KOhosting Posted June 17, 2009 Share Posted June 17, 2009 (edited) Up and running, all is well. P.S. Be sure to check the PB Config as it is not generic. Edited June 18, 2009 by KOhosting Added PS Link to comment Share on other sites More sharing options...
JasonF Posted June 18, 2009 Share Posted June 18, 2009 410 MB for a empty server, nice! Link to comment Share on other sites More sharing options...
swish Posted June 18, 2009 Share Posted June 18, 2009 (edited) They sure changed a bunch didnt they... Server runs fine on main box I "installed" from but after installing to remotes from master ftp i get an error message stating configuration is not correct... Ideas? Edited June 18, 2009 by swish Link to comment Share on other sites More sharing options...
KOhosting Posted June 18, 2009 Share Posted June 18, 2009 410 MB for a empty server, nice! Mine are running at roughly 53MB each Jason. I downloaded my files about 10am yesterday from STEAM and installed them on 2 Win2K3 boxes without incident so far using this config. Link to comment Share on other sites More sharing options...
R|S GoNz0 Posted June 18, 2009 Share Posted June 18, 2009 here we go......with all maps in the command line builder! Note: Have a look into the Install/Uninstall Scripts they can make problems witch ur installation, because of the automated Webserver creation script! thanks for that, very helpfull Link to comment Share on other sites More sharing options...
{-SMAKU-}_MotorMouth Posted June 18, 2009 Share Posted June 18, 2009 (edited) Mine are running at roughly 53MB each Jason. I downloaded my files about 10am yesterday from STEAM and installed them on 2 Win2K3 boxes without incident so far using this config. AA3 servers are a resource hog! Notice when it boots to the TS3 loading you will see the CPU max 1 or more cores on some CPU's. As far as RAM goes it uses almost 500MB empty to 1.5GB with a full server depending on the map. You will also notice the max player does not work nor does the spectator set to 0 either. And also you will notice that the AA3Game.ini file get's overwritten by the DefaultGame.ini file. You may need to set TCAdmin to use the DefaultGame.ini if that happens, it seems to happen mostly on 64bit systems. Edited June 18, 2009 by {-SMAKU-}_MotorMouth Link to comment Share on other sites More sharing options...
tangogc Posted June 18, 2009 Share Posted June 18, 2009 which tcadmin query type are you using to show the server ? Link to comment Share on other sites More sharing options...
KOhosting Posted June 18, 2009 Share Posted June 18, 2009 (edited) AA3 servers are a resource hog! Notice when it boots to the TS3 loading you will see the CPU max 1 or more cores on some CPU's. As far as RAM goes it uses almost 500MB empty to 1.5GB with a full server depending on the map. I am sorry to hear that for you. Not sure where ours will be under load, but idle the application is at 53-54 MB of RAM and 2-3% on a 2xQuad Core 2.6 Win2K3 System. I never have any of my cores max, but one does spike up to about 70% from 41% during a server startup. And also you will notice that the AA3Game.ini file get's overwritten by the DefaultGame.ini file. You may need to set TCAdmin to use the DefaultGame.ini if that happens, it seems to happen mostly on 64bit systems. Have not experienced this yet either thankfully. I am only anxious for AA's people to get everything lined out and fully functional with the lobby system so that I can play. I downloaded full version through STEAM and it is still locked as of this post. Best of luck; Edited June 18, 2009 by KOhosting Break Quote Link to comment Share on other sites More sharing options...
Guest louise Posted June 18, 2009 Share Posted June 18, 2009 i get the following Error: Can't start an online game that hasn't been created ScriptLog: *** WARNING - No Kismet sequence found for Mission Controller Exit: UTcpNetDriver shut down Link to comment Share on other sites More sharing options...
JasonF Posted June 18, 2009 Share Posted June 18, 2009 http://manual.americasarmy.com/index.php/AA3_Server_Management Link to comment Share on other sites More sharing options...
tangogc Posted June 18, 2009 Share Posted June 18, 2009 Jason any info on the tcadmin working query type ? Link to comment Share on other sites More sharing options...
JasonF Posted June 18, 2009 Share Posted June 18, 2009 I doubt it works. I personally have not tried to get the query to work because I do not have a way to query the server using a 3rd party software to test it. Link to comment Share on other sites More sharing options...
