yhya2oo8 Posted July 8, 2011 Share Posted July 8, 2011 its great if tcadmin has mirror for games automatically downloads & extracts I don't meaning hldsupdatetool I meaning Downloading from mirror like css.zip sorry about bad English Link to comment Share on other sites More sharing options...
steam.roy Posted July 8, 2011 Share Posted July 8, 2011 I would think there would legal issue with this Link to comment Share on other sites More sharing options...
ECF Posted July 8, 2011 Share Posted July 8, 2011 We cannot provide this service as it would be illegal as Roy stated above. Link to comment Share on other sites More sharing options...
tbrown7552 Posted July 28, 2011 Share Posted July 28, 2011 even if it was legal it would take to much time to maintain and keep up to date Link to comment Share on other sites More sharing options...
RavockServers Posted September 4, 2011 Share Posted September 4, 2011 Perhaps allowing an http downloader. Simple enough to add just 4 lines of code. It would help in cases like Terraria where the only way to update server files is to download it from their site. Doesn't have to directly point to anything just add a line that allows us to insert a link in the config or something. Or allow us default/custom variables in scripts. If there is a feature to do something like this I haven't found it yet in TCAdmin 2. Link to comment Share on other sites More sharing options...
Steve-TGM Posted September 5, 2011 Share Posted September 5, 2011 You can download the updates and then import them into the game so your clients can install the update to the game on an as needed basis. However opening up your network, master and remotes to this is both very risky and could take down your box. Link to comment Share on other sites More sharing options...
RavockServers Posted September 5, 2011 Share Posted September 5, 2011 (edited) You can download the updates and then import them into the game so your clients can install the update to the game on an as needed basis. However opening up your network, master and remotes to this is both very risky and could take down your box. It would be a predefined link set in the game types config. Broadening the possibilities to achieve such an idea is a great way to come up with a method of doing such a thing. Edited September 5, 2011 by RavockServers Link to comment Share on other sites More sharing options...
LFA Posted September 5, 2011 Share Posted September 5, 2011 This will be added later on with an option to disable direct downloads. The problem I see with this is someone hacks the Terraria web server and replaces the exe with a virus. You download it and run it. Link to comment Share on other sites More sharing options...
RavockServers Posted September 5, 2011 Share Posted September 5, 2011 This will be added later on with an option to disable direct downloads. The problem I see with this is someone hacks the Terraria web server and replaces the exe with a virus. You download it and run it. Completely agree. I was just using that as an example but I have a a script running on a separate server that downloads the files(If the RSS feed shows an update) and checks them for viruses after download. Link to comment Share on other sites More sharing options...
Nisd Posted September 5, 2011 Share Posted September 5, 2011 Completely agree. I was just using that as an example but I have a a script running on a separate server that downloads the files(If the RSS feed shows an update) and checks them for viruses after download. That will only help if it is a regular virus, and not a custom made piece of code that haven't been seen yet, witch would probably be the case as the attacker would try and inject some code into the game server, so you wont see that there is a problem. Link to comment Share on other sites More sharing options...
RavockServers Posted September 8, 2011 Share Posted September 8, 2011 That will only help if it is a regular virus, and not a custom made piece of code that haven't been seen yet, witch would probably be the case as the attacker would try and inject some code into the game server, so you wont see that there is a problem. Yes. But same goes for adding it to the game updates list. Sure an admin could try it locally and then add it if all is well but there are ways of wrapping a virus to an application so it might not even be noticeable until later. I don't know about others here but sure its a pain to restore backups and reconfigure a server but that can all be done in a hour or less. It would be the host's choice to use such a feature or not and would you rather lose hundreds of customers because of delayed updates just because of the off chance a publisher might be hacked? Link to comment Share on other sites More sharing options...
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