potato Posted August 13, 2009 Share Posted August 13, 2009 My customers are complaining that cod4 is lagging anyway to make it stop? Link to comment Share on other sites More sharing options...
dimitrifrom31 Posted August 13, 2009 Share Posted August 13, 2009 post your config and specs. This most likely will depend of your hardware, network and if you overlaod your machine. CoD4 doesnt require a lot of ressources so you may be either overloading, either having network isssues. But checking your cod4 config files could help too. Link to comment Share on other sites More sharing options...
potato Posted August 13, 2009 Author Share Posted August 13, 2009 Server specs Intel Quad Core Q9550, 4GB Ram, 500GB Hard Drive the config is the default one but they installed promod on it Link to comment Share on other sites More sharing options...
Guest louise Posted August 13, 2009 Share Posted August 13, 2009 IP / port Link to comment Share on other sites More sharing options...
potato Posted August 13, 2009 Author Share Posted August 13, 2009 Well it's a private server and they say it only happens when they are in a scrim with alot of people Link to comment Share on other sites More sharing options...
swish Posted August 13, 2009 Share Posted August 13, 2009 How many servers do you have running on this box? Link to comment Share on other sites More sharing options...
dimitrifrom31 Posted August 13, 2009 Share Posted August 13, 2009 wahts connection rate in upload and idd how many servers/slots running at once. Here is my promod cfg if u wana compare : sets sv_hostname "%hostname%" sets _Admin "admin@roxservers.com" sets _Email "admin@roxservers.com" sets _Website "www.roxservers.com" sets _Location "FR" sets _Irc "" set ui_maxclients "%slots%" set sv_maxclients "%slots%" sets _Mod "promodlive" sets _ModVer "v.2.04" sets _ModUpdate "" sets _Maps "" set scr_motd "RoxServers.com : Highest quality, lowest price" // Log Settings set g_logsync "0" // 0=no log, 1=buffered, 2=continuous, 3=append set logfile "0" // 0 = NO log, 1 = log file enabled set g_log "" // Name of log file, default is games_mp.log set sv_log_damage "0" // Network options set com_hunkMegs "512" //set net_noipx "1" // Allow ONLY tcp/ip protocol, player/server communications //set net_ip "" // Master servers set sv_master1 "cod4master.activision.com" set sv_master2 "cod4authorize.activision.com" set sv_master3 "cod4master.infinityward.com" set sv_master3 "cod4update.activision.com" set sv_master4 "master.gamespy.com:28960" set sv_master5 "master0.gamespy.com" set sv_master6 "master1.gamespy.com" set sv_master7 "clanservers.net" set sv_gamespy "1" // Password Settings set rcon_password "%rconpassword%" // RCON must supply pw to use set sv_privatePassword "%privatepassword%" // Private slots, non-public slots // The following can be used to lock out the server so that only those // players that have been provide the password can connect. Good for // matches, practices, etc. set g_password "%privatepassword%" // Player slots setup set sv_privateclients "" // Number of private player slots, maxclients - privateclients = public slots // Ping set sv_minPing "0" // MIN player ping on CONNECT, any lower and player isnt allowed to connect set sv_maxping "250" // MAX player ping on CONNECT, any higher and player isnt allowed to connect // Client Download Settings. (0=off/1=on) Used for MODs and custom maps // See included Quick Setup Guide for instructions. set sv_allowDownload 1 set sv_wwwDownload 1 set sv_wwwBaseURL "http://%serverip%/%serverip%-%serverport%" set sv_wwwDlDisconnected 0 // Rate set sv_maxRate "25000" // FPS set sv_fps "20" // Drop inactive players set sv_timeout "300" set sv_zombietime "1" set g_inactivity "0" set g_inactivityspectator "60" // AntiFlooding Settings set sv_floodProtect "1" set sv_reconnectlimit "3" // Anti Cheat Settings set sv_disableClientConsole "0" set cl_autocmd "0" set sv_cheats "0" set sv_pure "1" set g_banIPs "" set g_no_script_spam "1" set sv_punkbuster "1" // Temporary Ban duration, in seconds set sv_kickBanTime "3600" // In-game voice communication system set sv_voice "0" set sv_voiceQuality "4" set voice_deadChat "0" set voice_global "0" set sv_voicecodec "voice_speex" set voice_localEcho "0" set winvoice_mic_mute "1" // Team-Balance and Voting set scr_teambalance "1" set g_allowvote "0" 1 set sv_allowAnonymous "0" set g_compassShowEnemies "0" set g_gametype "sd" //================================================================================= // Map Rotations //================================================================================= // Customized set sv_mapRotation "gametype sd map mp_backlot gametype sd map mp_bloc gametype sd map mp_bog gametype sd map mp_cargoship gametype sd map mp_citystreets gametype sd map mp_convoy gametype sd map mp_countdown gametype sd map mp_crash gametype sd map mp_crossfire gametype sd map mp_farm gametype sd map mp_overgrown gametype sd map mp_pipeline gametype sd map mp_showdown gametype sd map mp_strike gametype sd map mp_vacant gametype sd map mp_broadcast gametype sd map mp_carentan gametype sd map mp_creek" wait 5 set promod_mode match_mr10 Link to comment Share on other sites More sharing options...
potato Posted August 14, 2009 Author Share Posted August 14, 2009 How many servers do you have running on this box? i had 20 servers all about 10 - 12 slots do you think thats overdoing it? for the server i currently have? Link to comment Share on other sites More sharing options...
Santino Cid Posted August 14, 2009 Share Posted August 14, 2009 I would recommend a RAM upgrade to 8GB. COD4 servers are know to be RAM hogs and 20 of them on 4GB does not seem right to me. And you have to factor in what Windows and all its services/apps are using. Do you have anything else running on this server? A web server of any type? MySQL? Is it your TCAdmin master and web server? If so, I would recommend getting a small VPS to run all these extra things as they can really bog down a game server machine. Link to comment Share on other sites More sharing options...
potato Posted August 14, 2009 Author Share Posted August 14, 2009 nonono i had had maybe 3 cod4 servers running. 10 l4d and the rest were aa and test servers. Link to comment Share on other sites More sharing options...
jcroom Posted August 14, 2009 Share Posted August 14, 2009 check perfmon... see what your resource usage is Link to comment Share on other sites More sharing options...
Santino Cid Posted August 14, 2009 Share Posted August 14, 2009 The only problem I've seen remotely similar to this is when the NIC is not configured correctly. If your NIC is on auto negotiation try setting it manually to 100 full duplex. It may not be the issue but worth a shot. Link to comment Share on other sites More sharing options...
HIS-MOTHER Posted August 14, 2009 Share Posted August 14, 2009 The only problem I've seen remotely similar to this is when the NIC is not configured correctly. If your NIC is on auto negotiation try setting it manually to 100 full duplex. It may not be the issue but worth a shot. Don't go playing with your Duplex settings. If they don't match the switch it will go offline until your provider fixes it. Link to comment Share on other sites More sharing options...
Santino Cid Posted August 14, 2009 Share Posted August 14, 2009 Yeah, most likely it's not the problem. It was a pretty unique issue we had a few times with a couple boxes. The auto negation wasn't working properly and cause major packet loss and speeds of about 3KB/s. Imagine what that will do to game servers... As for the issue at hand: Does this happen to all players on the box? Or just that specific COD4 server? Link to comment Share on other sites More sharing options...
dimitrifrom31 Posted August 14, 2009 Share Posted August 14, 2009 check tca report (ram, cpu) for the machine and then for each game server running on it. And idd if your servers get full at peak hours you may lack ram. Link to comment Share on other sites More sharing options...
sArAkUzZa Posted October 17, 2009 Share Posted October 17, 2009 Hello, I have problem with cod4 maprotation. It do not want to rotate some maps, mp carentan and mp broadcast is 2 I know that can not be included in rotation. Can someone help me.....how to add those maps in rotation? Link to comment Share on other sites More sharing options...
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