JasonF Posted June 18, 2009 Share Posted June 18, 2009 (edited) I just started up a AA3 server and did a netstat. I got the query port and tried several query protocols and none worked. These are the ports the game server bound to, I changed my server's IP to 111.111.111.111 UDP 111.111.111.111:8777 *:* 4648 UDP 111.111.111.111:9987 *:* 4648 UDP 127.0.0.1:39300 *:* 4648 Edited June 18, 2009 by JasonF Link to comment Share on other sites More sharing options...
mikobiko Posted June 18, 2009 Share Posted June 18, 2009 From when I talked to game servers, they said there is no query port yet for AA3. Link to comment Share on other sites More sharing options...
swish Posted June 19, 2009 Share Posted June 19, 2009 Well there has to be a query port because you can query it on the AA site....however perhaps they havent released the protocol information yet. Link to comment Share on other sites More sharing options...
Guest louise Posted June 19, 2009 Share Posted June 19, 2009 well finally got mine working however when it boots up its changing the one that's created by tcadmin back to a default one which is rather strange, looks for a hammer ....... Link to comment Share on other sites More sharing options...
VicToMeyeZR Posted June 19, 2009 Share Posted June 19, 2009 ALL the AA3*.ini files will change as the server is running. The only INI file you should modify is DefaultGame.ini Link to comment Share on other sites More sharing options...
proclan Posted June 19, 2009 Share Posted June 19, 2009 ALL the AA3*.ini files will change as the server is running. The only INI file you should modify is DefaultGame.ini I tried to explain that to somebody that the AA3game.ini does not work.... Link to comment Share on other sites More sharing options...
cass Posted June 19, 2009 Share Posted June 19, 2009 Process Id: 3452 CPU Usage: 50.94 Memory Usage: 397.06 MB Disk Usage: 2.07 GB Start Time: 19/06/2009 12:34:07 Times Crashed/Not Responding: 1 Last Restart: 19/06/2009 12:35:07 i used the config posted on here got the files thru a steamclient installed on the dedi and copyed the files into a aa3 folder....installed the server and it just restarts after restart with as some are posting high cpu and ram... any ideas/help ??? thanks Link to comment Share on other sites More sharing options...
proclan Posted June 19, 2009 Share Posted June 19, 2009 Copy this file into the DefaultGame.ini file then delete the \AA3Game\Config\AA3game.ini and the \AA3Game\Config\AA3Engine.ini then restart the server.AA3Game.txt Link to comment Share on other sites More sharing options...
cass Posted June 19, 2009 Share Posted June 19, 2009 ok trying that now thanks... also installing new amd drivers and op for duel core with latest dx9 im on win2003 64bit amd5600+ 4gig ram if that helps thanks Link to comment Share on other sites More sharing options...
cass Posted June 19, 2009 Share Posted June 19, 2009 (edited) ummm i just get aa3.exe windows error boxes up all the time now so that didnt work i get in the logs aswell this General protection fault! History: pb_Export() Address = 0xdf3afc (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\america's army 3 dedicated server\Binaries\AA3Game.exe] Address = 0x401370 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\america's army 3 dedicated server\Binaries\AA3Game.exe] Address = 0x4016d0 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\america's army 3 dedicated server\Binaries\AA3Game.exe] pb_Export() Address = 0x14e450d (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\america's army 3 dedicated server\Binaries\AA3Game.exe] BaseProcessInitPostImport() Address = 0x7d4e7d42 (filename not found) [in C:\WINDOWS\syswow64\kernel32.dll] and it says INFO |Accounting | | type : Offline does that mean it will not show even if i did get it running? Edited June 19, 2009 by cass Link to comment Share on other sites More sharing options...
proclan Posted June 19, 2009 Share Posted June 19, 2009 whats the server_log file say? Link to comment Share on other sites More sharing options...
Guest louise Posted June 19, 2009 Share Posted June 19, 2009 Copy this file into the DefaultGame.ini file then delete the \AA3Game\Config\AA3game.ini and the \AA3Game\Config\AA3Engine.ini then restart the server. Ta sausage Link to comment Share on other sites More sharing options...
cass Posted June 19, 2009 Share Posted June 19, 2009 whats the server_log file say? added the last gameserver.log file thanksGameserver.zip Link to comment Share on other sites More sharing options...
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