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Unturned


DooBiiE

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Ive been trying to work on an Unturned config, and i have created the config, however the game is not showing in my create list, could someone point me in the right direction or has anyone got a config already made for this?

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Ok, I looked and it seems you forgot to list where the game files can be found. In files and directories tab.

 

You need to add the game location so that Files Folder Name equals "Unturned" or whatever name you want to use for the installation folder.

 

The current way you have it, the game will install in the TCAGame root folder and not be contained in a usable folder. I also noticed that your command line is not correct. You have forgotten to use the service port number in the command line and the player number as follows:

 

-pei -normal -pvp -sv -port:$[service.GamePort] -players:$[service.Slots]

 

This should help get you in the game.

Edited by PCGamersportal
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Thanks for the help, its much appreciated.

 

Seems to have downloaded, but its getting a start error, any clue how to find what the error is?

 

Edit: My services list states "StartError"

 

Edit: No matter i fixed it, i had the games relative dir filled in, instead of blank. Thanks for your help with everything else though :) very much appreciated.

Edited by DooBiiE
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Hello,

 

I try to run the server but it "crash"

 

Here is a screen printed seal below:

attachment.php?attachmentid=1199&stc=1&d=1405709967

 

Is anyone has any idea of the reason for the crash?

 

best regards

 

 

its running only at windows 2012 server

 

 

my problem is its starting copying, but nothin only time out

 

20140722230707417.png

 

0 cpu and in task manager i see the unturned exe

Edited by phju
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  • 3 weeks later...
  • 8 months later...

Windows 2008 R2

DirectX 11.1 installed.

 

I'm stumped.

 

I get this error when starting the server and crash:

 

Initialize engine version: 4.5.2p1 (2d660ec05104)

GfxDevice: creating device client; threaded=1

d3d: failed to get adapter mode (adapter 0 error 0x8876086c)

D3D9 initialization failed

GfxDevice: creating device client; threaded=1

d3d11: failed to create D3D11 device (0x887a0004)

D3D11 initialization failed

D3D9/D3D11 initialization failed, trying OpenGL

GfxDevice: creating device client; threaded=1

OpenGL:

Version: OpenGL 1.1 [1.1.0]

Renderer: GDI Generic

Vendor: Microsoft Corporation

VRAM: 64 MB (via fallback)

Extensions: GL_WIN_swap_hint GL_EXT_bgra GL_EXT_paletted_texture

Crash!!!

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Yea, I think it has to do with the command line...

I'm running the latest version from steam.

I've tried all these variants:

 

-port:$[service.GamePort] -players:$[service.Slots] -pei -normal -nosync -pvp -sv

Error log created.

 

-port:$[service.GamePort] -players:$[service.Slots] -pei -normal -nosync -pvp -sv -nographics

Error log created.

 

-port:$[service.GamePort] -players:$[service.Slots] -pei -normal -nosync -pvp -sv -nographics -batchmode +secureserver/MyServer

Server doesn't attempt start.

 

-port:$[service.GamePort] -players:$[service.Slots] -pei -normal -nosync -pvp -sv -nographics +secureserver/MyServer

Error log created.

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Hmmm....Well, I tried on a Windows 2012 Server I also have running, it fails on there too, with this error message:

 

desktop: 1920x1080 32Hz; virtual: 1920x1080 at 0,0

Switching D3D11 to resolution 800x600 failed, trying lower one

All resolution switches have failed

Screen: DX11 could not switch resolution (800x600 fs=0 hz=0)

 

I don't get why -nographics in the command line would still cause these errors...?

It's as if it's not recognizing the command...???

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  • 2 months later...

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