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Dennis

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Everything posted by Dennis

  1. There's not even a /Steam/linux32 folder. I've checked.
  2. Something similar also happened for Garry's Mod: ConVarRef mat_dxlevel doesn't point to an existing ConVar Game_srv.so loaded for "Garry's Mod" Initializing Steam libraries for secure Internet server SteamGameServer_InitSafe failed! ********************************************************* ********************************************************* * Unable to load Steam support library.* * Unable to load Steam support library.* * This server will operate in LAN mode only.* * This server will operate in LAN mode only.* ********************************************************* ********************************************************* failed to dlopen /home/tcagame/MagnusS/129/garrysmod/bin/lua_shared_srv.so error=/usr/lib/libstdc++.so.6: version `GLIBCXX_3.4.14' not found (required by bin/libsteam.so) Couldn't locate library [lua_shared_srv] or couldn't find module [LUASHARED003] Couldn't Load Library 'lua_shared_srv' (looking for interface LUASHARED003)Couldn't Load Library 'lua_shared_srv' (looking for interface LUASHARED003)
  3. Hi, Recently we changed to CentOS 6.4, but we're having some difficulties. We are trying to get a CS:GO server running, but we can't. This is the the console.log: http://pastebin.com/QEjdyZTR We've tried disabling RestrictLinuxExe in Override.config. Any help??
  4. Aren't the files still on your server?
  5. I updated for 1 hour ago, and all seems to work fine. Didn't you take a backup? Also, I can't seem to figure out, why TCAdmin should delete your game servers?
  6. What's so funny? Have you received any help, OP?
  7. I got an error looking like this for some weeks ago. I just restarted the monitor, and then it worked.
  8. Well, now I've been watching the memory usage for mono for a couple of days, and it seems like it's increasing. It's at 13% now. That particular server has been running for 60 days. On another server, mono only uses 2.8% memory. That server has been running for 22 days. EDIT: 13.1% now.
  9. Dennis

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  10. It shows what the OS is using, I think. But I'm still wondering why 'Mono' is using so much memory.
  11. We recently changed to Linux servers, and I must say that I find something very weird. A lot of the files that are downloaded using SteamCMD are marked as executable files (chmod +x). This can be anything from .cfg files to .bsp (map files) and so on. Do we really have to chmod -x each file that shouldn't be marked as an executable? Regards
  12. Hi there, I was looking at the module for TCAdmin that shows CPU, memory and all that stuff, and I noticed that the memory usage was incredibly high. When taking a look at the memory usage in Linux, I saw that Mono was using more than 11% which corresponds to more than 3,5GB of RAM. I also noticed that some tcagame services uses more than 22% CPU, but in the cp it says 3%. I don't know much about Linux, but shouldn't TCAdmin show the same info as when I do "top" in putty? Thanks in advance, Dennis
  13. I own the game. My account didn't work.
  14. Anonymous was the first thing I tried. No matter what account I try using, none of them works.
  15. DDoS (not DoS) is hundreds of IP's - you don't "just" null route them
  16. Then you're getting some services that others aren't. For a couple of days ago, we we're offline for 5-6 hours do to a kid launched an attack on our website. We couldn't access our server at all, and no packets out of 10000 made it through. I emailed Hetzner, and they said we could only wait for the attack to be over. Then they disabled (I think they null routed all traffic) our IP. They don't offer any DDoS protection, and I have several emails from them stating that they don't.
  17. What host are you using? Are they going to null route hundreds of IP's?
  18. If the attack is big enough, there's no firewall in the world that can help you out.
  19. Well, the PM is actually an email
  20. We're using VAC. This is currently being tested, but works fine.
  21. We're not using IPTables. Everything works well, and our servers hasn't been under attack yet. The only server that has been under attack, is a server that's not protected. And btw, 9 year old kids can DDoS by entering a IP in a stresser.
  22. We're moving everything to a server that has DDoS protection, regardless if we use Windows, Linux or any other OS.
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