Defcon|Rich Posted November 20, 2007 Share Posted November 20, 2007 Rich; I have bought the COD4, It is sitting right here beside me. So what? buy it again? from direct2drive to get it on the servers so myself and a few can play it on one of our boxes. Dave I wasn't referring to you Dave. Just a general comment. No worries. Link to comment Share on other sites More sharing options...
ribshap Posted November 20, 2007 Share Posted November 20, 2007 So any word on a config? Link to comment Share on other sites More sharing options...
leetservers Posted November 21, 2007 Author Share Posted November 21, 2007 I'm waiting for Pluto to make one. keep trying Pluto!!! -bobby Link to comment Share on other sites More sharing options...
ribshap Posted November 21, 2007 Share Posted November 21, 2007 I started on a config, it makes the game fine (lol) but I dont think it likes the game much. Basically the command line looks like this; server DM-Shangrila?game=UTGame.DeathMatch?MaxPlayers=%slots% ini=DefaultGame.ini log=Dedicatedserver.log port=%serverport% multihome=%serverip% I have it set up like that so hopefully UT3 is smart enough to load the defaultgame.ini, where you can edit the actual settings of the game, instead of adjusting the game via command line for every little game tweak. I tried to put the defaultgame.ini in the actual config but it wouldnt save (not sure why) so I just made it in actual TCAdmin config editor (I just copied and pasted the defaultgame.ini) If anyone can help build this, that would be awesome.Unreal Tournament 3(3).txt Link to comment Share on other sites More sharing options...
Todd Holley Posted November 21, 2007 Share Posted November 21, 2007 I'm waiting for Pluto to make one. keep trying Pluto!!! -bobby Lol, you can call me Todd. I can barely start a server manually so if I did make one if I was you i'd be scared to use it. Link to comment Share on other sites More sharing options...
leetservers Posted November 21, 2007 Author Share Posted November 21, 2007 Take your time Todd, no one is playing the game anyway. Link to comment Share on other sites More sharing options...
Banshee Posted November 21, 2007 Share Posted November 21, 2007 Hey All. Im new to TCADMIN so Ive yet to figure out how to make a config file for it but here's a WORKING command line posted by Jeff Morris from EPIC. Hope this helps you all out server DM-Arsenal?game=UTGame.UTDeathmatch?GameMode=0?MaxPlayers=16?NumPublicConnections=16?NumOpenPublicConnections=16?numplay=8 -multihome=66.55.137.38 -port 7777 -unattended -login=USERNAME -password=YOURPASSWORD -log=GameServers.log -nohomedir Link to comment Share on other sites More sharing options...
stealthservers Posted November 21, 2007 Share Posted November 21, 2007 I recommend not setting the gametype or map in the command line, this way users can edit these setting in their .ini Here is an example: server GameMode=0?MaxPlayers=14?NumPublicConnections=14?NumOpenPublicConnections=16? -multihome=208.100.14.179 -port 7777 -unattended -login=stealthservers -password=***** -log=GameServers.log -nohomedir Also for a default config you may want to consider removing "numplay=8" this will create bots in the server. If anyone needs me to upload our config let me know. It is working perfectly. However I assume most of you figured things out. Anyways let me know --Brad Link to comment Share on other sites More sharing options...
swish Posted November 21, 2007 Share Posted November 21, 2007 Config would be helpful if ya got it Link to comment Share on other sites More sharing options...
