXECUTABLE>

<RELATIVEWORKINGDIRECTORY>/</RELATIVEWORKINGDIRECTORY>

<RELATIVEUSERFILES>/</RELATIVEUSERFILES>

<INSTALLEDPATCH />

<DEFAULTCMDLINE>+set dedicated 2 +set net_ip %serverip% +set net_port %serverport% +set sv_maxclients %slots% +exec dedicated.cfg +map mp_brecourt</DEFAULTCMDLINE>

<DEFAULTCUSTOMCMDLINE />

<PRIVATECMDLINE />

<PRIVATECUSTOMCMDLINE />

<COMPATIBILITY>17</COMPATIBILITY>

<DEFAULTCONFIGFILES>

<CONFIGFILE>

<GAMEID>2</GAMEID>

<CONTENTS>//Call of Duty Default Server Configuration File

 

 

seta sv_hostname "%hostname%" // name of your server as listed in the in game browser

seta g_privatepassword "Your_Private_slot_password" // set your private password here, works with sv_privateclients

seta rconPassword "%rconpassword%" // set your rcon password

seta g_log "server.log" // what you wish to name your log file

seta protocol "1"

seta sv_pure "1" // pure servers, will not allow anyone to play on your server with custom pk3 files loaded into their main dir.

seta g_logsync "0"

seta sv_gamespy "1" // 1 = your server will be listed on gamespy 0 = your server will not be listed on gamespy

seta sv_floodprotect "1"

seta g_forceteamspectate "1"

seta sv_invulnerabletime "3" // time in seconds that you can not be killed when spawned

seta g_teamkillwarn "3" // number of team kills before a warning is issued

seta g_teamkillkick "5" // number of team kills before client is kicked

seta g_teamswitchdelay "10"

seta sv_maxping "250" // max ping a client can have to connect to your server, only checked when client is joining

seta sv_maxrate "20000" // bandwidth your server is allowing for each client. Please see other guide on how to calculate this

set g_inactivity "120" //Set time before an inactive client is kicked

seta scr_motd "" // this will be displayed on the server menu when clients join

seta sv_privateclients "" // leave blank unless you wish to have private clients on your server.

seta g_password "%privatepassword%" // game password if you want a private server

seta g_allowvote "0"

 

 

//General Game Default Deion

seta scr_allow_bar "1" //0 - disable weapon 1 - enable weapon

seta scr_allow_bren "1"

seta scr_allow_enfield "1"

seta scr_allow_fg42 "1"

seta scr_allow_kar98k "1"

seta scr_allow_kar98ksniper "1"

seta scr_allow_m1carbine "1"

seta scr_allow_m1garand "1"

seta scr_allow_mp40 "1"

seta scr_allow_mp44 "1"

seta scr_allow_nagant "1"

seta scr_allow_nagantsniper "1"

seta scr_allow_panzerfaust "1"

seta scr_allow_ppsh "1"

seta scr_allow_springfield "1"

seta scr_allow_sten "1"

seta scr_allow_thompson "1"

seta scr_allow_vote "0" //Allow call voting

seta scr_drawfriend "1" //Draws a team icon over teammates

seta scr_forcerespawn "0" //Force respawning - DM & TDM

seta scr_friendlyfire "2" //0 - off 1 - on 2 - reflect damage

 

 

//Behind Enemy Lines Default Deion

seta scr_bel_alivepointtime "10" //Number of seconds to get a point for staying alive as allied

seta scr_bel_scorelimit "50" //Map score limit

seta scr_bel_timelimit "20" //Map time limit, in minutes - 0 to 1440

 

//Deathmatch Default Deion

seta scr_dm_scorelimit "250" //Map score limit

seta scr_dm_timelimit "20" //Map time limit - 0 to 1440, in minutes

 

//Retrieval Default Deion

seta scr_re_graceperiod "15" //Time at round start where spawning and weapon choosing is still allowed, 0 - 60 in seconds

seta scr_re_roundlength "10" //Map round length in minutes

seta scr_re_roundlimit "5" //Max Number of round wins per map

seta scr_re_scorelimit "0" //Map score limit

seta scr_re_showcarrier "0" //Show the objective carrier on compass

seta scr_re_timelimit "15" //Map time limit, in minutes - 0 to 1440

 

//Search and Destroy Default Deion

seta scr_sd_graceperiod "15" //Time at round start where spawning and weapon choosing is still allowed, 0 - 60 seconds

seta scr_sd_roundlength "10" //round length

seta scr_sd_roundlimit "5" //Max Number of round wins per map

seta scr_sd_scorelimit "0" //Map team score limit per map

seta scr_sd_timelimit "15" //Map time limit, in minutes - 0 to 1440

 

//Team Deathmatch Default Deion

seta scr_tdm_scorelimit "300" //Map score limit

seta scr_tdm_timelimit "25" // time limit for your game in minutes

 

// The rotation.

set sv_mapRotation "gametype tdm map mp_brecourt gametype tdm map mp_carentan gametype tdm map mp_dawnville gametype tdm map mp_depot gametype tdm map mp_harbor gametype tdm map mp_hurtgen gametype tdm map mp_pavlov gametype tdm map mp_railyard gametype tdm map mp_rocket"

--------------------------------------------------------------------------------

 

 

</CONTENTS>

<DESCRIPTION>Contains server configuration settings</DESCRIPTION>

<DISPLAYNAME>Server Configuration File</DISPLAYNAME>

<RELATIVEPATH>/main/dedicated.cfg</RELATIVEPATH>

</CONFIGFILE>

</DEFAULTCONFIGFILES>

<RCONCOMMANDS>

<RCONCOMMAND>

<GAMEID>2</GAMEID>

<RCON_COMMAND>kick</RCON_COMMAND>

<DESCRIPTION>Kicks a player</DESCRIPTION>

<FULL_COMMAND>kick <playername></FULL_COMMAND>

<IS_KICK_COMMAND>1</IS_KICK_COMMAND>

<IS_BAN_COMMAND>0</IS_BAN_COMMAND>

</RCONCOMMAND>

<RCONCOMMAND>

<GAMEID>2</GAMEID>

<RCON_COMMAND>ban</RCON_COMMAND>

<DESCRIPTION>Bans a player</DESCRIPTION>

<FULL_COMMAND>ban <playername></FULL_COMMAND>

<IS_KICK_COMMAND>0</IS_KICK_COMMAND>

<IS_BAN_COMMAND>1</IS_BAN_COMMAND>

</RCONCOMMAND>

</RCONCOMMANDS>

</GAME></pre></div>

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