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TCAdmin 2.0.53 now available


LFA

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New Features

 

  • Added steamcmd options to the game's steam settings tab. The manual steam update is only supported by hldsupdatetool.
  • Added "Create Steam update file" game tool. For more information go to the Game Tools documentation. http://help.tcadmin.com/Game_Tools.
  • Added "Steam game downloader" game tool. For more information go to the Game Tools documentation. http://help.tcadmin.com/Game_Tools.
  • The service manager sets affinity on services every 5 minutes. This fixes some games that can stay stuck on the same CPU.
  • Added 30 second timeout to qstat queries.
  • Log Out text can be translated. Languages > Select the language > Other Components > Resource=TCAdmin.SDK.Web.Resources.UI.MasterPage
  • Made some improvements to the mobile theme.

 

Bug Fixes

 

  • Fixed a bug with having "Get service name from hostname" unchecked.
  • The service name was not assigned when a new service was created.
  • The service repair popup is closed automatically after it is completed.
  • Fixed breadcrumb cache bug when saving/updating.
  • Fixed error "The service with id ### does not exist" after creating a new game or voice server.
  • When a game was deleted the fast download configuration was not deleted.
  • File manager max compression can be set to 0 to have no limit.
  • Fixed error when sending email without authentication.
  • Improved speed when extracting a game tar.
  • Fixed error when setting the hostname of a private IP.
  • Fixed error when translating the Teamspeak server details form.
  • Fixed a crash when the monitor tried to download a file that did not exist.
  • When a game server was moved it was not added to windows firewall.
  • Fixed game server private detection when the query does not return the specified rule name.

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this update is not recognizing the private status on mw3 servers, need fix please!

 

Go to the game's settings. Set the private rule to password instead of sv_password.

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With the TF2 Update last night I had issues doing the batch update. It wouldn't shut down all the servers. I am running 10 TF2 servers and it only shut down 2 for 10 minutes and never restarted them or shut down any other servers.

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