Bubka3 Posted May 14, 2012 Share Posted May 14, 2012 We're going to have to add Steam CMD. From:TaylorS@valvesoftware.com Hi all, The new Steam console client will be replacing the existing HldsUpdateTool. Games will move to the new client as we migrate them to the new HTTP (Steam Pipe) download system. Regarding the login - we may add an "anonymous" login mode in the future, but that's not certain yet. Right now, it is of course necessary because the CS:GO server is an access-controlled product. Regards, Taylor Link to comment Share on other sites More sharing options...
Ben-EdgeGameServers.com Posted May 14, 2012 Share Posted May 14, 2012 Wtf!! Oh god Steam is going crazy or what?.. Everyday they make it more & more complicated.. Link to comment Share on other sites More sharing options...
adamnp Posted May 15, 2012 Share Posted May 15, 2012 got that earlier also....Don't really understand the need for it.....But I imagine it has something to do with 'cloud' and getting rid of the constant complaints against the current systems laggy update servers. Link to comment Share on other sites More sharing options...
kaosx Posted May 16, 2012 Share Posted May 16, 2012 yeah all there doing is making it worse, In he steam list i remember when i was seeing 600 odd servers in australia in the list now iam luckty to see 200 WTF This shit is getting crazy Link to comment Share on other sites More sharing options...
brades Posted May 24, 2012 Share Posted May 24, 2012 Does tcadmin support this yet? Link to comment Share on other sites More sharing options...
Flightwatch Posted May 24, 2012 Share Posted May 24, 2012 Today an update of Red Orchestra 2 will be released working with the new StemaCMD. This weekend it's the free RO2 weekend on Steam. So perhaps adding this in Tcadmin would be great. Link to comment Share on other sites More sharing options...
LFA Posted May 25, 2012 Share Posted May 25, 2012 The problem I am having with adding steamcmd support is that it does not allow multiple instances running at the same time. You can't update more than 1 service at the same time. Your clients will not like that. Link to comment Share on other sites More sharing options...
CobbyJUK Posted May 25, 2012 Share Posted May 25, 2012 what if you add a veribal to rename steamcmd then it should work, not sure about the login though, think you can only be logged in once. what i have been doing for cs:go is when a new update comes out either rar the whole game up removing the server.cfg and other configs and adding it in as a update patch, or i just find the updated files and make that a patch as well. Link to comment Share on other sites More sharing options...
Flightwatch Posted May 25, 2012 Share Posted May 25, 2012 Hadn't thought about that You can't log in twice at the same time. Link to comment Share on other sites More sharing options...
Flightwatch Posted May 25, 2012 Share Posted May 25, 2012 what i have been doing for cs:go is when a new update comes out either rar the whole game up removing the server.cfg and other configs and adding it in as a update patch, or i just find the updated files and make that a patch as well. We are doing the same for CS:GO, but if we have to do this for all Steam games in the future, this will give us some extra work load. maybe increasing the slot prices Link to comment Share on other sites More sharing options...
LFA Posted May 25, 2012 Share Posted May 25, 2012 what if you add a veribal to rename steamcmd then it should work, not sure about the login though, think you can only be logged in once. what i have been doing for cs:go is when a new update comes out either rar the whole game up removing the server.cfg and other configs and adding it in as a update patch, or i just find the updated files and make that a patch as well. Renaming the exe, running from a different folder and even from a different user's session always fails. Batch steam updates will be the way to go. Update the base game files, create a zip with the files that were updated, apply the update to all servers. I will add a game tool that does this. Link to comment Share on other sites More sharing options...
adamnp Posted May 27, 2012 Share Posted May 27, 2012 Renaming the exe, running from a different folder and even from a different user's session always fails. Batch steam updates will be the way to go. Update the base game files, create a zip with the files that were updated, apply the update to all servers. I will add a game tool that does this. Prefer this way anywho, so no skin off my back!! Looking forward to the tool! lol Link to comment Share on other sites More sharing options...