Todd Holley Posted November 22, 2007 Share Posted November 22, 2007 I recommend not setting the gametype or map in the command line, this way users can edit these setting in their .ini Here is an example: server GameMode=0?MaxPlayers=14?NumPublicConnections=14?NumOpenPublicConnections=16? -multihome=208.100.14.179 -port 7777 -unattended -login=stealthservers -password=***** -log=GameServers.log -nohomedir Also for a default config you may want to consider removing "numplay=8" this will create bots in the server. If anyone needs me to upload our config let me know. It is working perfectly. However I assume most of you figured things out. Anyways let me know --Brad I need to talk to you about something brad. Shoot me an email please, war at codoriginalservers.com Link to comment Share on other sites More sharing options...
stealthservers Posted November 23, 2007 Share Posted November 23, 2007 Sorry about the wait, I don't check back here too often. Anyways here you go: http://www.ss9.us/uploads/1195843928.txt And spitfire, if you need to talk to me, how about you shoot me an email: brad AT stealthservers.net Link to comment Share on other sites More sharing options...
gemcneill Posted November 26, 2007 Share Posted November 26, 2007 ribshap I loaded your config file and the game server starts fine but it acts like its not loading a map. I have it set to interact with the desktop and it comes up but I cant connect to the server. Did you have the issue? Also is there going to be an official game config released soon? George Link to comment Share on other sites More sharing options...
ECF Posted November 26, 2007 Share Posted November 26, 2007 A default commandline should look something like this server DM-Arsenal?game=UTGame.UTDeathmatch?GameMode=0?bShouldAdvertise=True?bIsDedicated=True?MaxPlayers=14?NumPublicConnections=14?NumOpenPublicConnections=14? -multihome=xx.xx.xx.xx -port 7777 -login=<yourloginname> -password=<yourpassword> -log=GameServers.log -queryport=6500 -nohomedir -unattended Link to comment Share on other sites More sharing options...
leetservers Posted November 27, 2007 Author Share Posted November 27, 2007 Try my cfg, I use utgame.ini =bobbyUnreal_Tournament_3.txt Link to comment Share on other sites More sharing options...
tangogc Posted November 27, 2007 Share Posted November 27, 2007 thanks to all for working on this hard config. I am having some problems to host this game. I miss the tcadmin game compatiblity and also players are asking for custom commands line and rcon commands in the panel. Anyone have a customized working and tested config with this info ? thanks in advance Link to comment Share on other sites More sharing options...
JasonF Posted November 27, 2007 Share Posted November 27, 2007 ECF said the query won't work in a previous post/thread. Link to comment Share on other sites More sharing options...
tangogc Posted November 27, 2007 Share Posted November 27, 2007 k thanks about that. any more info about command line and rcon commands ? Link to comment Share on other sites More sharing options...
ECF Posted November 27, 2007 Share Posted November 27, 2007 We need to do some work on the query. Apparently there is a way to set the query port now. But rcon was never part of any of the UT based games. Link to comment Share on other sites More sharing options...
tangogc Posted November 27, 2007 Share Posted November 27, 2007 k Kevin I agree any suggestion on the command line to let's the user build their custom command line ? Link to comment Share on other sites More sharing options...
ECF Posted November 27, 2007 Share Posted November 27, 2007 You can still use the commandline editor, that is not part of the query or status system. Link to comment Share on other sites More sharing options...
tangogc Posted November 27, 2007 Share Posted November 27, 2007 thanks Kvin I know that going to create the custom command line Link to comment Share on other sites More sharing options...
ECF Posted November 27, 2007 Share Posted November 27, 2007 UT has the most evil commandline I have seen... Link to comment Share on other sites More sharing options...
tangogc Posted November 27, 2007 Share Posted November 27, 2007 This is my problem Kevin But I will figure out shortly ........I HOPE Link to comment Share on other sites More sharing options...
JasonF Posted November 28, 2007 Share Posted November 28, 2007 We need to do some work on the query. Apparently there is a way to set the query port now. But rcon was never part of any of the UT based games. Not sure if this helps ECF. You may have already read this. The server uses the GameSpy query Protocol ( v4 ) which can be queried with qstat e.g. qstat -R -gs4 <ip>:<port> http://wiki.unrealadmin.org/FAQ:UT3#Query_Protocol Link to comment Share on other sites More sharing options...
ECF Posted November 28, 2007 Share Posted November 28, 2007 We have GS4 as one of our protocols already, but it does not work, we already tested it. Luis probably just needs to tweak it a bit. Link to comment Share on other sites More sharing options...
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