KGM6911 Posted February 11, 2018 Share Posted February 11, 2018 Does anyone have an ECO config that they're willing to share? Link to comment Share on other sites More sharing options...
jungleNZ Posted February 11, 2018 Share Posted February 11, 2018 here is my very basic one. You need to run the main files once with ecoserver.exe to create extra files/folders, then use this file for creating server(s).EcoServer - Windows.xml Link to comment Share on other sites More sharing options...
KGM6911 Posted February 11, 2018 Author Share Posted February 11, 2018 Thank you for the reply. You confirmed that I have no clue what i'm doing I had made a config exactly the same as that and it didn't work. I just couldn't get it to show up in game as online. After looking at yours and seeing that it's the same as mine I decided to start over. It was all because I used a different version of EcoServer than my client was on. I clicked show incompatible versions in game and sure enough my server was there. So I put the correct version in and it's working great. Thanks again! Link to comment Share on other sites More sharing options...
jungleNZ Posted February 11, 2018 Share Posted February 11, 2018 All good, glad you worked out problem. Link to comment Share on other sites More sharing options...
KGM6911 Posted February 11, 2018 Author Share Posted February 11, 2018 For some reason I can only get my first server to show in game. I'm thinking it's something with ports. I believe udp 2999 has something to do with the game but I can't find anywhere to change it in config. Any ideas? Link to comment Share on other sites More sharing options...
jungleNZ Posted February 12, 2018 Share Posted February 12, 2018 If you create new server (over and about initial) it will be set up and running. The new ports should be +1 or whatever you set diferrent from initial. I find that on serverlist my ping is at 1200+ range. Let serverlist grab all and then scroll to end and scroll back up. You should find second server listed. It seems to be after some time that lowerping for server gets set. Network.eco is file to set or check ports, ip etc... Link to comment Share on other sites More sharing options...
KGM6911 Posted February 12, 2018 Author Share Posted February 12, 2018 Thanks for the reply, I found my problem. I had the port variable spelled wrong in config file. Link to comment Share on other sites More sharing options...
Shreeden Posted February 27, 2018 Share Posted February 27, 2018 Tried to import this and got the error Unknown column 'max_compress_size' in 'field list' Any ideas? Link to comment Share on other sites More sharing options...
numpty Posted March 16, 2018 Share Posted March 16, 2018 I have used your config. Made loads of customisation. Works flawlessly. Just need to test few other issues with the game as the server for some reason connects via the web port not the server port. When trying to set the game port the the web port. Example 3001 3001. The server crashes. If use 300 game 3001 web port. Then I can only connect with port 3002. Think the devs need to look into it Link to comment Share on other sites More sharing options...
numpty Posted March 17, 2018 Share Posted March 17, 2018 (edited) here is my updated Config File With Many Adjustments including Config Editor Additions also ALL configuration files are editable for users so they can adjust any aspect of their server hope this helps anyone I have this running for 65 servers so ar all work perfectly... also added a DELETE world button you need to edit the icon image yourself as left it blank on purpose so people can reset their server without having to do full reinstallEcoServer - Windows.xml Edited March 17, 2018 by numpty Link to comment Share on other sites More sharing options...
fjamieson Posted October 9, 2018 Share Posted October 9, 2018 Anyone figured out what 'Query Protocol' to use? Have not had any luck with the regular options. Link to comment Share on other sites More sharing options...
fjamieson Posted October 9, 2018 Share Posted October 9, 2018 Found it... "Eco Global Survival" Need more coffee!! Link to comment Share on other sites More sharing options...
numpty Posted October 9, 2018 Share Posted October 9, 2018 Found it... "Eco Global Survival" Need more coffee!! I'll have to update my config cheers man Link to comment Share on other sites More sharing options...
fjamieson Posted October 9, 2018 Share Posted October 9, 2018 Numpty, Just found out from another TCA admin that the query options do work as expected.. Back to Square 1 Link to comment Share on other sites More sharing options...
