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Everything posted by Dennis
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windows/linux Valheim (V+ support and custom scripts)
Dennis replied to Dennis's topic in Game Config Files
@Smolf Just updating TCAdmin won't fix the issue. The problem is that TCAdmin doesn't export the default variable configuration when I export the config - so no matter how many times you'd try to reinstall the first version of the config, it wouldn't work. The configuration wouldn't be in that version of the configuration file. I've exported the config and uploaded it to the forums again as version 1.0.1. Nothing else is changed. -
windows/linux Valheim (V+ support and custom scripts)
Dennis replied to Dennis's topic in Game Config Files
@SmolfYou have created a variable. You should use the default variable (in the "Default variables" tab). -
windows/linux Valheim (V+ support and custom scripts)
Dennis replied to Dennis's topic in Game Config Files
You don't have to input anything in that field. -
windows/linux Valheim (V+ support and custom scripts)
Dennis replied to Dennis's topic in Game Config Files
Yes, that looks perfectly fine -
windows/linux ARK: Survival Evolved (Supports Clusters)
Dennis replied to Dennis's topic in Game Config Files
I don't see how that would be possible. Chat isn't written to any log. -
windows/linux Valheim (V+ support and custom scripts)
Dennis replied to Dennis's topic in Game Config Files
@Smolf and @Sukkerpups, there's currently an issue where TCAdmin doesn't export configurations made for predefined variables (like PrivatePassword and Hostname). It's fixed in 2.0.161.0, but this version is not released yet. Update should be available later today/tomorrow. Until then, you can go to the game config > Variables > Default variables and allow access to Hostname and PrivatePassword variables. Once TCAdmin 2.0.161.0 is released, I'll have to re-upload my current config. -
View File Valheim (V+ support and custom scripts) Installation Download the config Go to TCAdmin > System > Settings > Game & Voice Hosting > Game & Other Voice Servers > Import Save the config as a new config or chose "Overwrite existing config" if you which to overwrite your current Valheim config. Remember to select Valheim in the 'Update Game' field if you do Leave all other settings Features Valheim Plus (V+) support - V+ will also update during Steam Updates Wipe server Easy management of banned players, permitted players and admins Customizable commandline TCAdmin will automatically generate server password Submitter Dennis Submitted 3/5/2021 Category Game Configs
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windows/linux ARK: Survival Evolved (Supports Clusters)
Dennis replied to Dennis's topic in Game Config Files
It's stable enough. We're using it in production. I don't remember the last time we've been on a stable release for more than a week I don't know when the new stable release is coming. -
windows/linux Rust - Automatic wipe/update, Oxide, Plugin Installer
Dennis replied to Dennis's topic in Game Config Files
What's New in Version 1.3.1 Fixed uMod download link for Linux 'Update uMod after Steam Update' will work correctly on Linux Added script to kill all running executables after shutdown (will fix issues where uMod's Compiler.exe keeps running) -
windows/linux ARK: Survival Evolved (Supports Clusters)
Dennis replied to Dennis's topic in Game Config Files
Thanks! It was a pain in the ass to get done I don't use patreon or anything - but that's besides the point, we don't allow links related to donating/affiliate on the forums -
windows/linux ARK: Survival Evolved (Supports Clusters)
Dennis replied to Dennis's topic in Game Config Files
Could you please send the log from that task? Maybe something went wrong. -
I think nginx will throw a 404 if there's no index file by default (since Directory Index is disabled). You're still able to access the files directly by using the complete link to the file. You could enable Directory Index by adding this to your location block: location /fastdldir/ { autoindex on; }
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windows/linux ARK: Survival Evolved (Supports Clusters)
Dennis replied to Dennis's topic in Game Config Files
Based on your screenshot, you haven't been to System > Settings > Game Tools > Verify/Repair. It will update the TCAdmin username to TCAGame_ThisUser.UserName. -
windows/linux ARK: Survival Evolved (Supports Clusters)
Dennis replied to Dennis's topic in Game Config Files
You need to click 'Preview'. -
windows/linux ARK: Survival Evolved (Supports Clusters)
Dennis replied to Dennis's topic in Game Config Files
Please post a screenshot of Service Settings > Preview (next to the command line) Edit: Also, it's not the "Repair" tool, you need to run. You need to run Verify/Repair with "Update Run As". -
windows/linux ARK: Survival Evolved (Supports Clusters)
Dennis replied to Dennis's topic in Game Config Files
Are you on Windows or Linux? -
windows/linux ARK: Survival Evolved (Supports Clusters)
Dennis replied to Dennis's topic in Game Config Files
Did you run verify/repair and update tcadmin as I explained in the update description? -
windows/linux ARK: Survival Evolved (Supports Clusters)
Dennis replied to Dennis's topic in Game Config Files
Please try upgrading to 2.0.160.21 and install the latest fix of this config. It should fix the issues you're having. -
windows/linux ARK: Survival Evolved (Supports Clusters)
Dennis replied to Dennis's topic in Game Config Files
There's probably a Windows limit as to how long a username can be. Try renaming the user. -
windows/linux ARK: Survival Evolved (Supports Clusters)
Dennis replied to Dennis's topic in Game Config Files
What's New in Version 2.0.2 Fixed MapModID placement in the commandline Fixed TotalConversionMod not accepting no value -
windows/linux ARK: Survival Evolved (Supports Clusters)
Dennis replied to Dennis's topic in Game Config Files
What's New in Version 2.0.1 Fixed ExclusiveJoin in the commandline Commandline setting for Total Conversion Mod re-added Fix for existing servers giving an error about ClusterPath when clustering is not enabled Query Interval Retry changed to 300s -
windows/linux ARK: Survival Evolved (Supports Clusters)
Dennis replied to Dennis's topic in Game Config Files
Did you read the instructions? -
windows/linux ARK: Survival Evolved (Supports Clusters)
Dennis replied to Dennis's topic in Game Config Files
What's New in Version 2.0.0 Please read before installing - you will have services failing unless you perform some steps: This version of the config requires a version of TCAdmin that is not stable yet. You should not try to import the config without having updated to version 2.0.160.19 or newer. Update at your own risk! Manual updating: https://help.tcadmin.com/Updating#Manual_Update Do not change the "Run As" user. This config depends heavily on the new "Run As Unique operating system user for each service" setting. If you have existing services, go to System > Settings > Game Tools > Verify/repair game accounts. Select 'Update Run As User' and all of the servers that you're using for ARK hosting. Existing services will not have the "ClusterPath" variable set. If they are started with clustering enabled, an error will show, telling the user to execute a script that will set the "ClusterPath". This is only required once for new services. Config has been remade from scratch. Windows and Linux Clustering now works as it should Default query port changed from 7778 to 27015 Default RCON port changed from 7779 to 27020 Regex validation added to various variables Command lines no longer require the user to select each setting they want to use Irrelevant variables removed from the default commandlines Workshop install scripts now show how many files have been extracted during installation Configuration Editor now contains settings for all of the stuff I could find information about. If you know of any setting that isn't included, please contact me about it Added support for the following settings in the commandline: webalarm noundermeshkilling noundermeshchecking insecure noantispeedhack nodinos nofishloot PreventDiseases UseDynamicConfig customdynamicconfigurl Removed -automanagedmods since mods can easily be updated from TCAdmin [ModInstaller] section from Game.ini has been removed 'Reset Cluster' button. Will only reset files in the clusterid folder that's currently set for the service. There's probably a lot of other things changed that I forgot to mention. Please let me know if you encounter any issues - also regarding settings that aren't working. If you're having any issues with this config, please let me know.