CprlRst Posted November 7, 2011 Share Posted November 7, 2011 thats how to start manually Link to comment Share on other sites More sharing options...
CprlRst Posted November 7, 2011 Share Posted November 7, 2011 what do your cfg's look like Link to comment Share on other sites More sharing options...
pesultra Posted November 7, 2011 Share Posted November 7, 2011 here is a typical config // Modern Warfare 3 Server Configuration ////////////////////////////////////////////////////////// // Server command-line parameters (this section is for documentation only) // Specify server configuration file (this file) //+set sv_config "server.cfg" (default "server.cfg") // Specify server visibility (1 = LAN, 2 = Internet (default) ) //+set dedicated 1 // Open game port (Steam-visible server game port) //+set net_queryPort 27014 // Secure game port //+set net_port 27015 // Steam authentication port //+set net_authPort 8766 // Steam master server (server browser) port //+set net_masterServerPort 27016 ////////////////////////////////////////////////////////// // Server.cfg-configurable settings // Server host name. This should always be set by the server admin. set sv_hostname "WarServers.NET" // Dedicated server play list (DSPL) specifying server map rotation. // Valid game options are controlled via DSR (dedicated server recipe) specified in the DSPL. seta sv_maprotation "default" // Maximum number of clients that may connect to this server (range 1-18) //set sv_maxclients 8 // Server password. If set, users will be prompted on join attempt. set g_password "" // Maximum number of private clients allowed on the server (range 0-18 (clamped to sv_maxclients) ) set sv_privateClients 0 // Password for the private slots on this server. If set, users will be prompted on join attempt. // Users providing this password will have access to all slots. // Users providing an incorrect password will have access to the (sv_maxClients - sv_privateClients) public slots. set sv_privatePassword "" // Remote console password. If set, users will have access to a remote console, allowing server administration from a connected client. set rcon_password "" // Server voice chat configuration ( 0 = "No Chat", 1 = "Free Chat", 2 = "Team Chat" (default) ) set sv_voice 2 // Toggle voting for [player kick/map restart/next map] (0 or 1 (default) ) set g_allowVote 1 // Toggle allowing dead players to chat with living players (0 (default) or 1) set g_deadChat 0 // Time in seconds before the server will kick a user for inactivity (range 0 - 10000) set g_inactivity 90 // Time in seconds for a player temporary ban (on kick/tempban) (range 0 - 3600) set sv_kickBanTime 300 // Toggle flood protection (throttling of user commands - should be enabled for non-password-protected Internet servers) (0 or 1 (default)) set sv_floodProtect 1 set sv_mapRotation "gametype dm map mp_paris" Link to comment Share on other sites More sharing options...
Darthkatzs Posted November 7, 2011 Share Posted November 7, 2011 It seems to start fine for me. It also has the ip options and such set correctly. Too bad I can't test it yet. I think it should work, I based it off of CoD4. Link to comment Share on other sites More sharing options...
pesultra Posted November 7, 2011 Share Posted November 7, 2011 steam servers seem down now, gonna be a long night Link to comment Share on other sites More sharing options...
KevinJ Posted November 7, 2011 Share Posted November 7, 2011 I've been trying for the past 4 hours to download the server files with Steam, guess something is wrong. Even tried changing the download location but no improvement. Link to comment Share on other sites More sharing options...
Spitfire Posted November 8, 2011 Share Posted November 8, 2011 (edited) Does anyone have a Working TCA Config for this? or a Command Line? Edited November 8, 2011 by Spitfire Link to comment Share on other sites More sharing options...
Darthkatzs Posted November 8, 2011 Share Posted November 8, 2011 Does anyone have a Working TCA Config for this? or a Command Line? Just use the COD4 config and change the config files and launch file. Link to comment Share on other sites More sharing options...
Spitfire Posted November 8, 2011 Share Posted November 8, 2011 Just use the COD4 config and change the config files and launch file. I take it from your reply the CMD Line is the same (But Different .exe?) Link to comment Share on other sites More sharing options...
pesultra Posted November 8, 2011 Share Posted November 8, 2011 how the hell do you define a port, pulling my hair out! Link to comment Share on other sites More sharing options...
Frizianz Posted November 8, 2011 Share Posted November 8, 2011 So here is what i've gathered: net_port is the only port the only port that you can change, all the others will default back to the default with a port is write protected error. So basically this means that currently you can only run one server per IP which is shit. But Hopefully someone will have a workaround for this or they patch it. Hopefully the first one because it could be a while for a patch. Link to comment Share on other sites More sharing options...
