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LFA

TCAdmin Developer
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Everything posted by LFA

  1. - Which temp steamcmd folder? The one in Monitor\Tools should not be deleted. If you delete the folder steamcmd will have to update itself every time you use it. - I will add this option. - This is coming later.
  2. Try this: http://help.tcadmin.com/Improve_MySQL_Connection_Speed Also check the speed between servers. Another client was having similar errors only on 1 remote. A speed test showed around 0.01KB/s when downloading a file from the master.
  3. Hi, read this: http://clients.tcadmin.com/knowledgebase.php?action=displayarticle&id=60
  4. Hi, Configs for v2 can be found here: http://clientforums.tcadmin.com/showthread.php?t=9214&page=4#40
  5. Only 1 steamcmd process can run at the same time even with different steam logins.
  6. You can't query private l4d servers. http://forum.i3d.net/hlds-valve-linux-newsletter/181343-hlds_linux-l4d2-sv_password-bug.html
  7. Maybe steam downloads different files depending on the OS? Where it gets the files from does not matter but if steam is downloading different files when you execute on Ubuntu vs Debian there is nothing we can do about it. Try compressing the files on the remote and upload them to the master. Configure the remote to download from the master again and create a game server.
  8. Try this: Go to the game's settings. Select the text console tab. Set the value of "Stop Console Commands" blank. Save and click on "Update Existing Services".
  9. They are not the same but they do the same thing.
  10. if you run it manually with the same commandline that tcadmin is using and type quit in the console does it restart?
  11. In /home/tcadmin/tcafiles/games there is a download and compress script for each steam game. I would not recommend running them automatically because it will create files with different dates and sizes every time. This will cause the remote to download them every time instead of using the local files. Just run the download and compress script when there is an update.
  12. New Features If user only has one service he will be redirected to the service home page when clicking on Game Services or Voice Services link. Bug Fixes Fixed steamcmd when path contained spaces. The bar in service live stats turns red instead of going over 100%. Service graph's max value increases if needed.
  13. "Keep a local copy of downloaded files" only works if you compress the files on the master. If the date or size of the local compressed file does not match it will download the file again. This allows you to update file once on the master and other servers will download it again if needed.
  14. Try adding -norestart to the game's commandline. Then click on Update Existing Services
  15. It depends on your remote server's configuration. You can configure it to download files from the master or to use local files.
  16. An api to start/stop will come after beta.
  17. In the remote server's Game and Voice tab. Get Files From : If you want the server to download the game files from another server select it from the list.
  18. Not right now. Mod update will come after beta
  19. You need to create an empty zip file. There is no way to just run the scripts.
  20. If you are running Linux on the master use the compress scripts in /home/tcadmin/tcafiles/games. If you are running Windows compress the files manually. In the remote server settings configure it to download game files from the master.
  21. I have only seen this happen if you have a murmur.ini in another folder. You might have a murmur.ini in /usr/bin or /usr/local/bin. When you start the service it loads the file from there.
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