aurum5000 Posted July 15, 2016 Share Posted July 15, 2016 Everything was running 100%, something has changed and I cant make it run. I have proper config. Any help? Link to comment Share on other sites More sharing options...
Raizio Posted July 15, 2016 Share Posted July 15, 2016 Any errors or logs? Link to comment Share on other sites More sharing options...
aurum5000 Posted July 15, 2016 Author Share Posted July 15, 2016 Yes, I am just lost The game needs port 7350 + 27015 open I will show you "the config" of the server... I made some very small changesto ROK config I have found here long time ago, everything was working 10 days ago 100%, I just cant find the error in config. # -- Server -- isPrivate = 'False' # Hides from the lobby if true. serverName = 'SomeServerName' greeting = '' # The message that is displayed to new players when they join. maxPlayers = '10-40' bindIP = 'ServerIPHere' portNumber = '7350' # [Port-forward as UDP] password = '' restartTime = '0' # 0 seconds to disable. enableCommands = 'True' # When set to false, all commands are disabled. flyDetection = 'True' # If true, the server will check for players using fly hack. timeBetweenPlayerJoin = '10' # The seconds the server waits before allowing a player since the last player joined. Default: 10 steamAuthPort = '27015' # The port the steam authenticator will use to communicate with steam. steamAuthTimeout = '60' # The amount of seconds before the steam authentication fails when a player connects. targetFrameRate = '60' # Default: 60 # -- Ping Limit -- enablePingLimit = 'True' # Kick players who exceed the ping limit while this is enabled. pingPort = '7350' # [Port-forward as TCP] The port dedicated to managing player pings. This number can be shared with the gameplay port. pingLimit = '200' # [Minimum = 50, Maximum = 10000] An average ping limit in milliseconds. eg. 200 = 0.2 seconds pingGraphLength = '120' # [Minimum = 10, Maximum = 3600] The length of the graph used to calculate the average ping as seconds. A longer graph gives more room for latency spikes. eg. 120 = 2 minutes # -- Automatic Report Ban -- autoReportBanEnabled = 'False' # Ban players who accumulate too many spam or exploit report points while this is enabled. # reportThresholdMultiplier = \'1\' \# [Minimum = 0, Maximum = 100] Multiply the report point threshold used to ban players. eg. 0 = instant ban on any report, 1 = default, 2 = requires twice as many report points to ban. # -- World -- saveLocation = 'Saves/' # The location to save the worlds slots. worldSlot = '22' # -1 creates a new world. allowSaving = 'True' levelName = 'StormWall' # CrownLand, StormWall # gameMode = \'Creative\' \# Survival, Creative # -- Game -- gameMode = 'Survival' # Survival, Creative randomRelocation = 'True' # Whether or not the game should randomly relocate players when spawning into tight areas. decay = 'False' # If placed objects and blocks decay and destroy over time. # Changing these value will not affect pre-existing objects. blockDecay = '-1' # The time it takes, in seconds, for blocks to decay outside a crest area. Less than zero default is used. prefabDecay = '-1' # The time it takes, in seconds, for non-blocks to decay outside a crest area. Less than zero default is used. crestSiege = 'False' # If the crest area can be under siege. blockCollapsing = 'True' # If blocks collapse when not attached to the ground. # -- Next -- reportThresholdSpam = '3' # [Minimum = 0, Maximum = 100] A point threshold used to ban players when valid reports are submitted. Reports are worth less points when repeated by players or guildmates. eg. 0 = instant ban on any valid report, 3 = ~3 valid reports. daysBannedForSpam = '1' # [Minimum = 0] 0 days will ban a player forever. Repeat bans will increase the duration additively. reportThresholdExploit = '5' # [Minimum = 0, Maximum = 100] A point threshold used to ban players when valid reports are submitted. Reports are worth less points when repeated by players or guildmates. eg. 0 = instant ban on any valid report, 5 = ~5 valid reports. daysBannedForExploit = '7' # [Minimum = 0] 0 days will ban a player forever. Repeat bans will increase the duration additively. # Changing these values will not affect pre-existing objects. # -- The End -- Server starts then it shows few errors, the biggest issue is, server "cant autenticate" steam user connecting the game, which means I am guessing the problem is steam connection, but I have exactly same issue if I run it on my laptop without a firewall... Link to comment Share on other sites More sharing options...
wirs Posted July 15, 2016 Share Posted July 15, 2016 The steam error is a known ROK bug that happens when to user that have the game shared. My guess would be that the steam account running the game does not own a license or the connecting players play through family sharing. Either way the logs would really help Link to comment Share on other sites More sharing options...
aurum5000 Posted July 15, 2016 Author Share Posted July 15, 2016 Nice explanation, but not possible in my case. I dont share the game and I tried even to connect to other computer running "dedicated ROK" Link to comment Share on other sites More sharing options...
NoDoze Posted July 16, 2016 Share Posted July 16, 2016 Does the game require a token like with csgo? Link to comment Share on other sites More sharing options...
aurum5000 Posted July 16, 2016 Author Share Posted July 16, 2016 No, it doesnt need a token. Link to comment Share on other sites More sharing options...
wirs Posted July 17, 2016 Share Posted July 17, 2016 As said multiple times before: The error logs would help Link to comment Share on other sites More sharing options...
goatboynz Posted July 17, 2016 Share Posted July 17, 2016 Didnt ROK die? Link to comment Share on other sites More sharing options...
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