zona-gamer Posted June 6, 2015 Share Posted June 6, 2015 hello tube the same problem, delete the xml your tcamdin and then upload the xml to tcadmin Link to comment Share on other sites More sharing options...
Stryker Posted June 7, 2015 Share Posted June 7, 2015 Yeah problem solved. Testing the config and thanks. Link to comment Share on other sites More sharing options...
csellebrecht Posted June 7, 2015 Share Posted June 7, 2015 Anyone get there server to appear in the server listing in game? Link to comment Share on other sites More sharing options...
Streamline Servers Posted June 7, 2015 Share Posted June 7, 2015 @csellebrecht Server listing only shows 100 servers. You'll need to get your clients to search for the list via 'STEAM servers' or using the website: http://arkservers.net/ Also a good trick as their isn't gametracker at the moment, is to setup a 'custom link' Note this will probably only work if you have 'multihome' (IP binding) set in your commandline Config: http://arkservers.net/server/$[service.IpAddress]:$[service.GamePort] Link to comment Share on other sites More sharing options...
DC-Game Posted June 7, 2015 Share Posted June 7, 2015 hello tube the same problem, delete the xml your tcamdin and then upload the xml to tcadmin Hello, sorry for this question but, How to delete a XML in tca2? Link to comment Share on other sites More sharing options...
dagg929 Posted June 7, 2015 Share Posted June 7, 2015 Yeah problem solved. Testing the config and thanks. How'd you resolve this? Having trouble understanding the others lol Link to comment Share on other sites More sharing options...
mox Posted June 7, 2015 Share Posted June 7, 2015 Thanks for the upload! Link to comment Share on other sites More sharing options...
exileservers Posted June 7, 2015 Share Posted June 7, 2015 How'd you resolve this? Having trouble understanding the others lol This config removes the steam password, then once uploaded just add it on the TCAdmin game config page: http://i.imgur.com/QSJssUc.png Jeffark - Windows.xml Link to comment Share on other sites More sharing options...
exileservers Posted June 7, 2015 Share Posted June 7, 2015 I am unsure of what settings to use for the console though, rcon does not work nor does the default in that XML Jeff Link to comment Share on other sites More sharing options...
Streamline Servers Posted June 8, 2015 Share Posted June 8, 2015 @Exileservers Console and RCON don't yet work. http://steamcommunity.com/app/346110/discussions/0/615086038673139870/ Link to comment Share on other sites More sharing options...
exileservers Posted June 8, 2015 Share Posted June 8, 2015 @Exileservers Console and RCON don't yet work. http://steamcommunity.com/app/346110/discussions/0/615086038673139870/ Thank you, I spent quite a while messing with it but it's good to know it wasn't my fault heh Regards, Link to comment Share on other sites More sharing options...
Streamline Servers Posted June 8, 2015 Share Posted June 8, 2015 Even more good news, apparently a server performance increase incoming This development team seem to be on top of everything. http://steamcommunity.com/app/346110/discussions/0/615086038680712975/ Link to comment Share on other sites More sharing options...
dagg929 Posted June 8, 2015 Share Posted June 8, 2015 (edited) How you guys setting the hostname? I can set it on install but that looks to be it, besides overriding the command line? Port is defaulting to 7777 via that config? Also, the IP address doesn't take? Edited June 8, 2015 by dagg929 Link to comment Share on other sites More sharing options...
zona-gamer Posted June 11, 2015 Share Posted June 11, 2015 Hi I have a problem with creating multiple servers evolved when I created the first server is created with the primary IP and port 27015, but after the server is actually the main ip and port puts the 7777. I think after a second server with another IP and does not work, it does not work with the principal and putting ip port 7778 for example. as you can create multiple servers evolved? You can only use the primary IP? Link to comment Share on other sites More sharing options...
Streamline Servers Posted June 11, 2015 Share Posted June 11, 2015 @Zona-Gamer Make sure you use the commandline options: ?MultiHome=$[service.IpAddress] ?Port=$[service.GamePort] Link to comment Share on other sites More sharing options...
