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JasonF

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Everything posted by JasonF

  1. I posted mine with some additional info here http://clientforums.tcadmin.com/showthread.php?t=4545
  2. Requirement for the server to run: 1) Directx9 Map Names: mp_airfield mp_asylum mp_castle mp_courtyard mp_dome mp_downfall mp_hangar mp_makin mp_outskirts mp_roundhouse mp_seelow mp_shrine -> cliffside mp_suburban -> upheavel Rcon Commands: https://www.vetwebhosting.com/support/index.php?_m=knowledgebase&_a=viewarticle&kbarticleid=137&nav=0,9,1 Gametypes: dm -> Free for all tdm -> Team deathmatch twar -> War koth -> Headquarters sd ctf -> Search and destroy dom -> Domination sab -> Sabotage TCAdmin config attached includes command line changer, complete map rotation with all gametypes and rcon commands. Call of Duty _ World at War.txt
  3. I think these are the map names, got them from the /zone folder. mp_airfield mp_asylum mp_castle mp_courtyard mp_dome mp_downfall mp_hangar mp_makin mp_outskirts mp_roundhouse mp_seelow mp_shrine mp_suburban
  4. The only issue I have is you set the server.cfg and start the server with the new command line parameter, it just clears the settings back to default settings.
  5. The update is only beta so regular users won't see it.
  6. 250 MB RAM running idle with no players.
  7. Just because there are servers in the lobby, does not mean it can be automatted and run by TCAdmin. TCAdmin only needs the software to run as a text box without exe a server launcher and then clicking start. Until command line paramters come out that allow a server to run as a dedicated server, then it can not be run by TCAdmin.
  8. Just trying to keep the b.s. in check, that is all.
  9. http://forums.ubi.com/eve/forums/a/tpc/f/1521068375/m/8751060796?r=3321001796#3321001796
  10. You can see the command line about the same time you see Bigfoot, the Loch Ness Monster or the Abominable Snowman because all 4 do not exist.
  11. I will have to see it to believe it. Send a SS of Far Cry 2 running in a text box without the server launcher along with your task manager in the background showing cpu usage.
  12. UT3 fixed high cpu usage with their first patch so it is possible they can resolve some of the cpu problems.
  13. why would you download it from STEAM if you want to run a server?
  14. This is the info I have so far, the following are required for the server: 1) Directx9 2) .NET 2.0
  15. Game is not out in the US, will not be in stores until tomorrow.
  16. They are located in the following folder: C:\Program Files\Steam\steamapps
  17. Synergy requires some local files for the game server to work in addition to the the server files. Here is the docs on installing it and which files are needed. This comes out to be a HUGE file once done, 5.1 GB compressed. http://synergymod.net/docs/?p=svrin
  18. My pleasure. If you go in game and notice any issues let me know so I can rework the config.
  19. Here is a basic Age of Chivalry. The game server queries via TCAdmin. I did not go in game to test it though. Half-Life 2 - Age of Chivalry.txt
  20. Noticed a mistake in the config files and fixed it. Here is the updated version. Half-Life 2 - D.I.P.R.I.P..txt
  21. Basic config. Game server is created and can query with TCAdmin. I never went in game to test it though.
  22. I was able to create the game and it queried with TCAdmin. I did not go in game to test it though. Half-Life 2 - Synergy.txt
  23. zombie panic - http://clientforums.tcadmin.com/showthread.php?p=29630#post29630 synergy - http://clientforums.tcadmin.com/showthread.php?p=29632#post29632
  24. I created the game and it queried via TCAdmin. Did not go in game to test it though. Half-Life 2 - Zombie Panic.txt
  25. Downloadable version will not work either because the game's exe is tied to the software it downloaded from. Everytime you exe the game it checks to see if it is a registered, legal copy of the game.
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