sparky81 Posted March 11, 2020 Share Posted March 11, 2020 View File Atlas MMO Installation Download the config Go to TCAdmin > System > Settings > Game & Voice Hosting > Game & Other Voice Servers > Import Save the config as a new config or chose "Overwrite existing config" if you which to overwrite your current config. Leave all other settings features... Auto Mod Support (Using built in tool. Read instructions below on how to add mods.) Steam Workshop installer/updater/uninstaller. Configuration Editors for Game.ini/Engine.ini Working Query Redis Database (Stop/Start/Edit Config Server Backup Clustering Servers 1 Click mod installs. (You need to go get the mod files and upload them to your servers and edit the mod config in the xml for the 1 click installs.) More features to come. Server Reguirements... Only for windows.. Microsoft Visual C++ 2017 Redistributable DirectX (Download from that link, unzip it, and run the DXSETUP.exe) Known Issues... None as of 10/3/2020 I want to add steam workshop mods to my server... Use Steam workshop browser to install workshop mods. (GameUserSettings.ini is automatically written. Or.. Like explained by Wrecking.. Get the steam workshop id from url Select the Auto Mod Command Line Add Mod ID to Active Mods section of main config file using configuration manager. (had to remove due to a few issues use text editor) Add mod Id to game.ini using configuration editor. I have an idea/feature request... Make a post below and I will see if it can be added. WARNING! You MUST upload your own map files for the server to start or change the commandline to blackwood. Leave the port setup as is or you will find you will have problems running multiple servers.. Atlas reads from two configs! DefaultGameUserSettings.ini and GameUserSettings.ini. No matter how many times you try work with the GameUserSettings.ini to hold all settings this is wiped by the server and put back to reading from 2 configs. (i.e I added both configs to the CP. To Do... configuration editor for GameUserSettings.ini Auto wright Game.ini with steam workshop ids More to come. This is a very heavily edited xml what will be updated as and when needed. TCAdmin has my permission to add this to their game configs! Submitter sparky81 Submitted 03/09/20 Category Game Configs Link to comment Share on other sites More sharing options...
numpty Posted March 11, 2020 Share Posted March 11, 2020 (edited) man i been trying for weeks to get this working you have saved me thanks man 5 stars Edited March 11, 2020 by numpty Link to comment Share on other sites More sharing options...
sparky81 Posted March 11, 2020 Author Share Posted March 11, 2020 7 minutes ago, numpty said: man i been trying for weeks to get this working you have saved me thanks man 5 stars haha its all good mate. Atlas is a pain in the A**S sometimes lol but yeah im proud of this config thanks @numpty 1 Link to comment Share on other sites More sharing options...
numpty Posted March 11, 2020 Share Posted March 11, 2020 Just now, sparky81 said: haha its all good mate. Atlas is a pain in the A**S sometimes lol but yeah im proud of this config thanks @numpty i tried for weeks and never got it to actually run also whts with the export.zip??? Link to comment Share on other sites More sharing options...
sparky81 Posted March 11, 2020 Author Share Posted March 11, 2020 3 minutes ago, numpty said: i tried for weeks and never got it to actually run also whts with the export.zip??? No i know how hard it can be mate, iv worked this since the game came out and have had loads of work done with the devs of the game getting help so yeah its a pain. Yes the export is the 1x1 map for your own ftp server for when you install the 1x1 map from the mod manager. Link to comment Share on other sites More sharing options...
sparky81 Posted March 11, 2020 Author Share Posted March 11, 2020 WARNING! You MUST upload your own map files for the server to start or change the commandline to blackwood. Leave the port setup as is or you will find you will have problems running multiple servers.. Atlas reads from two configs! DefaultGameUserSettings.ini and GameUserSettings.ini. No matter how many times you try work with the GameUserSettings.ini to hold all settings this is wiped by the server and put back to reading from 2 configs. (i.e I added both configs to the CP. Link to comment Share on other sites More sharing options...
numpty Posted March 11, 2020 Share Posted March 11, 2020 9 minutes ago, sparky81 said: WARNING! You MUST upload your own map files for the server to start or change the commandline to blackwood. Leave the port setup as is or you will find you will have problems running multiple servers.. Atlas reads from two configs! DefaultGameUserSettings.ini and GameUserSettings.ini. No matter how many times you try work with the GameUserSettings.ini to hold all settings this is wiped by the server and put back to reading from 2 configs. (i.e I added both configs to the CP. thats where i always struggled i could never figure out hoe to use the world generator program :(.. any hints?? Link to comment Share on other sites More sharing options...
sparky81 Posted March 11, 2020 Author Share Posted March 11, 2020 7 minutes ago, numpty said: thats where i always struggled i could never figure out hoe to use the world generator program :(.. any hints?? Loads of YouTube vids on it mate. Its how i learned atlas map making now i run a 10 x 10 map for my community. Link to comment Share on other sites More sharing options...
