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TCAdmin Beta 6 Build 1.0.2100.35465


LFA

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he he :grin: NO!^^

 

 

 

 

 

i was only testing normal i have the Gamefiles on every Server, because AAO dont have that much updates and so i can safe Traffic :=)

 

 

 

 

 

And if the Gamefiles are on the Server it works a little faste to insatlll or reinsatll a Gameserver ;)

 

 

 

 

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**Please Note**

 

 

 

We will begin contacting Modernbill beta testers shortly. We currently have Bob working with it, and we need to take this on a case by case basis, since there is some configuration that needs to be done on both the TCA side as well as the MB side.

 

 

 

We don't want a flood of support requests at the same time, which is why we are releasing the Modernbill files to one beta client at a time.

 

 

 

I have looked at it, and I am very happy with what I have seen so far. Hopefully we can get this beta wrapped up shortly and do a general release soon.

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Right now we have the MB API running with 3 beta testers including ourselves. All functions are operating normally, but we have come across 2 issues within Modernbill itself, that I need to contact them about.

 

 

 

Also we are putting togather the help documentation for both TCA and MB sides, so everyone isn't lost when they get it.

 

 

 

We will begin to roll out to the others on the beta testers list, once I get some answers regarding the small things we have come across in modernbill.

 

 

 

 

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Luis is also adding email templates per gametype. This will be needed for the automated setup, since each game and voice server type will most likely have different info that you will want to send out to the client instead of 1 template.

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