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Everything posted by LFA
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You can use the game's before steam update to make a backup of the config files and after update to restore them again.
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New Features Added support for steam update notifications. See help.tcadmin.com/SteamCmd#Configure_Steam_Update_Notifications Added slider control for config editors and command line builder. Bug fixes Fixed move error when the monitor where the game server is located was running with Mono 4.x. Fixed licensing error on Windows that would cause the monitor to restart. Game id was not updated when switching to a new game if ports were the same. Fixed priority error when creating a service with the billing api from a reseller account.
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This update is only available to beta testers. If you want to install this update your key needs to be added to the beta testers. Please create a support ticket. New Features Added support for steam update notifications. See help.tcadmin.com/SteamCmd#Configure_Steam_Update_Notifications Bug fixes Game id was not updated when switching to a new game if ports were the same. Fixed priority error when creating a service with the billing api from a reseller account.
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Yes if you want access to v2 betas create a support ticket. Spiget will be available next month. I'll also add some more features to game switching.
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Note: This update takes TCAdmin out of Beta. After January 31 2017 TCAdmin v1 licenses will no longer work with TCAdmin v2. New Features Added support for game switching. Enable and configure in service settings. Enable game switching in the game's feature permissions tab so users can see the game switching icon. Added theme option to manually close tooltip messages. Python 2.6 built in modules and standard library can now be used in custom scripts. You can place .py files in TCAdmin2\Monitor\Shared\Lib and include them in your custom scripts. The game's "permissions by file path" supports -r to also match subfolders. Mono 4 from http://www.mono-project.com is supported. Check system requirements for more information. Changes The game's permissions by file path are processed before permissions by file name. Bug fixes Fixed large uploads with https. Service was not monitored by game monitor when query port is 0 and query protocol is config file parser. Fixed UTF8 output in scripts. Fixed UTF8 characters in mass emails. System environment variables were not available when executing a script as local system. Fixed error when loading config file items and the directory didn't exist. Improved WMI cpu usage caused by the service manager. If the game was configured with UniquePorts=Server it was not checking other virtual servers that use that port.
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Bug/stability fixes and you get mono updates every couple of months.
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Hi, TCAdmin 2.0.100.7 has support for Mono 4. Follow these instructions if you want to install it on your server: Update TCAdmin to 2.0.100.0: If you are running a version older than 2.0.100.0 go to System > Check for Updates and install version 2.0.100.0 Update TCAdmin to 2.0.100.7: /home/tcadmin/Monitor/updatetool 2.0.100.7Uninstall Mono 2.11.4: CentOS: yum remove monoDebian/Ubuntu: apt-get remove mono Install Mono 4: http://www.mono-project.com/download/#download-lin CentOS: The required packages are mono-complete, mono-basic and xsp Debian/Ubuntu: The required packages are mono-complete mono-vbnc and mono-xsp Restart the Monitor and service manager: /home/tcadmin/Monitor/monitor-service restart /home/tcadmin/Monitor/serviceman-service restartConfigure TCAdmin to use Mono 4: Edit /home/tcadmin/Monitor/mono-config. Change the value of MONO_PATH to /usr: MONO_FOLDER="/usr" If something goes wrong Start the monitor in console mode to check for errors: cd /home/tcadmin/Monitor ./monitor-service stop ./monitor-consolePlease create a support ticket if you are having problems.
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New Features Iron Python Exeptions from the before/after start/stop events are shown in the browser. $[user.Password] variable is available in the new user email template even if decryptable passwords are disabled. Increased game custom ports to 10. Added support for reCaptcha Updated Eco Global Survival query to new format. "Processing" message uses LabelWarning CSS class. Login title can be translated. Web console output log supports using custom variables. Bug fixes Fixed minecraft query bug. Fixed sorting by date in the log viewer.
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Start the windows audio service and set the startup to automatic.
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New Features Password recovery sends a code before resetting the password. (added new mail template) Added a security setting to disable decryptable passwords. Service status will show up as "processing" while the game server is being created or reinstalled. Fast download sync places addon files in the correct location. Variables can be used in game config files path. File manager allows filtering. Speed improvement when viewing service list. Slot and service limit for voice services can be configured for servers and virtual servers. Added option to disable two-step for FTP if the user logged in to the control panel with the same IP. Added option in server settings to exclude suspended services from load balancing. Added Eco - Global Survival query protocol. Added Unity Telnet rcon protocol. It's also compatible with RCON for Unturned. Bug fixes A security issue has been fixed in the tcadmin2_advanced module for WHMCS. Update it to the latest version. Fixed CounterStrikeSource rcon protocol to be compatible with Rust. Fixed slow speed and high CPU usage when compressing a file with debug mode enabled. Filemanager and toolbar images can be replaced with custom theme images. Fixed access denied message when executing the steam update and custom scripts. Fixed error when importing game configs. two-step verification key was not shown. Fixed a bug when saving custom command lines. Added an error message to prevent user from being deleted while it has services on a disabled server. Variables used in the command line are updated when the config editor is saved. Fixed bug that could delete the game server folder when running the verify/repair tool. Link permissions could not be configured for sub users. Fixed a bug when using https behind a firewall.
