JJFS Posted January 8, 2007 Share Posted January 8, 2007 We have a COD rifle and harbor only server running but it keeps crashing, in tcadmin it says it's still running and that shows also in task manager but the server shows offline in the cod server list. This is not just since we have tcadmin, also had it before but curious if people know a solution. We already patched the server to stop the msgboom script so that's not the issue. And we use AWE 2.12, also the logfile doesn't show anything weird. Link to comment Share on other sites More sharing options...
HIS-MOTHER Posted January 8, 2007 Share Posted January 8, 2007 In the console type "serverinfo" and then "status" both without the quotes. I bet it says "server not running". If thats the case check your mods as most likely they will be the issue. You are running what? AWE, Rifles only both mods i believe. TCadmin only see's the active executable running which when these gasmes lock still stay active. Link to comment Share on other sites More sharing options...
ECF Posted January 8, 2007 Share Posted January 8, 2007 The best way to troubleshoot is make sure the service has "Interact with desktop" enabled, and then when the server crashes don't restart it, but login as console so you can see the actual game console. The following troubleshooter has info on how to login as console. http://esupport.tcadmin.com/index.php?_m=troubleshooter&_a=steps&troubleshootercatid=3&parentid=0 Link to comment Share on other sites More sharing options...
JJFS Posted January 8, 2007 Author Share Posted January 8, 2007 Ok will try that when the server is empty. Link to comment Share on other sites More sharing options...
HIS-MOTHER Posted January 8, 2007 Share Posted January 8, 2007 Ok will try that when the server is empty. Shouldn't be long if you say it keeps crashing. LOL Sorry, couldn't resist. Link to comment Share on other sites More sharing options...
ECF Posted January 8, 2007 Share Posted January 8, 2007 No, it should be right after the server crashes when you login so you can see the error message, not while the server is empty. Link to comment Share on other sites More sharing options...
HIS-MOTHER Posted January 8, 2007 Share Posted January 8, 2007 Also you can set it to log in the cod.cfg . It will save all console text to a log file so you can review it. Should save as console.log I beleive. Link to comment Share on other sites More sharing options...
ECF Posted January 8, 2007 Share Posted January 8, 2007 set g_log "<logname>.log" Link to comment Share on other sites More sharing options...
JJFS Posted January 8, 2007 Author Share Posted January 8, 2007 Shouldn't be long if you say it keeps crashing. LOL Sorry, couldn't resist. Hehe funny, well the one day it crashes 3 times and then it's online 3 days without problems. Link to comment Share on other sites More sharing options...
JJFS Posted January 8, 2007 Author Share Posted January 8, 2007 No, it should be right after the server crashes when you login so you can see the error message, not while the server is empty. If I want to make it "Interact with desktop" then I have to restart the server so that's why... Link to comment Share on other sites More sharing options...
JJFS Posted January 8, 2007 Author Share Posted January 8, 2007 Also you can set it to log in the cod.cfg . It will save all console text to a log file so you can review it. Should save as console.log I beleive. It logs but doesn't show anything weird. Link to comment Share on other sites More sharing options...
JJFS Posted January 8, 2007 Author Share Posted January 8, 2007 =============================== CVAR DUMP ======================================== Then you get a huge list of server settings etc and the last log lines are: ui_mousePitch "0" ui_sd_roundlimit "10" ui_sd_scorelimit "10" ui_sd_timelimit "0" ui_timeoutBank "180000" ui_timeoutLength "90000" ui_timeoutRecovery "10000" Link to comment Share on other sites More sharing options...
JJFS Posted January 9, 2007 Author Share Posted January 9, 2007 Think it has to do with AWE 2.12, when starting the server manually it shows all auto messages as UNLOCALIZED(xxxxxxxxxxxxxxxx) but when you start the server with a gamepanel so as service you wont get to see this messages so it seems to be good but it aint. Now I fixed this AWE thing so that it never comes up with the error UNLOCALIZED and I think/hope this solved the problem, time will tell. Link to comment Share on other sites More sharing options...
JJFS Posted January 10, 2007 Author Share Posted January 10, 2007 Seems to be a buffer overrun as you can see in the attachment. http://aluigi.altervista.org/patches/codmsgfix.lpatch So I ran this again, did it before if I remember good but it changed something by the game_mp_x86.dll, the cod exe was good already it seems. Link to comment Share on other sites More sharing options...
Todd Holley Posted January 10, 2007 Share Posted January 10, 2007 Yes. That patch is making my cod servers very unstable.. Link to comment Share on other sites More sharing options...
24play1 Posted January 10, 2007 Share Posted January 10, 2007 spitfire would you like to try a different GSP's files? Link to comment Share on other sites More sharing options...
Todd Holley Posted January 10, 2007 Share Posted January 10, 2007 YES. I need call of duty files. All game servers are screwed. And rsandomly restarting etc... It has to be cod... I have cd keys. Link to comment Share on other sites More sharing options...
24play1 Posted January 11, 2007 Share Posted January 11, 2007 as its 1.3 *mentioned in a previous post* will check out if we still have 1.3 as we do 1.4 mainly Link to comment Share on other sites More sharing options...
JJFS Posted January 11, 2007 Author Share Posted January 11, 2007 So is this patch making things even worse? Link to comment Share on other sites More sharing options...
Todd Holley Posted January 11, 2007 Share Posted January 11, 2007 If you could send me vboth it would be appreciated. I owe you.. Link to comment Share on other sites More sharing options...
JJFS Posted January 11, 2007 Author Share Posted January 11, 2007 You also have good ones for 1.51 then? Link to comment Share on other sites More sharing options...
Todd Holley Posted January 11, 2007 Share Posted January 11, 2007 as its 1.3 *mentioned in a previous post* will check out if we still have 1.3 as we do 1.4 mainly If you have it please e-mail me. war|at|codoriginalservers.com |at|=@ Link to comment Share on other sites More sharing options...
JJFS Posted January 11, 2007 Author Share Posted January 11, 2007 Still buffer overrun with the patch, anyone know a solution for this? Link to comment Share on other sites More sharing options...
HIS-MOTHER Posted January 11, 2007 Share Posted January 11, 2007 Get your patch from somewhere else? maybe you have a bad patch.exe 1.51 or 1.51b try the b I know its out there somewhere Link to comment Share on other sites More sharing options...
Todd Holley Posted January 12, 2007 Share Posted January 12, 2007 Get your patch from somewhere else? maybe you have a bad patch.exe 1.51 or 1.51b try the b I know its out there somewhere 1.51 b works flawlessly. I used luigi's patch on version 1.3. With horrid results. Link to comment Share on other sites More sharing options...
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