numpty Posted March 11, 2020 Share Posted March 11, 2020 2 minutes ago, sparky81 said: Loads of YouTube vids on it mate. Its how i learned atlas map making now i run a 10 x 10 map for my community. that must use shed loads of ram ?? Link to comment Share on other sites More sharing options...
sparky81 Posted March 11, 2020 Author Share Posted March 11, 2020 Just now, numpty said: that must use shed loads of ram ?? No mate. 2 - 3gb of ram each zone. and all the servers connect to the same database with all the same settings. Works very well. Link to comment Share on other sites More sharing options...
numpty Posted March 11, 2020 Share Posted March 11, 2020 thta amazing i thought the game was ram heavy thats amazing news thanks Link to comment Share on other sites More sharing options...
sparky81 Posted March 11, 2020 Author Share Posted March 11, 2020 5 minutes ago, numpty said: thta amazing i thought the game was ram heavy thats amazing news thanks This does depend on how many island you have in 1 zone always best for a big grid server to keep the island numbers down i.e 4 - 5 islands per zone. Link to comment Share on other sites More sharing options...
Adam Posted March 12, 2020 Share Posted March 12, 2020 A+++ for this config. thanks for saving me tons and tons of work to get this painful config right. Much app Link to comment Share on other sites More sharing options...
sparky81 Posted March 12, 2020 Author Share Posted March 12, 2020 5 hours ago, SHAD0WRAIDERZA said: A+++ for this config. thanks for saving me tons and tons of work to get this painful config right. Much app Your very welcome @SHAD0WRAIDERZAenjoy the config. 1 Link to comment Share on other sites More sharing options...
sparky81 Posted March 19, 2020 Author Share Posted March 19, 2020 Version 1.2.0See changelog Removed old way of installing mods. Only one file is used for mods now GameUserSettings.ini Blackwood map is default. Meaning when you make a server blackwood will start as default map for User/Clients. Removed mod installer from Game.ini I strongly recommend that you overwrite old virsions of this config. Link to comment Share on other sites More sharing options...
tmyrdal Posted April 12, 2020 Share Posted April 12, 2020 Is it anny config chacnes that need to be done to have all grids up ? You say you have 10 x 10 is that the full one ? I like to create one that have it all to test out on, what most I do then ? Link to comment Share on other sites More sharing options...
sparky81 Posted April 12, 2020 Author Share Posted April 12, 2020 19 hours ago, tmyrdal said: Is it anny config chacnes that need to be done to have all grids up ? You say you have 10 x 10 is that the full one ? I like to create one that have it all to test out on, what most I do then ? When setting up more than 1 grid then alls you need to do is run 1 redis database from 1 of the servers. the map files should piont to the 1 database, put all same map files in all of the servers. start them up and bang you have more that 1 grid Link to comment Share on other sites More sharing options...
sparky81 Posted June 15, 2021 Author Share Posted June 15, 2021 Added support for steam workshop. Players Exclusive Join List config from panel. Support added for upto 121 grids (11x11 dedicated server) and more. Tradewinds Custom & Default Variables added. Please delete other version with this one 1.2.1 1 Link to comment Share on other sites More sharing options...
Jjustmee22 Posted January 14, 2022 Share Posted January 14, 2022 its not woorking for me say failet to install mod map how can i fix this ? Link to comment Share on other sites More sharing options...
sparky81 Posted January 19, 2022 Author Share Posted January 19, 2022 send me your logs Link to comment Share on other sites More sharing options...
Jus61 Posted February 2, 2022 Share Posted February 2, 2022 how to create clustering servers? Link to comment Share on other sites More sharing options...
Mixtery Posted February 14, 2022 Share Posted February 14, 2022 I must be an idiot but i cannot get this plugin to work. Images are missing and the server does not start with the custom ocean map... Am i missing something? Link to comment Share on other sites More sharing options...
Jus61 Posted April 24, 2022 Share Posted April 24, 2022 Does anyone have an actual tool for the creation of a 11x11 map?? Link to comment Share on other sites More sharing options...
sparky81 Posted January 17, 2023 Author Share Posted January 17, 2023 You don't need a tool to make all the servers. Just make the amount of servers you want then just link em all up together. Link to comment Share on other sites More sharing options...
ibun_bloodarm Posted June 26, 2023 Share Posted June 26, 2023 i have someone trying to get a server working with this and seems to be having issues, i do not own the game currently and therefore have never looked into it properly Can you explain to me how to link the servers using this tcadmin config? - I ask this because the guy is claiming he is doing it correctly and as i have no idea how he has done it but it frankly doesn't work - issues he gets apparently is crossing server borders he recieves a crash or has to create a new charactor as he crosses the borders. is it just as simple as putting in command line where the server is? i am sure it is simple todo and i only agreed to host him because he told me he knew how todo it. Link to comment Share on other sites More sharing options...
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