LFA Posted June 5, 2012 Share Posted June 5, 2012 Support for steamcmd will be added this week. http://help.tcadmin.com/Game_Tools#Create_Steam_Update_File Link to comment Share on other sites More sharing options...
kaosx Posted June 5, 2012 Share Posted June 5, 2012 Support for steamcmd will be added this week. http://help.tcadmin.com/Game_Tools#Create_Steam_Update_File Damn nice update, thanks Link to comment Share on other sites More sharing options...
leetservers Posted June 6, 2012 Share Posted June 6, 2012 Hope this is coming to V.1 too!! =bobby Link to comment Share on other sites More sharing options...
LFA Posted June 6, 2012 Share Posted June 6, 2012 You can already do this in v1 with the update file generator. Create a .bat that updates your game. Run the update generator and execute the .bat. It will create the zip with the updated files. Link to comment Share on other sites More sharing options...
leetservers Posted July 6, 2012 Share Posted July 6, 2012 Why can't we have a tool where the customer enters thier steam info and click update and the customers server gets updated? Doing a batch update really sux. -Bobby Link to comment Share on other sites More sharing options...
LFA Posted July 6, 2012 Share Posted July 6, 2012 Only 1 steamcmd process can run at the same time even with different steam logins. Link to comment Share on other sites More sharing options...
leetservers Posted July 6, 2012 Share Posted July 6, 2012 Ok, then display a message saying please try again in 10 min. -bobby Link to comment Share on other sites More sharing options...
Bubka3 Posted July 6, 2012 Author Share Posted July 6, 2012 Screw SteamCmd. It's so annoying. Link to comment Share on other sites More sharing options...
kaosx Posted July 6, 2012 Share Posted July 6, 2012 Screw SteamCmd. It's so annoying. i agree 100% why frigging change it, ARRRRRRRRRRR Valve suck dick's Link to comment Share on other sites More sharing options...
Flightwatch Posted July 6, 2012 Share Posted July 6, 2012 Killing Floor also moved yesterday to the SteamCMD tool. This will give us more workload to get the updated files available to our clients. A new update is out and 2 minutes later we get the first support ticket, asking when the update will be available Link to comment Share on other sites More sharing options...
DanTheMan5606 Posted July 6, 2012 Share Posted July 6, 2012 Same here. I ended up just adding the update on the control panel so they can do it. I wish steamcmd didn't require a steam login. Link to comment Share on other sites More sharing options...
Flightwatch Posted July 6, 2012 Share Posted July 6, 2012 More info was on the mailinglist: There is some mis-understanding of the new steamcmd update tool happening here, let me just clear things up: - steamcmd is used for updating of dedicated servers using the new Steam Pipe content system, newly released games on Steam use this system and older games are being switched over. - currently steamcmd requires a steam login to perform an update, we plan on adding a no-login mode in the future for free to download titles. - the login you use for steamcmd just needs rights to the game you are updating, so for the majority of dedicated server applications you CAN use a free account. So you could currently make an account per machine you wish to run the tool on. You do NOT need to buy the full game client to update if the dedicated server is free. - CS:GO is a special case because it is in closed beta, access to its dedicated server is limited to blessed accounts which is why you need a special login. If you are having problems running CS:GO servers and are in the beta email the team and ask for access to another account for your dedicated servers. With Steam Pipe you should see an improvement in download speeds and more robust response during high demand. It uses HTTP as the content delivery method, so you could setup a local HTTP proxy to cache all steamcmd requests, making updates from multiple machines stay on your local network. Link to comment Share on other sites More sharing options...
adamnp Posted July 7, 2012 Share Posted July 7, 2012 I believe also if you turn steam guard off on your account, you can use it from multiple locations without being knocked offline. This isn't the best route to go, but it is available for the time being to help.....Just sayin -Adam Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now