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Defcon|Rich

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Everything posted by Defcon|Rich

  1. I'll have to take a look at it but if nothings changed from GTR2 the configs should be interchangeable with earlier titles (GTR/GTR2) or at least use the same values.
  2. Sorry bud, I wasn't able to find the config. From what I remember we based it off the standard GTR2 configs and added the specific race07 variables. (Race07 is for all intents and purposes GTR3) Hope this helps!
  3. Hey Dave, We used to offer Race07 running on tcadmin but canned it due to the random issues. I don't see a config in our CP for it but I'm sure it's filed away somewhere. I'll post it up when it's unearthed
  4. Grab it through direct2drive and download it directly to one of your servers!
  5. We host plenty of GTR2 servers with some being 24-28 slots and don't show more then 25% CPU with a full house. You might check your setup a bit closer?
  6. You can uninstall it and it will run fine but when a new patch comes out you will need the full install so I would recommend leaving it loaded up.
  7. Relax Bobby, Nobody's attacking you.
  8. Don't need to Bobby. I retain the ownership of the files. The legal fine print reads you must be the registered holder and not install it on more then one system or you have to get additional copies. The game doesn't get installed on our servers. I don't want to start a debate with you Bobby, I knew your old boss and hold your company in high regards which is why I mentioned it in the first place. I tend to be very direct which takes some getting used to but I only sleep 3 hours per night and have alot of free time so that might have something to do with it too Just go buy the games Bobby. I'm sure leetservers makes enough to justify it
  9. Giving a customer access to utilize server files I own isn't a problem since the game runs on my server they don't possess or own any part of the copyrighted material they are merely given access to change a text file (cfg) (Which I made personally ) But to answer your question, Yes We have copies for every game we sell and also buy copies for each staff member to learn the game. That's how a professional hosting company does business not by posting on a dozen forums hoping someone helps with something they should know already. That's what our customers are supposed to do. We are supposed to be the ones that have the answers. I hope you understand the difference and my point. Thanks!
  10. http://www.epicgames.com/download/patch101.exe
  11. Details about the first patch for UT3. Changelog: (admin/network relevant only) Networking: Implemented STUN support (Simple Traversal of UDP Through Network Address Translators) to enable clients and servers to connect from behind a NAT. Fixed team scores very rarely not updating for a client. Fixed bot faction option when running a listen server. Fixed link setup not reset correctly when going from a map with a custom link setup to one using the default. Fixed a case where Duel would place an incoming player on the wrong team when some players were still travelling. Bullseye stats are now properly recorded. Fixed clients not travelling to downloaded maps correctly. Fixed the client and server getting into a loop sending each other close messages in some situations. Quick match incorporates player rating into search decision. Fixed issue where Vista clients would not receive all servers from a server browser search. Applied proper fix to suppressing voice on dedicated servers. Fixed issues with players not getting on right team in Duel and Duel+Survival if a player leaves in certain timing windows during map transitions. Fixed previous level PRIs showing up on the scoreboard/leaderboard after the client travels (making it look like players have already scored lots of points when those clients are in fact still loading) Fixed losing your custom character mesh after changing teams during a match. Server Administration: Reduced tick rate for dedicated servers with no clients (saves CPU on idle servers). Dedicated servers do not require CD keys. Added -configsubdir= command line option to cause .ini files to be loaded/saved from the specified subdirectory of Game\Config\ Added QueryPort configuration and command line option. Added an "AdminChangeOption [option] [value]" console command for server admins. This allows changing most simple .ini values (e.g. GoalScore) from the client. This command will not override URL options. The change will take effect after the next map change. Added an "AdminPublishMapList" console command for server admins. This overrides the server's map list for the current game type with the one on the client that used the command. Uses GameReplicationInfo.ServerName if set for the name of the server on the server browser. Added "AdminForceVoiceMute" and "AdminForceVoiceUnMute": Stops/Starts a player from sending voip to others Added "AdminForceTextMut" and "AdminForceTextUnMute": Stops/Starts a player from send text messages to others Updated AdminPlayerList to show the PlayerID of the players on the server. Updated Kick/Ban to allow for using either the player name or the id
  12. It sounds like your TCAdmin Monitor isn't running. Did you check that?
  13. I wasn't referring to you Dave. Just a general comment. No worries.
  14. I'm not the cops here I just happen to notice this thread and commented on it.
  15. Wow, How cheap can you guys possibly get? Spend the few bucks and buy the game on direct2drive. It downloads in a few minutes right to your server. Not to mention you guys are illegally sharing copyrighted material and announcing it on a public forum. Not too bright.
  16. Looking good so far, We have 16 pubs running and almost all have been full most of the day
  17. You would need to upload your halo2 installation. There are no dedicated server files for it.
  18. This also goes a long way in understanding how each server works which is invaluable for support issues when your clients have a problem.
  19. TCAdmin to my knowledge doesn't add configs for games being released. The default ones in the panel are there for the users convenience. Most users create their own configs.
  20. TCAdmin can control any game with an .exe file. Your host would be responsible for getting the panel to work with the game.
  21. That's not quite the way it works my friend. One little bug could make the game use far more or less resources then it was designed to use so a guess is pretty much just that, A guess.
  22. mijjim, TCAdmin is merely a tool to be used to make our jobs easier. It's not meant to be a 'GSP in a box' and as such I don't see a way the guys here could possibly make it 100% user friendly to every customer just by virtue of the different ways companies tend to set up and run their servers. The CP works perfect for what it's designed for. It was never meant to be a one click and your in business panel. I believe a big misconception to new users and this may or may not be how you think of the program but a large portion believe they can simply rent a dedicated machine, install tcadmin and every game they want to host just works perfectly. I don't mean to come off as rude and I honestly hope it doesn't sound that way because this isn't my intention. but please understand what the program was designed to do. Simply put it's a tool to ease the work load of GSP's, The panel works very well but it was designed based on the assumption that the GSP already has a working knowledge of the games they are offering. All I'm saying is you cannot expect the staff here to teach you how to run the games. They build control panels.
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