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rising-world


Jus61

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... and how is Java protected in the game folder?

 

 

The access permission is assign to the tcadmin/custom user, checking the console the default setup tries to run java from the windows/system32/java folder. We do not install java on our boxes like that too much of a security issue it's just common sense not to. It's bad enough installing all of the different c++ distributions all of these games want so we keep our installs to the bare minimum.

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But what about security updates for Java? Are you manually going to replace all the Java files in each game folder?

We're hosting more than 100 Minecraft servers at the moment, and having to replace the files whenever there's an update would be something that I'd hate.

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You can make zipfiles and add them as updates.

Then TCAdmin can push the update/zipfile via it's own system.

It'll extract the new java files, boom ting done.

 

exactly we did this with another game and the patch files were about 1 gig in size it does work quite well.

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