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Posts posted by numpty
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Yes, as @Jimmy-CS says, you'll need to enter the path to where you can see the bs4 folder - you shouldn't include /bs4.
Man my mind was not working last few weeks thanks guys. I feel dumb now. Lol.
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having a problem i have tried egiting the /path/to/bs4 line but anything i put it says
No module named bs4
what could be worong i am on ubuntu
will be doing windows after
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i am having issue where im gettimg
No module named bs4
No module named bs4
i have searched for bs4 on the server and found this location /usr/lib/python2.7/dist-packages/bs4 so i put that into the scrpts and still get the error. any help is appreciated
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What an obnoxious thing to tell me i want things handed to me on a silver platter?
I'm migrating from a custom control panel i've used for years and that i created with my two bare hands, just because i dind't want to get things handed to me. But iit has becom to much manual work for me and i can't keep up, and the experience i need to make my control panel a viable solution goes behound what i already know. So i decided to give TCAdmin a go, to get some of the workload i have off my shoulders.
What i have found is that even tho TCAdmin has alot of futures, it requires basically the same manuall work i already have. Sure it can oneklickinstall a few games here and there, but please, don't tell me that TCAdmin the ultimate oneklick control panel that it wants to be.
When someone, no matter the experience has to create a brand new future within a control panel that should already have that future, it's just plain stupid, and if you can't see this yourselfe, then you have been here to long and i would call you a fan boy. I would understand if this had to be done with a game that's not populair and has no playerbase, but when it comes to a populair game like minecraft, i just want to roll my eyes. You know what TCAdmin advertise themselfe as, right? If you do, then you should already know that my "rant" is relevant and has weight to it.
And no thanks, i don't want your help to solve this problem, because you're so full of yourselfe.
Just lock this thread.
I was not trying to be obnoxious I was just saying that nothing made for any panel that’s out there is not completely setup there will be work involved to get it fully working. I mean the config here in this forum. Are made by people out of the goodness of their hears. Some even have hosting companies. But they still offer for free these configs. Like I did also. But still there will be some things that will need doing. For example downloading the correct files. Putting in correct places. Making custom scrips for they’re company/community. See what I mean.
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Yeah i can't comprehend this since i'm not much of a coder or scripter. I'm starting to wonder why i'm using TCAdmin when futures like this should obviously be implemented, specially in a game that is so populair like Minecraft. The manual work in the majority of the games i host is just mindblowing. There are so many "little" things missing. My wallet that is paying for TCAdmin is telling me to scrap the whole deal, go somewhere else where i know that "basic" manual operations like this is being avoided and added as a future. I can see TCAdmin being awesome if you have more than basic scripting/coding experience, but adding extra futures like this, that should be there in the first place is just silly to me, even if i had good coding experience.
This isn't a rant to you, and i appreciate you trying to help me out. But i think i'm done with TCadmin at this point. Thanks once more, and have a great evening.
Tbf thought buddy. Is everything handed to you on a silver platter. Anything even a server ram direct on a server needs some level of coding work to it. So it’s not hard. I mean I had no knowledge of coding before I started. Now I know loads of languages. And that’s because I learned. With trial and error. I meant there is no panel that just gives you every feature out of the gate. None at all. Believe me. So you will have to learn. I have no problem helping you to a degree. But I have my life to live and my company to run. So time is limited but am more than happy to point you in. The correct locations to help things work for you. I was a novice at TCAdmin. Now I know a lot more than before. I am still learning some things. But that’s the fun learning is half the battle. The other half is putting what you learned into action
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17 minutes ago, Sukkerpups said:
Hello. Total noob here.
When i'm installing a Vanilla (java) it does install itselfe as the latest version (1.16.4). However, when i stop the server and install the Bukkit mod and when i start the server, both Minecraft and the bukkit is loaded outdated (1.16.1). I'm guessing there's something wrong with the Bukkit mod. Is it outdated? Updating the server doesn't help either. How do i go about to add the updated bukkit version to TCAdmin/server?[Server thread/INFO]: Starting minecraft server version 1.16.1 (should be 1.16.4?) [Server thread/INFO]: This server is running CraftBukkit version git-Bukkit-c3a22e7 (MC: 1.16.1) (Implementing API version 1.16.1-R0.1-SNAPSHOT) (should be 1.16.4?)
Thank you for your time.at a guess you could create a script to download the latest or a button that admins can only see and add this
#!/bin/bash cd /path/to/buildtools-directory _JAVA_OPTIONS=-Djdk.net.URLClassPath.disableClassPathURLCheck=true java -jar -Xmx1024M BuildTools.jar --rev $1 cp spigot-$1.jar /path/to/gamefiles/minecraft/TCA.Mods/spigot.jar cp spigot-$1.jar /path/to/gamefiles/minecraft/TCA.Updates/spigot.jar cp spigot-$1.jar /path/to/gamefiles/minecraft/TCA.Updates/spigot-$1.jar cp CraftBukkit/target/craftbukkit-$1-R0.1-SNAPSHOT.jar /path/to/gamefiles/minecraft/TCA.Mods/craftbukkit.jar cp CraftBukkit/target/craftbukkit-$1-R0.1-SNAPSHOT.jar /path/to/gamefiles/minecraft/TCA.Updates/craftbukkit.jar cp CraftBukkit/target/craftbukkit-$1-R0.1-SNAPSHOT.jar /path/to/gamefiles/minecraft/TCA.Updates/craftbukkit-$1.jar cp spigot-$1.jar /path/to/gamefiles/minecraft/spigot.jar cp CraftBukkit/target/craftbukkit-$1-R0.1-SNAPSHOT.jar /path/to/gamefiles/minecraft/craftbukkit.jar
obviously update the lines to the correct locations.. if windows make into a bat file and edit the file accordingly.. hopefully tha will work..
