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Raizio

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Everything posted by Raizio

  1. Is there perhaps a copy of default files in the server somewhere? That overwrites the config files?
  2. Use the text way first before you go all deep end into the config editor.
  3. Basically yes. The last thing TCAdmin does when creating a server is write the configuration files with the variables TCAdmin picks. Like hostname, ports, these are all already set. Say it has picked port 7000 and servername "Look at me, I am a servername." First it copies the files to TCAFiles\User\LOOKUSER\1553\ After that it writes the server xml Now at the places where you put variables.(You put these in the game & voice configuration section of the game, Configuration Files specifically) It'll fill in 7000 at the port, OR AT THE COMMANDLINE, variables work there too. And writes the server name at the correct spot. You are the one who puts the variable at the correct spot, TCAdmin does the rest. I am not the best at explaining things, so my bad in advance.
  4. Well done man, this takes a lot of work and I applaud you. For the changing port in config file; just edit the config file in the game config and use this variable: $[service.GamePort]
  5. There is no xml files directory. They're in SQL now. You just gotta open it in web interface and press delete button.
  6. Configs can heavily influence that. Simple example: GMod - Default config, sure it works. Some GSPs out there have auto installers for a ton of gamemodes. Doesn't come by defualt. This is a classic example how it is influenced, you can be sure there was quite some time put into that as well.
  7. I was stumped on that bit at first when I was making the config. It's pretty weird to me too.
  8. Make sure you have a mission actually set up. And can you actually join the server=
  9. To host them all, is my real quest. The players that are insiiiiiide.
  10. My company smacks me on the face whenever I share a config. I help out as much as I can on here, without getting smacked on the face. I JUST DONT LIKE GETTING SMACKED IN THE FACE.
  11. Set the correct account in the game config file under Steam.
  12. https://developer.valvesoftware.com/wiki/SourceTV
  13. Is there no query support for it yet? I figured there would be with Unity5 and if it's like Rust. Maybe you just haven't had the time to enter it in yet, that's alright too! Just a curious soul.
  14. well if it uses telnet, you -might- be able to create a batch script.
  15. Raizio

    Dota 2

    Not what I asked. The Dota Server is missing the steam binaries for the server, not steamcmd. It seems it's missing steam.dll or steam.so, not sure what OS you running.
  16. Raizio

    Dota 2

    Where did you put the steam files?
  17. Raizio

    Dota 2

    Tried steamcmd with verify_all? If it can't load steam library, it means it can't find the steam.dll and other associated .dlls
  18. Arma works splendidly. I find the query protocol to be a must and really do my best to make it work. Adds another level of guarantee that the server is actually working. Helps clients too. AND THEY GET COOL GRAPHS. WHAT ELSE DO YOU WANT!? COOL INFORMATIC GRAPHS MAN.
  19. You know, I noticed this when yesterday I tried to setup a client's bukkit server. ERRORS FOR DAYS. Then oh..let's try java7. Worked better.
  20. Never even knew that this ran on separate server software
  21. Not a good excuse, can always learn! It'll also help greatly with understanding TCAdmin. Thus you could provide even better support!
  22. You could try to make one yourself! Many of folk will be happy to help out here.
  23. Shouldn't you add the DB settings to databases.cfg in sourcemod/config? DB settings are the ones that the plugin says you should add.
  24. It'd literally be just dropping the altis .pbo in mpmissions in Windows as well.
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