Gunslinger Posted November 8, 2011 Share Posted November 8, 2011 I'm sure I read somewhere that multiple instances per dedicated server was confirmed - although obviously this doesn't state per IP. I still haven't managed to get hold of the server files yet, if anybody can put up a working config that would be much appreciated Link to comment Share on other sites More sharing options...
Darthkatzs Posted November 8, 2011 Share Posted November 8, 2011 So here is what i've gathered: net_port is the only port the only port that you can change, all the others will default back to the default with a port is write protected error. So basically this means that currently you can only run one server per IP which is shit. But Hopefully someone will have a workaround for this or they patch it. Hopefully the first one because it could be a while for a patch. Changing the other ports seems to work fine for me using the commands in the arguments in the server.cfg, but you have to do it in the commands line obviously. I take it from your reply the CMD Line is the same (But Different .exe?) Correct! Link to comment Share on other sites More sharing options...
peace Posted November 8, 2011 Share Posted November 8, 2011 Where should be config files placed? Main or some other directory? With server.cfg in main folder (also tried other folders) and +set sv_config server.cfg in CMD server doesnt parse config file. Link to comment Share on other sites More sharing options...
Darthkatzs Posted November 8, 2011 Share Posted November 8, 2011 Looks like we'll have to find a way to make it run start_map_rotate when the server is running. Link to comment Share on other sites More sharing options...
peace Posted November 8, 2011 Share Posted November 8, 2011 Put +start_map_rotate at the end of CMD. Where should be config files placed? Link to comment Share on other sites More sharing options...
savino Posted November 8, 2011 Share Posted November 8, 2011 I have found this but they don't attach the files http://sledgehammergames.com/blog/category/modern-warfare-3 Link to comment Share on other sites More sharing options...
Darthkatzs Posted November 8, 2011 Share Posted November 8, 2011 Put +start_map_rotate at the end of CMD. Where should be config files placed? Ah, still not working though, I get this "Invalid server configuration - insufficient upstream bandwidth". Telling me I have 0 upstream bandwidth. Link to comment Share on other sites More sharing options...
zigoune Posted November 8, 2011 Share Posted November 8, 2011 i got this error in the console when i try to running :S - insufficient upstream bandwidth 0 kbps for 18 clients. Minimum 566 kbps required. Link to comment Share on other sites More sharing options...
peace Posted November 8, 2011 Share Posted November 8, 2011 It means that ur upload bandwidth is not enough. Maybe you are uploading something. Link to comment Share on other sites More sharing options...
Darthkatzs Posted November 8, 2011 Share Posted November 8, 2011 It means that ur upload bandwidth is not enough. Maybe you are uploading something. Yes, my upstream is not enough on my dedicated gigabit line server... If I was causing this error I wouldn't be posting it here. Link to comment Share on other sites More sharing options...
savino Posted November 8, 2011 Share Posted November 8, 2011 I was getting this error too, now I'm not getting this Spawning map: mp_plaza2, gametype tdef Initializing Steam Game Server: game port 27015, auth port 8766, query port 27017, gamedir modernwarfare3, version 1.0.0.0 Steam Game Server initialization failed. Unable to continue. Check installation and verify port settings Link to comment Share on other sites More sharing options...
zigoune Posted November 8, 2011 Share Posted November 8, 2011 Yes, my upstream is not enough on my dedicated gigabit line server... If I was causing this error I wouldn't be posting it here. in the default.dspl i have change this and now working *,TDM_default,1 mp_alpha,TDM_default,1 mp_bootleg,TDM_default,1 mp_bravo,TDM_default,1 Link to comment Share on other sites More sharing options...
Darthkatzs Posted November 8, 2011 Share Posted November 8, 2011 in the default.dspl i have change this and now working *,TDM_default,1 mp_alpha,TDM_default,1 mp_bootleg,TDM_default,1 mp_bravo,TDM_default,1 Are you sure you're responding to my error? I don't see why that would fix it and it also didn't. Link to comment Share on other sites More sharing options...
savino Posted November 8, 2011 Share Posted November 8, 2011 It seems completely random. I didn't change anything and now it works, but I get this: Steam Game Server initialized as Internet Server. No Steam Master Servers found. Server will LAN visible only. Link to comment Share on other sites More sharing options...
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