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Everything posted by mouseymars
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Future of Gameservers not releasing server files
mouseymars replied to CloudNine's topic in General Discussion
We've emailed SCUM developers several times requesting access, never had a reply from them. Not sure what the best way to contact them is but we've used emails listed on the site, we've even tweeted them at some point too. -
Thanks very much. The ones in the game server list.
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Only issue we've found so far is that some icons are not looking in the themes folder, such as the start/stop ones. It's also a little confusing where images should be updated, in MVC or in the old aspx location, same for CSS, which file does what. We're not sure how to add in JavaScript, on our current theme (Aspx), we've got a bunch of custom JavaScript that modifies various things around tcadmin, where would be implement that?
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Fantastic work! We've been messing around today with the theme and achieved the attached. Took some tweaking, there's certainly more to be done but given the work we've done it's extremely easy to adapt.
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tShock has the v2 web api, which works for player query. Terraria had a -steam option previously. Do you have a link to the project page for that code?
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Vanilla does not accept input, and managed output will stop it working. tModLoader can be redirected, but won't accept commands. tShock works for both input and output. Terraria 1.4 does not show players, steam query has been removed.
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they hid a load of sections
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This is easy to script. Put the master zip in the url, e.g. https://gitlab.com/KhaineGB/darknessfallsa18server/-/archive/master/darknessfallsa18server-master.zip That downloads it and extracts it to darknessfallsa18server-master Add a move files script that runs after extracting mod files: @echo off cd "darknessfallsa18server-master" xcopy /y /s ".\*" "..\" cd ..\ RD /S /Q "darknessfallsa18server-master" Then it's done. I don't normally share code, but this thread has been the most unhelpful thing ive ever seen.
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windows Broadcasting before shutdown in Ark
mouseymars replied to Rislem's topic in TCAdmin Version 2
Is this for steam update or mods? -
Here is the way we get around cloudflare when downloading twitch/curse mod packs: URL=https://www.curseforge.com/minecraft/modpacks/minecraft-eternal/download/2870726 DURL=$(curl -i -s --tlsv1.3 --header \ "Accept: text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8" \ --compressed --header "Accept-Language: en-US,en;q=0.5" \ --header "Upgrade-Insecure-Requests: 1" \ --user-agent "Mozilla/5.0 (X11; Linux x86_64; rv:69.0) Gecko/20100101 Firefox/69.0" "${URL}/file" \ | grep location | awk '{first = $1; $1 = ""; print $first; }' | sed 's/^ //g' | sed 's/\\r//g') \ DURL=${DURL%$'\r'} && FILE=${DURL##*/} && curl -o ${FILE// /-} -L -O "${DURL}" Code partially written by myself if you need any of it explained. You put the modpack url in and it downloads it, it follows the redirects too.
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I think an inbetween is the best. Then once they're done with the more basic ones and you're happy with them, work on adding features that are advanced.
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Yeah, I've been using the default it's a lot better. I really wish this had of been discussed more with the community before jumping into it. Even just asking us what we would like from the froums would have been welcomed.
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I have to be honest I'm not a fan of the 2 themes available on here. Any way to use the old one? It's nice to see the forums being worked on, though it would have been better to leave what was there, fix them up separately then turn on the new look.
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That would be fantastic. Will we be able to choose the limits?
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We've had this, and of course 7D2D too. Not much you can do about 7d2d we've tried everything. Rust same situation, this seems to be a unity thing. Assigning cores on 7d2d doesn't do anything, on Rust it does though. So far we've been trying to see if we can do a query script that will change cpu priority/cores based on how high the CPU usage is but then high pop servers get affected so it's not ideal.. Other option is to see if there's an rcon readout for it or read the log and change based on that.
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2 physical servers***65292;how to corss each other
mouseymars replied to pcconline's topic in TCAdmin Version 2
Linux - NFS Share Windows - CIFS Share You could also mount an FTP server on both but it might be slow. -
Scheduled Tasks "Minimum values" or restrictions
mouseymars replied to Alexr03's topic in Feature and Module Ideas
Would be nice to set a default filter, or view that is loaded each time you go to the page. E.g. I always look at day view, only executed, cancelled and error tasks but I need to click day and uncheck the boxes and everything each time I load tasks. -
Moving location from WHMCS/BillingApi
mouseymars replied to gijs007's topic in Feature and Module Ideas
Would like to see this implemented too. -
Have to say a new design and performance improvements would be extremely appreciated.
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You can write a script to set the server to processing status, and another to change it's status back - using a variable to store old status. You would need to also write python scripts to start/restart/stop the server, and set it back to processing each time that completes though.
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Minecraft would make use of it. I would suggest writing custom scripts to do this, I don't see a reason for it to be integrated into TCAdmin.
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TCadmin Service Manager crashing after some uptime
mouseymars replied to gijs007's topic in Windows Support
Where is that specified? -
TCadmin Service Manager crashing after some uptime
mouseymars replied to gijs007's topic in Windows Support
HI, This is on Windows 2016 right? We have a similar issue on 2016. -
We've noticed that, daily restarts and service crash detection help.