Travis Bickle Posted October 28, 2007 Share Posted October 28, 2007 I have noticed when using that generic server configuration, a lot of commands are "not known". I looked into it and it seems that TF2 has made some changes with cvars used in game, only natural with an entirely new game, different from the rest. I ran a 'cvarlist' in rcon, copied all the new existing server variables, picked out the ones important for server configuration and created a working server.cfg with all the variables for TF2.server.cfg Link to comment Share on other sites More sharing options...
XS-Drew Posted November 1, 2007 Share Posted November 1, 2007 lol which is why we never do pre release we rather just give our clients a good price along the way hmm seams to not work though sigh Link to comment Share on other sites More sharing options...
Johnny5_Hull Posted January 30, 2008 Share Posted January 30, 2008 I hope someone can help me on this... Ive used the script provided in this thread (the latter script ) but just keep getting the following message when trying to create a sever... An error occurred while creating the game server: Object reference not set to an instance of an object. The failure email I get through says Could not copy game server files from ftp: /Games/TF2 to C:\Userfiles\clientname\GameServers\TC23330606432825816818044 Its vexing me, and I wondered if anyone had any ideas. Thanks Link to comment Share on other sites More sharing options...
ECF Posted January 30, 2008 Share Posted January 30, 2008 Have you by chance created an stand alone FTP account in TCAdmin with the username admin? Link to comment Share on other sites More sharing options...
Johnny5_Hull Posted January 30, 2008 Share Posted January 30, 2008 Yes..... we have....... Good or Bad? Actually thinking about it, I don't think we have.... do you mean one which would display on the following page Admin Home > FTP Accounts ? Link to comment Share on other sites More sharing options...
ECF Posted January 30, 2008 Share Posted January 30, 2008 Yes. On Main menu their is an FTP icon. If you created an admin ftp user under there, delete it. Link to comment Share on other sites More sharing options...
Johnny5_Hull Posted January 31, 2008 Share Posted January 31, 2008 Ahaaaa .... We hadn't created an additional FTP client as admin, it was actually the fact that I had buggered the script up when changing some of the config values. All sorted now though, my hand has been slapped Cheers though, I know know that creating an account would be bad. Link to comment Share on other sites More sharing options...
datamunk Posted February 20, 2008 Share Posted February 20, 2008 hey, how do i install a config file into tcadmin? not sure exactly what to paste where? Link to comment Share on other sites More sharing options...
JasonF Posted February 20, 2008 Share Posted February 20, 2008 System Settings >> Supported Games >> Import Link to comment Share on other sites More sharing options...
Crim Posted March 4, 2008 Share Posted March 4, 2008 Hi, what’s the command for reserved slots? Thank you. Link to comment Share on other sites More sharing options...
atwservers Posted May 8, 2008 Share Posted May 8, 2008 it seems like since the update with steam i cannot get my Team Fortress 2 to work. it says that it is started on the interface but the server is not online. i tried looking in the logs but don't seem to see the issue. It is the same problem with Garrysmod. did steam do something since its update to change the interface? Link to comment Share on other sites More sharing options...
Johnny5_Hull Posted May 8, 2008 Share Posted May 8, 2008 Not that I'm being a nay-sayer, but ours are all working fine Without implicating anything, did you patch them up correctly? Link to comment Share on other sites More sharing options...
atwservers Posted May 8, 2008 Share Posted May 8, 2008 i patched them up fine, not sure if i have to alter anything in the configs for TCAdmin. i had Team Fortress 2 working fine until i updated the game. Link to comment Share on other sites More sharing options...
Johnny5_Hull Posted May 8, 2008 Share Posted May 8, 2008 Not that I am aware of... Liek I say, I just did the usual.. patched with the tcadmin update tool, then applied the patch to the TF2 servers and they all are fine.... I wonder if anyone else has noticed anything? Link to comment Share on other sites More sharing options...
atwservers Posted May 8, 2008 Share Posted May 8, 2008 Johnny do you have skype by any chance, maybe we can share some information that would benefit each other? Link to comment Share on other sites More sharing options...
JasonF Posted May 8, 2008 Share Posted May 8, 2008 atwservers, Did you update your game files using STEAM or the hldsupdatetool.exe. I have seen a lot of clients installing STEAM on the server and installing game files that way instead of using the hldsupdatetool.exe. You should be using the hldsupdatetool.exe to get server files. Link to comment Share on other sites More sharing options...
