JasonF Posted May 17, 2009 Share Posted May 17, 2009 I am starting a new thread so people don't need to sift through a million threads to get a working config. I have added a command line parameter so the user can specify their starting map. I have attached my config and a SS of the working query. Killing Floor.txt Link to comment Share on other sites More sharing options...
JasonF Posted May 17, 2009 Author Share Posted May 17, 2009 The game is not very resource intensive. A full 4 man server uses 0-1% of a quad core Kentsfield and 138 MB of RAM. Each game server takes up 101 MB of HDD. Link to comment Share on other sites More sharing options...
iLight Posted May 17, 2009 Share Posted May 17, 2009 what did you set up for the querry ? UT ? Link to comment Share on other sites More sharing options...
KingJ Posted May 17, 2009 Share Posted May 17, 2009 It has been set to "Unreal Tournament 2004". The reason why the other config in the other topic does not work is due to the query port being wrong - the query port should be the GameSpy port (7717) as specified correctly in JasonF's config. Link to comment Share on other sites More sharing options...
tangogc Posted May 17, 2009 Share Posted May 17, 2009 Sorry Jason but for me setting: ut2004 query server port 7707 quey port 7717 don't work Link to comment Share on other sites More sharing options...
KingJ Posted May 17, 2009 Share Posted May 17, 2009 Works for me, see the attachments as proof. Link to comment Share on other sites More sharing options...
Dan M Posted May 17, 2009 Share Posted May 17, 2009 Jason you're a legend! Thanks bud Link to comment Share on other sites More sharing options...
JasonF Posted May 17, 2009 Author Share Posted May 17, 2009 Sorry Jason but for me setting: ut2004 query server port 7707 quey port 7717 don't work Did you update to the latest version of the game? Firewall blocking the ports? Link to comment Share on other sites More sharing options...
tangogc Posted May 17, 2009 Share Posted May 17, 2009 you right the port and query setting are right. I discovered the problem, the game have mem of the port used so you can't simply change the game port you have to reinstall the game. now all working thanks Link to comment Share on other sites More sharing options...
iLight Posted May 17, 2009 Share Posted May 17, 2009 I changed the game port, it isn't have it mem And now it works well, thank you =) Link to comment Share on other sites More sharing options...
R|S GoNz0 Posted May 17, 2009 Share Posted May 17, 2009 i notice the latest update add's a query port to the ini file after 1st run, no point adding it to the config as it auto generates, even on the none default port nice work on sussing it out. Link to comment Share on other sites More sharing options...
dimitrifrom31 Posted May 18, 2009 Share Posted May 18, 2009 I am starting a new thread so people don't need to sift through a million threads to get a working config. I have added a command line parameter so the user can specify their starting map. I have attached my config and a SS of the working query. Theres a typo in your default command lines : ?VACSecure=false in fact it is ?VACSecured=false and its not necessary to add that parameter in command line as it can be set in the server config file To enable logging you can also add -log=logname.log Link to comment Share on other sites More sharing options...
R|S GoNz0 Posted May 18, 2009 Share Posted May 18, 2009 is there any prefix to adding it to the config, or is it as above VACSecured=true it seems to be a bit hit and miss on my 3 servers i have running. sometimes it says enabled, sometimes it doesnt. Link to comment Share on other sites More sharing options...
dimitrifrom31 Posted May 18, 2009 Share Posted May 18, 2009 is there any prefix to adding it to the config, or is it as above VACSecured=true it seems to be a bit hit and miss on my 3 servers i have running. sometimes it says enabled, sometimes it doesnt. its by default present in the ini : bVACSecured=False about the enabled status if you monitor with HLSW it takes some time to get updated. But it definitely works fine setting it only in the config with bVACSecured=True Link to comment Share on other sites More sharing options...
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