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Everything posted by Dennis
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windows/linux Rust - Automatic wipe/update, Oxide, Plugin Installer
Dennis replied to Dennis's topic in Game Config Files
What's New in Version 1.0.1 Fixed uMod plugin downloader I was using a method to test if uMod was installed through the mod manager. It would check for a certain unique ID. Unfortunately, this ID is not the same on other TCAdmin installations. It no longer checks if uMod is installed. -
View File Rust - Automatic wipe/update, Oxide, Plugin Installer Installation Download the config Go to TCAdmin > System > Settings > Game & Voice Hosting > Game & Other Voice Servers > Import Save the config as a new config or chose "Overwrite existing config" if you which to overwrite your current Rust config. Remember to select Rust in the 'Update Game' field if you do Leave all other settings Features Download plugins from uMod.org using Custom Mods module Automatic wipe every first Thursday of the month (update + wipe) If uMod is installed, uMod will also be updated automatically when a Steam Update has run Switch between branches Wipe server Start on only specific amount of CPU cores (default 3) - these are selected randomly Easy configuration of each service using variables and configuration editor Update/wipe automatically on wipe day: Create a new scheduled task Select 'Wipe on Rust Wipe Day' Configure the task to run once per day Configure the task under "Script Parameters" The task needs to run every day. The task is not doing something, unless it's the first Thursday of the month. Known issues: Query doesn't properly in version 1.6.0 of this config. If it bothers you, disable Query Failure Detection from "Query Monitoring" in the game settings. Submitter Dennis Submitted 9/29/2020 Category Game Configs
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@sirshaw maybe TCAdmin is shutting down the server because it can't be queried. What does the service logs say?
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All of our servers run with the latest update, no issues. Are you using the UTF-8 protocol?
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It works fine for me using the Half-Life 2 new (UTF8) query protocol.
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You can't access the window again if the key is set. You should replace the key from the configuration file or command line.
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You can use this to install maps: Operating System: Any Description: Move map to /csgo/maps/ Script Engine: IronPython Event: After Workshop Content Installed Ignore execution errors: Unchecked from System.IO import File if File.Exists(FileNameSavePath): try: File.Move(FileNameSavePath, ThisService.RootDirectory + 'csgo/maps/' + FileNameNoPath) except IOError, e: raise Exception("Failed to move %s, error was:\n%s" % ('csgo/maps/' + FileNameNoPath, e))
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Make sure that the Steam settings for the game config is correct.
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You can't assign an IP anymore - that hasn't worked for years, unfortunately. If anyone comes up with a fix, let me know.
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windows/linux ARK: Survival Evolved (Supports Clusters)
Dennis replied to Dennis's topic in Game Config Files
What's New in Version 1.4.1 Linux config included! Both configs should be Script added that sets OS variable to Linux (to get correct path to configuration files) Workshop scripts have been modified to account for integer overflow phpMyAdmin Link deleted (use MySQL Manager instead) Removed unnecessary updates (scripts) -
Try going to the game config and click 'Update existing servers'.
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View File 7 Days To Die Installation Download the config Go to TCAdmin > System > Settings > Game & Voice Hosting > Game & Other Voice Servers > Import Save the config as a new config or chose "Overwrite existing config" if you which to overwrite your current 7 Days to Die config. Remember to select 7 Days to Die in the 'Update Game' field if you do Leave all other settings Features Shut down properly using custom script with rcon commands Support for A20 Support for Alloc's Server Fixes (easy install) Support for "Darkness Falls: They mostly come out at night..." (easy install) Configuration files are 100% configurable using Configuration Editor Easy backup of worlds and configuration files If you want any mods added, let me know. I'll see what I can do. Switch between versions Experimental config is available from here: To switch between Alpha and Experimental, you should enable Game Switching: https://help.tcadmin.com/Manage_Game_%26_Voice_Services#Game_Switching Once this has been enabled, you can switch between the versions. Please note that your server will be completely wiped when doing this. Submitter Dennis Submitted 6/30/2020 Category Game Configs
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Yes, it is. If you configure a FTP server on the server, you can setup TCAdmin to use that as a Fast DL server. This is done by adding it as a file server in TCAdmin.
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windows/linux ARK: Survival Evolved (Supports Clusters)
Dennis replied to Dennis's topic in Game Config Files
Which version of TCAdmin are you on? -
Game config help - Service slots +4 - Possible or not?
Dennis replied to GazCBG's topic in TCAdmin Version 2
In TCAdmin, you have the option to define how many additional slots a service can use. See this: https://help.tcadmin.com/Query_Monitoring#Slot_Detection- 1 reply
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1
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windows/linux ARK: Survival Evolved (Supports Clusters)
Dennis replied to Dennis's topic in Game Config Files
@tiweb have you followed the instructions in the post? -
We're still having the same issue as well. I don't know what's happening - the dedicated server documentation still says it's using the Steam query protocol.
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Are you using MVC or the old design for TCAdmin?
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windows/linux ARK: Survival Evolved (Supports Clusters)
Dennis replied to Dennis's topic in Game Config Files
What's New in Version 1.4.0 'Wait for Exit' changed set to 2 Fully working cluster setup - no manual work needed anymore Script added to create the cluster folder and grant all the user's services permissions to that folder (Thanks @LFA) Cluster settings should be defined through the command line. For clusters to work, they must be having the same path the cluster and cluster ID. -
windows/linux ARK: Survival Evolved (Supports Clusters)
Dennis replied to Dennis's topic in Game Config Files
Yes, we see the same thing. After the update, startup can take a long time. -
windows/linux ARK: Survival Evolved (Supports Clusters)
Dennis replied to Dennis's topic in Game Config Files
And your server is updated to the most recent version? -
windows/linux ARK: Survival Evolved (Supports Clusters)
Dennis replied to Dennis's topic in Game Config Files
70 is the default amount of slots. If your server doesn't start correctly, it will start with 70 slots. Could you please post your command line here? -
windows/linux ARK: Survival Evolved (Supports Clusters)
Dennis replied to Dennis's topic in Game Config Files
@MrCynic Networking was changed in the server. You need to run Game Port and Query Port on two different ports. I've included that in recent versions of this config file.