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Everything posted by LFA
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Make a service stop if no players connect for x amount of days
LFA replied to mspsmuge's topic in Tips & Tricks
Try this: import clr import System from System import String, DateTime if QueryResults.Running == False : Script.Exit() NumPlayers = QueryResults.NumPlayers if ThisService.Variables.HasValue("LastDateWithPlayers") and NumPlayers == 0 : LastDateWithPlayers = ThisService.Variables["LastDateWithPlayers"] if LastDateWithPlayers.AddDays(1) <= DateTime.Now : Script.WriteToConsole(String.Format("{0} - Empty for 1 day. Stopping...", ThisService.ConnectionInfo)) ThisService.Stop() if NumPlayers > 0: ThisService.Variables["LastDateWithPlayers"] = DateTime.Now ThisService.Save() -
http://help.tcadmin.com/Check_slots,_ip_and_port_in_config_file_before_starting
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I think it's better to have some features as scripts so they can be modified according to each admin's requirements.
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http://help.tcadmin.com/Restart_service_when_last_player_disconnects
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I updated the Windows and Linux configs so they download the game files automatically.
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New Added unique identifier column to teamspeak services. Add it in Settings > Configure Columns. Improvements Services that are not in the database get uninstalled from the service manager. Added game switcher scripting variables to the reinstall events. Bug Fixes Fixed Call of Duty query protocol so it shows the correct slots for FiveM. Fixed auto start scripts for monitor and service manager on Debian/Ubuntu. Fixed error when creating recurring tasks on remote servers. Reinstall would delete the game server's activity logs. Copying a service with the move tool would leave the original service with "Processing" status. Game tracker banners use https if control panel is viewed with https. Custom exe was being reset to the game's default exe after moving the game server. Fixed error writing large text files with the file manager and config editor.
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http://help.tcadmin.com/Backup_%26_Restore_Scripts
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New Features Added FiveM rcon protocol Added $[service.UserNameNormalized]. This can be used in the server's Folder Template to create a folder without accented characters (?????, etc) Game's custom link can have custom style when opened in an iframe. Mods can be filtered by category. Added limit to the size of the file that can be compresed with fast downloads. Remote DB Connection in datacenter settings supports MySQL replication. Web console input can be set to none. Bug Fixes When the steam update ran as a scheduled task it always ran as root/local system instead the tcagame user.
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I attached the FiveM configs for Windows and Linux. These require TCAdmin version 2.0.114. On Windows you will need to install the C++ 2015 runtime for 64 bit: https://www.microsoft.com/en-gb/download/details.aspx?id=48145 and git: https://git-scm.com/download/win FiveM - Windows.xml FiveM - Linux.xml
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Bug fixes Fixed web console commands on some games. Execute "taskkill /F /IM TCAdminServiceLauncher.exe" after updating.
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Communication errors with Linux on the secure port are fixed if all Linux servers have the same mono version. If you also have Windows servers you need mono 5.2 on your Linux servers and disable keep alive. http://help.tcadmin.com/Common_Errors#Communication_errors_between_Linux_monitors
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New Features Added support for global game variables. Configure them in Settings > Global Game Variables. Added support for global game scripts. Configure them in Settings > Global Game Scripts. Improvements Improved web console input on windows (restart of TCAdminServiceLauncher.exe is required). Improved page loading time when the game server is located on a remote server. Added select all when selecting reseller packages in game settings. Bug fixes Fixed 403 error when streaming files with IIS and HTTPS on some installations. Fixed error when editing a file larger than the max allowed.
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Hi, execute: yum install mono-basic for debian/ubuntu: apt-get install mono-vbnc
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Thanks I fixed this in 2.0.111
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New Features Added support for global game variables. Configure them in Settings > Global Game Variables. Added support for global game scripts. Configure them in Settings > Global Game Scripts. Added select all when selecting packages in game settings. Bug fixes Increased timeout when streaming log files/web console with https. Iron Python exceptions are displayed correctly.
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New Features Added "Disable New Services" column in servers list. Add it in Grid Settings ] Configure Columns. Added "Startup" column in services list. Add it in Grid Settings ] Configure Columns. Bug fixes Fixed mono hang when streaming more than 2 files with https on the same server. Enabled support for TLS 1.1. Previously only TLS 1.0 and 1.2 was enabled. Fixed start error on some Windows installations. Applied security patch from third party component.
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Bug fixes Fixed reseller package copy button. Fixed service launcher error "System.Exception: Could not start the process" with Mono 5 on some servers.
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New Features Added support for custom query protocols. Improved performance in text/config editor, file manager and command line manager on remote servers with high latency. Servers and virtual servers where the game can be installed is configurable from the game's settings. Reseller packages where the game can be installed is configurable from the game's settings. Login notification email can be enabled in settings > security settings. The email is sent only if the IP has changed. Bug fixes Fixed UTF8 characters in control panel web running on Mono 4 Fixed "The service with id XXX does not exist." when moving a service. Fixed FTP upload when using Mono 4. Fixed error in Eco Global Survival query protocol.
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Go to the game's settings, click on custom variables and create variables for each command line parameter. Look at existing variables as an example.
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New Features Servers and virtual servers where the game can be installed is configurable from the game's settings. Reseller packages where the game can be installed is configurable from the game's settings. Login notification email can be enabled in settings ] security settings. The email is sent only if the IP has changed.
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New Features All features are disabled while the service is in "processing" status. Custom links can be configured to open inside the control panel theme. Added speed limit when creating a game server with local file copy. Configure it in server settings. Updated steam notifications to get the game's latest version from 2 different URLs. Added "Include virtual server services in load balancing" to the server settings. Bug fixes Fixed error when downloading files from URL Fixed FTP server not responding on Linux.
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I haven't read through the whole thread but this command line binds the correct game and query ports: ConanSandbox?Multihome=$[service.IpAddress]?QueryPort=$[service.QueryPort]?ServerName=$[HostName]?MaxPlayers=$[service.Slots]?listen?AdminPassword=$[RConPassword]" -nosteamclient -game -server -log -port=$[service.GamePort] Testing to see if there is a way to send control+c. TCAdmin already does this for console appications but it's not working with this game.
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The problem with spiget is that spigotmc.org is protected with Cloudflare so the jars can't be downloaded automatically.
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It's custom. I guess I should rename it to Bukkit Plugins to avoid confusion.
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After January 31 2017 TCAdmin v1 licenses will no longer work with TCAdmin v2. Make sure you upgrade your v1 licenses before this date. New Features Bukget feature is working again. Improved error message when config editor or command line variable has an invalid character. Remote DB Connection can be configured by Datacenter. Use these settings if you have a MySQL Cluster (not master to slave replication). Bug fixes Fixed error when downloading ConfigUtility.config on a Mono 4 master. Extra spaces where added in text areas when running the control panel with Mono 4. You had to enter user/password 2 or 3 times before logging in when running the control panel with Mono 4. Scripts for the custom action event could not be executed when running the control panel with Mono 4. Automatically detects infinite loop in steamcmd and kills the process.