Johnny5_Hull Posted May 8, 2008 Share Posted May 8, 2008 That is what I was trying to get at Vet cheers And no, I don't have skype im afraid Link to comment Share on other sites More sharing options...
atwservers Posted May 8, 2008 Share Posted May 8, 2008 i used the hldsupdatetool, never really thought of using the steam client for game server configs. would seem strange to have to download the steam client and get the games from their instead of using the update tool Link to comment Share on other sites More sharing options...
JasonF Posted May 8, 2008 Share Posted May 8, 2008 I would force another update for TF2 and Garry's Mod to make sure the update did not fail and only partially update the server files. Link to comment Share on other sites More sharing options...
atwservers Posted May 8, 2008 Share Posted May 8, 2008 Jason do you have your tcadmin automatically setup to install files from the modernbill? and i will try another reinstall Link to comment Share on other sites More sharing options...
JasonF Posted May 8, 2008 Share Posted May 8, 2008 I do not believe in complete automation so no I do not have it setup. I don't find it all that time consuming to have to go in and type in the username/password and choose a game. Not sure why some people are absolutely dead set on this part to be honest with you. Also while I am setting it up I check for fraud. Link to comment Share on other sites More sharing options...
milergenuendraft Posted May 11, 2008 Share Posted May 11, 2008 does any one have a copy of a working server.cfg file i can use i cant find one anywhere Link to comment Share on other sites More sharing options...
JasonF Posted May 11, 2008 Share Posted May 11, 2008 I am sure everyone's server.cfg for TF2 is different. Here is a basic one that works fine. // server name hostname "%hostname%" // rcon passsword rcon_password "%rconpassword%" // Server password sv_password "%privatepassword%" // server cvars sv_pure 1 sv_pure_kick_clients 0 //If set to 1, the server will kick clients with mismatching files. mp_friendlyfire 0 mp_footsteps 1 mp_flashlight 0 mp_forcecamera 0 sv_pausable 0 sv_cheats 0 sv_consistency 1 sv_maxspeed 320 mp_chattime 10 sv_timeout 65 //Enable timers to wait between rounds. mp_enableroundwaittime 0 //Time after round win until round restarts //mp_bonusroundtime //If non-zero, the current round will restart in the specified number of seconds mp_restartround 0 //download cvars sv_allowupload 1 sv_allowdownload 1 net_maxfilesize 15 // Max download file size. Default is 15 sv_downloadurl "" //redirect download location // round specific cvars mp_fraglimit 0 mp_maxrounds 2 mp_winlimit 2 // Max number of rounds one team can win before server changes maps mp_stalemate_timelimit 300 //Timelimit (in seconds) of the stalemate round // bandwidth rates/settings sv_minrate 0 sv_maxrate 20000 decalfrequency 10 sv_maxupdaterate 66 sv_minupdaterate 10 // player specific cvars mp_idlemaxtime 10//Maximum time a player is allowed to be idle (in minutes) //Teams are unbalanced when one team has this many more players than the (0 disables) mp_teams_unbalance_limit 2 mp_autoteambalance 1 mp_autoteambalance_delay 60 //Time after the teams become unbalanced to attempt to switch players mp_autoteambalance_warning_delay 30 //Time after the teams become unbalanced to print a balance warning mp_allowspectators 1 // in game voice sv_alltalk 0 // server logging sv_logbans 1 sv_logecho 1 sv_logfile 1 sv_log_onefile 0 // operation sv_lan 0 sv_region 255 // execute ban files exec banned_user.cfg exec banned_ip.cfg Link to comment Share on other sites More sharing options...
milergenuendraft Posted May 11, 2008 Share Posted May 11, 2008 great thank you Link to comment Share on other sites More sharing options...
klaypigeon Posted June 9, 2008 Share Posted June 9, 2008 Well, this is a lot more complicated than I expected, but I am sure I am just ramping up the learning curve. So I have been trying to install TF2, which is not part of the standard installation. Is this script some kind of automation for the "supported game/create new"? I could use some help with this. I am not sure what to do with this file at all. I did install tf2 into c:\gameinstalls\tf2 and I tried to step through creating a game in the "supported game/create new" following the example of cstrike. But, I must have something wrong. If this script does automate that process, how do you import it? I assume I have to grab some default config files as well (server.cfg etc) Thanks, kp Link to comment Share on other sites More sharing options...
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