jungleNZ Posted April 28, 2018 Share Posted April 28, 2018 (edited) New full release version - works with tcadmin2 (finally). Use -batchmode and -nographics in commandline. to run multiple gameservers place -savepath=saved\config\ in commandline as well. Ensure game is set per 1 user (multiple games on 1 user will not work: ie: game creation on admin 2x does not work). Not sure yet if game saves in correct place for user. I also set RUN AS to local. Got to say the dev's need to simplfy things. Been one of the most complicated setups out there. Edited April 29, 2018 by jungleNZ Link to comment Share on other sites More sharing options...
KGM6911 Posted April 29, 2018 Share Posted April 29, 2018 (edited) I tried the -savepath and the saves are still in the same location. Edited April 29, 2018 by KGM6911 Link to comment Share on other sites More sharing options...
jungleNZ Posted April 29, 2018 Author Share Posted April 29, 2018 Yeah, just checking this morning and the path (even thou it saves correctly) does not seem to read that cfg. I have found you need to get one service running as TCADMIN first, then change the default game server file - RUN AS to local service. Users after that will then have own cfg. Again it is a really backward system these devs have setup. Hopefully something they fix soon. Link to comment Share on other sites More sharing options...
KGM6911 Posted April 29, 2018 Share Posted April 29, 2018 Would you mind posting your command line? I also have tried the run as being TCAGame and local system. When I have it as local service the server does not work. When I have it as TCAGame it works but the save is always in the C:\Users\TCAGame\AppData\LocalLow\SKS folder. I would like to locate the saves folder where the client can access it. Link to comment Share on other sites More sharing options...
jungleNZ Posted April 30, 2018 Author Share Posted April 30, 2018 Hmmm, I can get individual sessions to run however I cannot locate where the cfg file gets stored when runas is set to local service. Therefore cannot find cfg file to adjust. I do know it does not goto appdata (not sure if stored game is going elsewhere or appdata). If anyone wants input with me feel free to come to discord.me/gamingnz_gnzservers This is one tricky setup. Link to comment Share on other sites More sharing options...
jungleNZ Posted April 30, 2018 Author Share Posted April 30, 2018 (edited) talking with KGM we found multi games were not connecting. (however it turned out to be updating). I can get multi instances running, I can connect to each one in game - but for the life of me do not know where data is saved. (Using commandline settings method not server.cfg) There does not seem to be conflict of saved data per instance. Edited April 30, 2018 by jungleNZ Link to comment Share on other sites More sharing options...
Gotteshand Posted April 30, 2018 Share Posted April 30, 2018 (edited) Hi. So my config works with 1 server super and also the files are stored correctly in the folder of the server. Important it must be installed oxides to do so simply select updates OXIDE installation rest goes automatically Server must run as a local. I know I have to change a little bit but that's the way it works Best regardsTheForrest - Windows.xml Edited April 30, 2018 by Gotteshand Link to comment Share on other sites More sharing options...
ECF Posted April 30, 2018 Share Posted April 30, 2018 Thank you for sharing your config Link to comment Share on other sites More sharing options...
jungleNZ Posted May 1, 2018 Author Share Posted May 1, 2018 Is it still running with latest version (someone mentioned oxide not working) And thanks for the post Goots. Link to comment Share on other sites More sharing options...
Gotteshand Posted May 1, 2018 Share Posted May 1, 2018 Is it still running with latest version (someone mentioned oxide not working) And thanks for the post Goots. Hi. Yes, the server is still running and without problems. You absolutely need Oxides then he also stores sensibly in the directory of the server without further changes to the commandline Best regards Link to comment Share on other sites More sharing options...
KGM6911 Posted May 1, 2018 Share Posted May 1, 2018 Thank you Gotteshand! Link to comment Share on other sites More sharing options...
Exasis Posted May 1, 2018 Share Posted May 1, 2018 Would you mind sharing your config? Link to comment Share on other sites More sharing options...
Gotteshand Posted May 2, 2018 Share Posted May 2, 2018 Would you mind sharing your config? http://clientforums.tcadmin.com/showpost.php?p=78901&postcount=7 Link to comment Share on other sites More sharing options...
numpty Posted May 3, 2018 Share Posted May 3, 2018 i ran the config and added oxide but I keep getting Server is not set up correctly have left running for 20 mins to ensure is fully booted and still same any ideas Link to comment Share on other sites More sharing options...
Amadeux Posted May 3, 2018 Share Posted May 3, 2018 I had to run it once before creating the game servers or I got that error also Numpty. I also noticed the config did not have -nographics -batchmode in the default command lines but it was in the custom. Link to comment Share on other sites More sharing options...
Ragonz Posted May 3, 2018 Share Posted May 3, 2018 So pleased they finally got this sorted, only took 8 months of badgering them via email Link to comment Share on other sites More sharing options...
numpty Posted May 3, 2018 Share Posted May 3, 2018 I had to run it once before creating the game servers or I got that error also Numpty. I also noticed the config did not have -nographics -batchmode in the default command lines but it was in the custom. How did you run it first. Did you create a bat file with the command line from the config?? Also do you have oxide installed. Thanks. Will yeast it out shortly Link to comment Share on other sites More sharing options...
numpty Posted May 3, 2018 Share Posted May 3, 2018 also when running the forest with oxide i get https://cl.ly/16260q3E242p and does not complete the loading Link to comment Share on other sites More sharing options...
Amadeux Posted May 3, 2018 Share Posted May 3, 2018 I just downloaded The Forest to my game files and just clicked on executable to give it a run first before I installed a server. Otherwise it hung at about 250MB. I have tried it with and without Oxide and it works so far. My biggest issue now is that the server is taking about 9-15% of the CPU even when idle. Link to comment Share on other sites More sharing options...
Gotteshand Posted May 4, 2018 Share Posted May 4, 2018 Hi My consumption is even more CPU: 20.67%. But it is running I will update the days times have changed at the commandline something else where you can change the level of difficulty etc Link to comment Share on other sites More sharing options...
Amadeux Posted May 4, 2018 Share Posted May 4, 2018 Numpty, make sure initType Continue is in the command line. Link to comment Share on other sites More sharing options...
numpty Posted May 4, 2018 Share Posted May 4, 2018 Numpty, make sure initType Continue is in the command line. -savepath=saved\config\ -batchmode -nosteamclient -batchmode -nographics -servername "test forest by numpty" -serverplayers 10 -inittype Continue -slot 1 -difficulty Normal -serverautosaveinterval 10 -serverip and the rest so it has continue Link to comment Share on other sites More sharing options...
Amadeux Posted May 4, 2018 Share Posted May 4, 2018 The only thing different I see between yours and mine is you added -savepath. Link to comment Share on other sites More sharing options...
jungleNZ Posted May 4, 2018 Author Share Posted May 4, 2018 -savepath does not work. delete it from commandline. If you have gotts version with oxide it will form saves folder for user. Link to comment Share on other sites More sharing options...
Gotteshand Posted May 5, 2018 Share Posted May 5, 2018 (edited) Deleted Edited May 5, 2018 by Gotteshand Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now