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Everything posted by Dennis
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windows/linux [Official] Minecraft (Automatic Java Version - Multiple Mods)
Dennis replied to Dennis's topic in Game Config Files
What's New in Version 2.5.1 [Fixed] In some cases, detecting the correct Java version would fail with "Cannot add the same member twice to a SerializationInfo object" when starting the server with a modloader. After importing/updating this, remember to click "Update existing services" in the game settings. -
windows/linux [Official] Minecraft (Automatic Java Version - Multiple Mods)
Dennis replied to Dennis's topic in Game Config Files
What's New in Version 2.5.0 [Changed] The script that detects Java version has been replaced Now performs three checks and determines the highest possible Java version In some cases, this will be a bit slower - but the Java version is cached for that specific jar inside TCAFolder/Temp/MinecraftSHA256 and will be used when same jar is started. This is done across the entire server. Jars are matched against SHA256. Old script is still available in case you experience issues [Added] Option to use modloader args (eg. @libraries\net\neoforged\neoforge\20.4.237\win_args.txt) in the commandline instead of jars. Requires version 2.0.192.9 or later [Fixed] Image links for some mods/updates After importing/updating this, remember to click "Update existing services" in the game settings. -
[Feature Request] Database Creation
Dennis replied to GoldThrone's topic in Feature and Module Ideas
This is already possible with the MySQL Manager module for TCAdmin. Install it from the plugin repository in TCAdmin settings. -
@MrMayhem unfortunately the image is no longer available.
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If your services are running as TCAGame, each of your users would be able - in theory - to access each other's files. This is actually possible with plugins for Minecraft. They allow you to browse the server's files from the Minecraft server. If each service is running as a unique user, they will only have access to their own files. Some games can only run under TCAGame.
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Not necessarily - but that's a good option to use as well. Restricting which files (and file types) a user can access/modify/run is most important.
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TCAdmin doesn't start anything in containers and in theory that's bad. However - as long as you make sure to limit what the client can access, you won't run into an issue. Never allow the user to modify the executable file. If you give them access to .dll and .so files, make sure you know what you're doing.
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windows/linux Rust - Automatic wipe/update, Oxide, Plugin Installer
Dennis replied to Dennis's topic in Game Config Files
The script is only meant to work on Windows. I couldn't find a way to do the same thing on Linux, unfortunately. -
windows/linux [Official] Minecraft (Automatic Java Version - Multiple Mods)
Dennis replied to Dennis's topic in Game Config Files
Just needs some Spigot -
windows/linux [Official] Minecraft (Automatic Java Version - Multiple Mods)
Dennis replied to Dennis's topic in Game Config Files
ServerJars has unfortunately shut down. I'm looking for another API that can replace it. -
windows/linux [Official] Minecraft (Automatic Java Version - Multiple Mods)
Dennis replied to Dennis's topic in Game Config Files
Some modpacks have the wrong information in the CurseForge API, and that will result in a 404 error when trying to download the modpack installer. Unfortunately, we can't really do anything about that at the moment. -
What's New in Version 1.2.0 Support for Experimental 1.0 [Added] IgnoreEOSSanctions setting [Removed] SaveGameFolder setting This has no effect since savegames are stored in the same data as before (a "Saves" folder relative to the service's root directory)
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I will be working on updating the configs ASAP.
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Make TCAdmin FOSS (Free Opensource Software)
Dennis replied to Justman10000's topic in General Discussion
The Community edition is limited to 4 servers. Every other type of license gives you unlimited access for just $15.95. -
TCAdmin master move to what is currently the remote server
Dennis replied to matty5350's topic in Windows Support
You don't need to run the installer again. You should move the database to the new server. It might be a good idea to copy the ConfigUtility file to the new master server as well. -
You still need to check the task log to find out why it didn't create the game service.
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TCAdmin master move to what is currently the remote server
Dennis replied to matty5350's topic in Windows Support
First of; make sure you move your database in case it resides on your master server. Without your database, all of your data will be lost. To switch the remote server to be a master server, open the tc_servers table in your database. Change the is_master field to 0 for your current master server and set it to 1 for the new master. Also make sure the new master server has id 1. Also change the server_id of the server's services to 1 in tc_services. -
Do you have multiple TCAdmin servers? If so, make sure the Master is able to communicate with the Remote server on the TCAdmin ports.
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TCAdmin denies access to a few file extensions by default. DLL files are one of them. If you want to allow clients access to .dll files, you can configure it from System > Settings > Game & Other Voice Services > Select the game > File System Permissions. Under "User Files", expand the "Add Permissions By File Name" section and remove "*.dll;" from the "File Names" field. Please be aware of the consequences, though. DLL files are potentially dangerous and allowing your clients to upload those files could compromise your server.
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In TCAdmin, navigate to System > Settings > Scheduled Tasks and check the log for the task. A common issue is that you don't have the files for the game server downloaded before configuring the server.
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Do you have the Steam client running on the same machine? Did you try to launch the game service with -NOSTEAM on the commandline?
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What's New in Version 1.0.3 [Fixed] Startup settings for Linux
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windows/linux [Official] Minecraft (Automatic Java Version - Multiple Mods)
Dennis replied to Dennis's topic in Game Config Files
What's New in Version 2.4.0 [Added] Support for Java 21 (required as of Minecraft 1.20.5) -
TCAdmin should work just fine on Debian 12.