GameConnectors Posted April 11, 2006 Share Posted April 11, 2006 I've created a MOD for Mani Admin, with the basic file structure in a zip file, which seems to extract fine into the correct place on each game server. However, I just wondered if anyone had set up any config files or default command line settings for the MOD that I have most likely missed. Link to comment Share on other sites More sharing options...
Chew Posted April 11, 2006 Share Posted April 11, 2006 you need to add exec mani_server.cfg to your server.cfg file Link to comment Share on other sites More sharing options...
MaxXx Posted April 11, 2006 Share Posted April 11, 2006 actually that is not necessary anymore. Link to comment Share on other sites More sharing options...
GameConnectors Posted April 11, 2006 Author Share Posted April 11, 2006 Is there a way of doing that through the MOD creation Link to comment Share on other sites More sharing options...
ECF Posted April 11, 2006 Share Posted April 11, 2006 How does Mani get called up then? Last time I used it, you needed that line to call the mod. Link to comment Share on other sites More sharing options...
MaxXx Posted April 11, 2006 Share Posted April 11, 2006 i think he uses the valve.rc somehow. Anyway if you want to make sure it is working, i would not add the line to server.cfg, add it to valve.rc sincethat is nearly nevergetting updated by valve and you should be able to overwrite it with no problems. What i am still doing on mod installations is creating a newmodreadme.txt in the $base of the server, the clients see that when they go for configuring the mod and most read it. There you can put some tips in what still needs to be done. Greetz max Link to comment Share on other sites More sharing options...
ECF Posted April 11, 2006 Share Posted April 11, 2006 Putting the command in the servr.cfg is much easier.That way the client doesn't have to do anything except click the button to install it. And the server.cfg never get's overwritten as far as I can remember back. You could also put it in the new commandline for the mod as well? After the exec server.cfg. Link to comment Share on other sites More sharing options...
pauluk Posted April 11, 2006 Share Posted April 11, 2006 ive never had it overwrite before also long as you use the patches and not the full install updates we run quite a few css servers with mani admin and mattie mods we have always put the exec command in the server.cfg plus if the customer puts it in there server.cfg they can switch if off it they want Link to comment Share on other sites More sharing options...
GameConnectors Posted April 11, 2006 Author Share Posted April 11, 2006 lol.....so the answer to the question is? Can I get the MOD install to add that line to the existing server.cfg file? Link to comment Share on other sites More sharing options...
ECF Posted April 11, 2006 Share Posted April 11, 2006 Nope. The mod overwrites the config completely if you tell it to. Link to comment Share on other sites More sharing options...
GameConnectors Posted April 11, 2006 Author Share Posted April 11, 2006 OK, so I can either leave it, or have it in the cfg file permanently. Would that cause any issues? Link to comment Share on other sites More sharing options...
pauluk Posted April 11, 2006 Share Posted April 11, 2006 dude put the latest full version of mani on your panel when they release a update from mani just add the update patch simple Link to comment Share on other sites More sharing options...
studeggle Posted April 12, 2006 Share Posted April 12, 2006 The latest version does still require a line in the config. The way I work it is in my config editor I have an option for each mod. IE Is this server running the Mani Admin mod? Values: yes = exec mani_server.cfg no = //exec mani_server.cfg Having the line allways there will cuase an error. While the game should still run, more errors mean slower starts and personally I wonder about the stability. The above option makes it easy to remove the error as when it's set to no the command is escaped out. Link to comment Share on other sites More sharing options...
24play1 Posted April 14, 2006 Share Posted April 14, 2006 Gameconnectors MSN = Answer Link to comment Share on other sites More sharing options...
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