Spillvert.no Posted June 11, 2015 Share Posted June 11, 2015 Hi there, the commandline parameter "Query Port" is really the game port that you connect to, and the parameter "Port" is the query port. If you dont use the parameter "Port" in the command line, your server will default to 7777, and with multiple servers on the same IPv4, they will all connect you to the first one on that IP. Use this in the command line: ?Port=$[service.QueryPort]?QueryPort=$[service.GamePort] Set Game port in the games IP/Port config to 27015 and query port to 27016, and you`re good to go. I have tested this on our testbench, and I dont see any need for MultiHome parameter, unless you have several IPv4's on the same machine. Link to comment Share on other sites More sharing options...
Raizio Posted June 11, 2015 Share Posted June 11, 2015 Hi there, the commandline parameter "Query Port" is really the game port that you connect to, and the parameter "Port" is the query port. If you dont use the parameter "Port" in the command line, your server will default to 7777, and with multiple servers on the same IPv4, they will all connect you to the first one on that IP. Use this in the command line: ?Port=$[service.QueryPort]?QueryPort=$[service.GamePort] Set Game port in the games IP/Port config to 27015 and query port to 27016, and you`re good to go. I have tested this on our testbench, and I dont see any need for MultiHome parameter, unless you have several IPv4's on the same machine. You're saying Port and Queryport are actually swapped? Link to comment Share on other sites More sharing options...
Spillvert.no Posted June 11, 2015 Share Posted June 11, 2015 In the case of using this in you command line: ?Port=$[service.QueryPort]?QueryPort=$[service.GamePort] with the result of the command line being this: ?Port=27016?QueryPort=27015 ... you will actually be connecting to the server with port 27015, not 27016. If you add the server to HLSW (using the port 27015), you will see that it lists as this: 123.123.123.123:27016:27015 (where the query port is first, and the game port is second). If you leave out the "?Port=" variable in your command line, you will see it as this: 123.123.123.123:7777:27015 so my answer is yes. Seems like the "QueryPort" is the actual game port that you connect to. Link to comment Share on other sites More sharing options...
Dennis Posted June 11, 2015 Share Posted June 11, 2015 ?Port=$[service.QueryPort]?QueryPort=$[service.GamePort] What? Why would you use the query port for the port and vice versa? That makes no sense. I've been using it the 'normal' way around since the hour the game was released. No problems. Link to comment Share on other sites More sharing options...
Syndrogo Posted June 11, 2015 Share Posted June 11, 2015 (edited) What? Why would you use the query port for the port and vice versa? That makes no sense. I've been using it the 'normal' way around since the hour the game was released. No problems. Dennis its what the xml is default set to Also im not able to see my server in the browser. I'm also getting Status: Running (pid 0) Edited June 11, 2015 by Syndrogo Link to comment Share on other sites More sharing options...
Dennis Posted June 11, 2015 Share Posted June 11, 2015 Makes no sense to have it reversed, but whatever floats your boat One port is as good as the other, but having the query port show up as the game server port is just misleading... Or am I misunderstanding something? Link to comment Share on other sites More sharing options...
Spillvert.no Posted June 11, 2015 Share Posted June 11, 2015 Hi Dennis, well, whatever you throw behind this variable: ?QueryPort= , will be the port that you need to connect to in order to play on the server. You don't want a uneven number as that port, so thats why it's the game port (27015 +10) in my book. Link to comment Share on other sites More sharing options...
Dennis Posted June 11, 2015 Share Posted June 11, 2015 My setup is another than this XML, I guess. Works fine with having *snip*?Port=$[service.GamePort]?QueryPort=$[service.QueryPort]?SessionName=$[HostName]?MaxPlayers=$[service.Slots]*snip* in the command line for me. Link to comment Share on other sites More sharing options...
Spillvert.no Posted June 11, 2015 Share Posted June 11, 2015 I understand. My current setup is not based on this XML either, but the port-part is as I pasted above. With the snip you pasted, what port do you use when you are polling the server from HLSW or steam server list "favorites" ? The Port= or QueryPort= ? Im guessing it is the QueryPort, that actually is your QueryPort... Or else something is really fishy here ... Link to comment Share on other sites More sharing options...
Dennis Posted June 11, 2015 Share Posted June 11, 2015 Reason being is that I use the same query port as game port. In case they ever fix it (so it works logically), I don't need to change anything in my command line. Server will still work. However, if you have the ports reversed and they change it so it works correctly, you'll suddenly need to connect on 27015 instead of 27016. It's an easy fix, unless it takes months - by then, nobody will remember this. I know for a fact that it worked the first day. Link to comment Share on other sites More sharing options...
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