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Rust Config


Winter

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  • 1 month later...

I tried contacting Garry multiple times through email, Twitter and their forums (not publically). He didn't even answer me back a single time.

 

 

I was told on their forums that the server files MIGHT be public when alpha is over.

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  • 3 months later...

Doesn't seems like it works on Linux though.

 

This is as far as it goes:

steam@dennis:~/Steam/steamapps/common/rust_dedicated$ ./RustDedicated -bashmode

Set current directory to /home/steam/Steam/steamapps/common/rust_dedicated

Found path: /home/steam/Steam/steamapps/common/rust_dedicated/RustDedicated

Mono path[0] = '/home/steam/Steam/steamapps/common/rust_dedicated/RustDedicated_Data/Managed'

Mono path[1] = '/home/steam/Steam/steamapps/common/rust_dedicated/RustDedicated_Data/Mono'

Mono config path = '/home/steam/Steam/steamapps/common/rust_dedicated/RustDedicated_Data/Mono/etc'

 

and nothing more happens. When closing down the server, I can see a new file called errors.html.

<h3>A script behaviour has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)

Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?</h3><pre></pre><br><br><h3>A script behaviour has a different serialization layout when loading. (Read 32 bytes$

Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?</h3><pre></pre><br><br><h3>A script behaviour has a different serialization layout when loading. (Read 32 bytes$

Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?</h3><pre></pre><br><br><h3>[AmplifyMotion] Initialization failed. This plugin requires support for Image Effect$

UnityEngine.Behaviour:set_enabled(Boolean)

AmplifyMotionEffectBase:OnEnable()

</pre><br><br>

This happens on both Debian 7.5 and Ubuntu 14.04.

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