numpty Posted October 9, 2018 Share Posted October 9, 2018 Numpty, Just found out from another TCA admin that the query options do work as expected.. Back to Square 1 What do you mean??? Link to comment Share on other sites More sharing options...
fjamieson Posted October 9, 2018 Share Posted October 9, 2018 What was told to me Only one that sort of works is Slot Detection but you have to work around it... It is using the total number of players that have been on your server over time rather than the active number of concurrent players.. so if your server is set for 20 slots and you have had 30 players connect over time ... failure I am still testing this out as I only just added the Eco Server query option to my game definition. But I am still getting "...is not responding to query" when I do the Current Activity and Stats, so trying to resolve that... Link to comment Share on other sites More sharing options...
numpty Posted October 9, 2018 Share Posted October 9, 2018 What was told to me Only one that sort of works is Slot Detection but you have to work around it... It is using the total number of players that have been on your server over time rather than the active number of concurrent players.. so if your server is set for 20 slots and you have had 30 players connect over time ... failure I am still testing this out as I only just added the Eco Server query option to my game definition. But I am still getting "...is not responding to query" when I do the Current Activity and Stats, so trying to resolve that... Strange. Keep us updated Link to comment Share on other sites More sharing options...
fjamieson Posted January 2, 2019 Share Posted January 2, 2019 (edited) Back to troubleshooting ECO issues.... anyone got the appropriate settings for console output? Edit/Update: And how to get the WebConsole working.... getting "webserver: Failed to start" when launching the game(server) with other than server admin permissions Edited January 3, 2019 by fjamieson Link to comment Share on other sites More sharing options...
numpty Posted January 3, 2019 Share Posted January 3, 2019 ill chk see if mine works Link to comment Share on other sites More sharing options...
bazzaro135 Posted June 9, 2019 Share Posted June 9, 2019 Any update on this file? Link to comment Share on other sites More sharing options...
MrCynic Posted May 12, 2020 Share Posted May 12, 2020 There an update for this file. thanks Link to comment Share on other sites More sharing options...
MrCynic Posted May 13, 2020 Share Posted May 13, 2020 Ok got it installed using the config but without the file download link instead copying from the server folder of a new download from steam but get this error. Anyone else had the same? [18:44:30.559] [1] [ Info] [Eco] Failed to load server, Exception was Exception: JsonSerializationException Message:Could not find type 'Eco.WorldGenerator.SimpleTerrainModule' in assembly 'Eco.WorldGenerator, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Source:Newtonsoft.Json Newtonsoft.Json.JsonSerializationException: Could not find type 'Eco.WorldGenerator.SimpleTerrainModule' in assembly 'Eco.WorldGenerator, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. at Newtonsoft.Json.Serialization.DefaultSerializationBinder.GetTypeFromTypeNameKey(TypeNameKey typeNameKey) at System.Collections.Concurrent.ConcurrentDictionary`2.GetOrAdd(TKey key, Func`2 valueFactory) at Newtonsoft.Json.Serialization.DefaultSerializationBinder.BindToType(String assemblyName, String typeName) at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ResolveTypeName(JsonReader reader, Type& objectType, JsonContract& contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, String qualifiedTypeName) Link to comment Share on other sites More sharing options...
jungleNZ Posted May 13, 2020 Share Posted May 13, 2020 I ran Numty's updated config to see if it still ran. On the game folder which has master files when eco.exe run if fires up ok. As soon as I create tcadmin service and run it I get the same as you, server also stops. Link to comment Share on other sites More sharing options...
MrCynic Posted May 13, 2020 Share Posted May 13, 2020 Delete WorldGenerator.eco and EcoSim.eco , start the server, it will generate fresh ones and should boot up. Link to comment Share on other sites More sharing options...
Jus61 Posted December 4, 2020 Share Posted December 4, 2020 Does anyone have a working Config??? Link to comment Share on other sites More sharing options...
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