New Features
Added fast download compression. Enable and select the compression format in the game's settings. On the next manual sync existing files will be compressed and uploaded. Uncompressed files will be deleted from the fast download server.
User can be prompted to enter variable values before executing a script. Read "Capture values before executing the script" for more information.
Added option to execute the custom script as the user that runs the game server. A reboot is required for this feature to start working correctly.
Added "Info" link in the task status to show the task owner, service and scheduled time.
Billing API allows upgrade of the game id as long as the new game's exe exists in the game server's folder.
Bug Fixes
Fixed a bug that allowed a user to know another user's username by guessing the user id.
Fixed a bug that caused the service to get stuck on stopped.
Fixed "Table doesn't have a primary key" error when automatic fast download sync was enabled.