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New Features Added unique id to teamspeak service home page. Added option in game's command lines that hides the checkboxes when creating a custom command line. Added option in variable parameter configuration that removes the variable from the command line if not selected. If unchecked it uses default value. Numeric textbox step increment can be configured (value to add/subtract when using the up/down arrows). Numeric textbox min and max values allow decimals. Game key can be assigned to existing services in service settings. Added unique ports by server in the game's IP and ports configuration. Enable it for games that bind to all IPs. Web Console Input=Console commands" now compatible with Multi Theft Auto for Windows. "Control console's input" must be disabled. Bug fixes Fixed slow speed and high CPU usage when compressing a file with debug mode enabled. Fixed error when importing game configs.
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New Features Added option in numeric textbox configuration to write all decimals (0.4000 instead of 0.4). Added option in security configuration to enforce two-step verification on admins and sub admins. Bug fixes Fixed error when loading IPs from Cloudflare's website. Windows TCAGame password was not being shown in the command line preview in service settings. Creating zip files larger than 2GB with the file manager sometimes failed. FTP file list was not in UTC format.
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Try the same format used in config file templates:$[service.UserName]
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You still need to add -condebug for the console output log. What works now is sending commands to the windows consoles. With previous versions this was only working with minecraft.
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Add -condebug to the command line and it creates a log file with the console output. Set that log file as the web console output: cstrike\console.log tf\console.log garrysmod\console.log
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Uncheck "control console input" and "control console output".Save and click on Update Existing Services.
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Try with this rust config. Import it as a new game. Don't overwrite your existing rust game so you don't lose the settings. Rust - Windows.xml
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New Features Console commands now work with most Windows games that have a text console (Rust, CS, CSS, TF2, Garry's Mod etc). This means the Web console works without rcon, service can be shutdown gracefully with the game's "stop" console command, you can write to the game console using the service browser's command line parameters. To configure uncheck "Control console's input", set web console input=console commands. Save and update existing services. The launcher process needs to be updated. To do this execute this command from remote desktop as admin: taskkill /F /IM TCAdminServiceLauncher.exe Script can be configured to execute when a query monitoring rule is detected (query failure, slots increased, branding removed, etc). Added query monitoring script event. The script is executed after the game server is queried. Custom links can be configured for each mod. Added start/stop/restart options to the service's scheduled restart task. Added game_start billing api parameter. 1 will start after the game server is created. 0 will leave it stopped. Bug fixes Config editor item of type "Multiple selection" was not saving the correct values. Fixed memory usage shown in server information page when server uses comma as decimal separator. Virtual server permissions were not repaired correctly with the verify/repair tool.
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New Features Prompt message can be configured for custom script icons/actions. Bug fixes Recurring tasks were not scheduled after executing the first time. disable-two-step console command was not working.
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There is a new update available for v1 that fixes this.
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v2.0.93 fixes this.
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New Features Added game_startup billing api parameter. Added option in virtual server settings to disable the Windows/Linux account. With the account disabled the virtual server will run the services according to the game's run as configuration. Virtual server can be configured with a different datacenter. Custom web proxy IP supports multiple IPs separated by comma. Bug fixes Fixed error with new steamcmd on Windows. Fixed file manager error with REFS file system. Fixed bug in FTP file list showing 12AM instead of 12PM. Fixed bug when accessing the control panel with IPv6. Replace $[FastDownloadUrl] correctly in custom links. Fixed access denied error when a subadmin sent commands to the billing api. Steam update sometimes showed the steam account's password.
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Steamcmd was recently updated and it broke something. The fix on v1 for now is to run the steam update while the monitor is in console mode.
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The fix on v2 is to check "Execute as service's user" in the game's steam settings. For steam guard follow the instructions under "If Execute as service's user is checked in the game's Steam settings" http://help.tcadmin.com/SteamCmd#Activate_your_account_with_Steam_Guard The fix on v1 for now is to start the monitor in console mode. I'm trying to make it work in service mode.