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TCAdmin 2.0.23 now available


LFA

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If an update fails, please make a copy of your console.log so we can troubleshoot and follow the manual update procedure: http://help.tcadmin.com/Updating.

 

CSS and Minecraft configs updated and TF2 configs added in our forums.

 

New Features

 

  • Added admin, subadmin and reseller access to variable's commandline settings. This allows you to configure parameters that only an admin is able to edit. For example: tickrate max_fps, Minecraft ram, etc

 

Bug Fixes

 

  • Map packs, updates and mod icons are visible even if game doesn't have any configured.
  • Page icons can't be translated.
  • Sometimes $[PrivatePassword] is not replaced.
  • Blank user type shown when creating a user.
  • Access denied error when user saves a predefined commandline.

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For that all you have to do is remove read access to server.properties. Have your clients use the config editor to edit the file. It does not have the IP field.

 

File permissions are configured in Game Details > File System Permissions icon

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Thanks.

 

Also, is there a way to get WHMCS to pass the memory values for different Minecraft packages when it sets up new servers? I want it to pass the values from WHMCS to the command line values for the server when it creates it (256MB, 512MB, etc.) Or would I need to create separate configuration files for each package?

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See here:

http://help.tcadmin.com/TCAdmin2_advanced_module_for_WHMCS#Sending_Custom_Variable_Values

 

If you are using the default Minecraft config you would need to create custom php config file like this:


include('default_values.php');
$billing_api_values["gamevar_Xms"] = "512";
$billing_api_values["gamevar_Xmx"] = "512";

In your WHMCS module settings set the Config File to the file you created.

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Sorry if I am a little confused. This is the first time I've tried TCA.

 

For that custom php config, its a specific number though. On my order form I want to set different packages with different memory values that users can select what ram package they want and have that value pushed to the command line for Minecraft when it starts up.

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