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Dumb phones autocorrect. I meant np whatsoever. Haha. Soz
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42 minutes ago, Sukkerpups said:
EDIT:
I figured it out. I do have to create it manually from the zip file. Thank you.
No or whatsoever
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Is it a mod option?? If so have you installed the mod files into TCAMods folder into zip file named in the mods directory. If it’s standard like normal minecrarft. Have you checked the config to see if it downloads the files before setup in the files and directories tab. .. if it doesn’t it means that you have to manually set up the server yourself into the master directory in c:/ TCAdmin2/Games/mcbedrock or whatever the directory is in the files and directories tab. The. When it’s setup properly make sure the starter is an due and make sure it’s named what that missing fills and sorted. I am not a minecraft person but 99.999% of confident that almost all game config work in exactly same method. Please update thanks
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Give me your discord I’ll try and help you via discord and help where I can
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Ok i find it -_- finally
You need to create a Master server from the service , put it into master server into the settings
After that create a new TS3 but this time on this actual server so it create a virtual server into this one and voila , it work
I thought you had already done that. Xd. Otherwise would have said that. As you mentioned you created a service but couldn’t connect. So I assumed you had already created master. My bad. Well done for sorting it. Buddy.
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Yeah i try to figuret it out why and how fix it
Good luck. What intended to do when I had problems with anything even game servers I’d start from. Scratch. Eg reinstall the master server. And write down the super admin info you have for it. Somewhere. As master should have to type in master password somewhere in the config setup of master. If I remember. Then when it creates new server it can generate new passwords for them. Good luck tho
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Same thing ,. into the log file i got nothing.
But still without super admin account and password , i'm supposed to be able to connect into my teamspeak in client but im not able to .
I'm really confuse why it not work
The service is and installing and runing ,
the port are open (rooter and firewall)
You don’t need the super admin to connect to the Ts server just up and port. The super admin is just to give you admin rights on th server itself. By the way it’s sounds it’s not setup correctly or something is broke in in the email template. Or something. I myself stopped selling Ts otherwise would be able to load one up and help bug test it for you
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Thank you for the reply.
It suposed to send me the login info via email ?
cause when the is create i juste receive this :
Hello ,
Your Teamspeak 3 Master (64bit) server has been created. Here is your voice server's information:
IP: xxxxxxxxxxx
Port: 10011
Query Port: 10011
Slots: 32
Please, find the details of your control panel account below.
I think it is meant to. Check the messages in the system not via your email client. See what those say. Sometimes they say different
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Hi
I need help to explain how you make it work a TS3
I install it with create voirce service , i choose TS3 master 64 bit
I open all the port (10011,30033,9987)
But after i cannot login into my TS3
So i take a look and i understand that i need to create a voice service (ts3 server) and after i need to go into setting and create a TS3 server and connect into the one i juste create with a Super Admin user and Password but where i can find the SuperUser and SuperAdmin password ?
Somoene can explain it to me how to create a TS3 successfully ?
Thank you all
Go to create a service then choose user. The. Choose voice. Then select ts3. Then choose slots n stuff. When created it will provide all the info like super admin password. Hope this helps
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I use tapatalk on my phone so get notified and can reply instantly without having to log into website ahbahasooo much easier
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We don't host fivem as a company anymore so stopped developing the config.. if i remember you now start with the exe itself now due to changes in fivemIf your able to revive this game conifg again as it doesnt seems to be working properly anymore or at least for me, using run.cmd doesnt work.
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Thats fine mine sone reason doesn't delete the user but I dnt mind myself xd and also every new dB will use a new username like altis_db01 altis_db02 so it won't cause issues
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That then means in the dB creation script the dB password is incorrect so it can't connect to db to creat
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Right at very end of file remove this
CREATE USER IF NOT EXISTS `arma3`@`localhost` IDENTIFIED BY 'changeme'; GRANT SELECT, UPDATE, INSERT, EXECUTE ON `altislife`.* TO 'arma3'@'localhost'; FLUSH PRIVILEGES;
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That the full file or just few lines?
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Make sure the top of sql is like mine that I sent that will fix the issue
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Ok that the template if sk thats correct... but somewhere its using the username arma 3 somewhere
Check all files on created server for anything mentioning arma3 like extdb stuff like that.. and I don't mean the templates I mean the actual created file
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Then inside the extdb cfg it has wrong info
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Rust - Automatic wipe/update, Oxide, Plugin Installer
in Game Config Files
Posted
Thanks for that I will have to give bs another go on windows. As so far it's being a bugger ad won't install xd. Unless I missed something