Asheimav Posted March 28, 2017 Share Posted March 28, 2017 Hi there! I was wondering if anyone in here could share the XML files for the Spigot version of Minecraft, so I can upload it to my TCAdmin. Hopefully someone will help me and thanks in advance! Best Regards, Mathias C. / Asheimav Link to comment Share on other sites More sharing options...
thewreckingcrew6 Posted March 28, 2017 Share Posted March 28, 2017 I could possibly look into this. Link to comment Share on other sites More sharing options...
TXGS Posted March 28, 2017 Share Posted March 28, 2017 Can use same template as normal Minecraft, will just want to change the .jar executable to the spigot one etc. Link to comment Share on other sites More sharing options...
Dennis Posted March 28, 2017 Share Posted March 28, 2017 Just add it as a mod. Link to comment Share on other sites More sharing options...
thewreckingcrew6 Posted March 28, 2017 Share Posted March 28, 2017 Just add it as a mod. This is also a better idea than getting an entirely new config for tcadmin. Link to comment Share on other sites More sharing options...
Dennis Posted March 28, 2017 Share Posted March 28, 2017 That actually depends. With the new Game Switch option, I could see some benefits in creating these configs and allow the user to switch: - Vanilla - Bukkit/spigot - Forge (mods, modpacks) We've had tons of clients trying to install plugins on a vanilla server, or trying to apply a vanilla Minecraft update to a spigot server, and then they wonder why that update did nothing. Being able to separate the configs, and thus disabling features that aren't needed for eg. vanilla (like BukGet), could actually be a good idea. Link to comment Share on other sites More sharing options...
thewreckingcrew6 Posted March 28, 2017 Share Posted March 28, 2017 That actually depends. With the new Game Switch option, I could see some benefits in creating these configs and allow the user to switch: - Vanilla - Bukkit/spigot - Forge (mods, modpacks) We've had tons of clients trying to install plugins on a vanilla server, or trying to apply a vanilla Minecraft update to a spigot server, and then they wonder why that update did nothing. Being able to separate the configs, and thus disabling features that aren't needed for eg. vanilla (like BukGet), could actually be a good idea. Oh! I forgot about game switching. It may be a good idea to throw together a spigot config then maybe. Link to comment Share on other sites More sharing options...
Asheimav Posted March 29, 2017 Author Share Posted March 29, 2017 With the standard configuration of TCAdmin Panel there is some XML files for Minecraft already. I tried to use Minecraft (Linux) version and Craftbukkit (Linux) version. When I applied the update with the new "Mods" like Spigot 1.8.8 and Spigot 1.11.2 it wouldn't work. Everytime I tried it is just getting Error or StartError when I start the services, like it couldn't find the relative path or something to the .jar file in tcadmin/tcafiles/games. I would like if someone could help me figure this out, so that I can transfer my Minecraft Server into the controlpanel, thanks in advance! Best Regards, Mathias C. / Asheimav Link to comment Share on other sites More sharing options...
Dennis Posted March 30, 2017 Share Posted March 30, 2017 If the jar file name is different, remember to update the command line. Link to comment Share on other sites More sharing options...
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