Darthkatzs Posted November 8, 2011 Share Posted November 8, 2011 Confirmed, you HAVE to run steam in order for the servers to show in the list. The account doesn't need to own the game though. Luckily I have some spare accounts in my back pocket. Link to comment Share on other sites More sharing options...
peace Posted November 8, 2011 Share Posted November 8, 2011 Confirmed by tests or its official? its very sad if its true Link to comment Share on other sites More sharing options...
Darthkatzs Posted November 8, 2011 Share Posted November 8, 2011 By tests obviously. Don't think they care enough to tell us about it. Link to comment Share on other sites More sharing options...
peace Posted November 8, 2011 Share Posted November 8, 2011 SOLVED: Put Steam.dll to server root directory. Console: Steam Master Servers found (2). Server will be Internet Server listed. Link to comment Share on other sites More sharing options...
Darthkatzs Posted November 8, 2011 Share Posted November 8, 2011 OMG, Perfect! I was already creating a service to run steam on my servers as SYSTEM, otherwise it didn't work with the tcadmin servers, lol. Link to comment Share on other sites More sharing options...
Carl Posted November 8, 2011 Share Posted November 8, 2011 Oh dear. I had a thought that this might happen. It's IW for you. With all the complaining from previous games not being able to host dedicated servers, they gave the ability this time but for a price. Looks like GSP's will need to own loads of keys / accounts for each game server to be able to auth itself. I am hoping this is not the case but if it is then I can see another petition even bigger than last time and the next release of a COD game will not be as popular and will fail. IW wake up will you! Link to comment Share on other sites More sharing options...
Spitfire Posted November 8, 2011 Share Posted November 8, 2011 steam.dll from the steam client? Link to comment Share on other sites More sharing options...
peace Posted November 8, 2011 Share Posted November 8, 2011 Query protocol is HALFLIFE2. The only thing I cant figure out yet it what ports is to set in RCON PORT, DEFAULT and QUERY and where to put them (net_port and so on). Its messed up. Link to comment Share on other sites More sharing options...
Darthkatzs Posted November 8, 2011 Share Posted November 8, 2011 Oh dear. I had a thought that this might happen. It's IW for you. With all the complaining from previous games not being able to host dedicated servers, they gave the ability this time but for a price. Looks like GSP's will need to own loads of keys / accounts for each game server to be able to auth itself. I am hoping this is not the case but if it is then I can another petition even bigger than last time and the next release of a COD game will not be as popular and will fail. IW wake up will you! You're wrong, if you have the files you don't even have to own the game. Link to comment Share on other sites More sharing options...
pesultra Posted November 8, 2011 Share Posted November 8, 2011 yeah surely its a matter of them accepting connections, maybe they havent enabled the service yet Link to comment Share on other sites More sharing options...
Darthkatzs Posted November 8, 2011 Share Posted November 8, 2011 Got 3 working servers up. Not gonna bother with ports, I'll just leave it standard and give everyone different ip's. Link to comment Share on other sites More sharing options...
peace Posted November 8, 2011 Share Posted November 8, 2011 (edited) Did you solve bandwidth issue? Or it still randomly happens? Edited November 8, 2011 by peace Link to comment Share on other sites More sharing options...
Spitfire Posted November 8, 2011 Share Posted November 8, 2011 (edited) CMD Line "C:\MW3 Server\iw5mp_server.exe" +set dedicated 2 +set net_port 27020 +set net_queryPort 27021 +start_map_rotate Console version 1.2.358 Connecting to online services.... Connected to online services. Executing server config "server.cfg" Could not load map rotation "". Shutting down CMD Line "C:\MW3 Server\iw5mp_server.exe" +set dedicated 2 +set net_port 27020 +set net_queryPort 27021 +start map_rotate Console version 1.2.358 Connecting to online services.... Connected to online services. Executing server config "server.cfg" (It just Freezes there) Server Config // Modern Warfare 3 Server Configuration ////////////////////////////////////////////////////////// // Server command-line parameters (this section is for documentation only) // Specify server configuration file (this file) //+set sv_config "filename" (default "server.cfg") // Specify server visibility (1 = LAN, 2 = Internet (default) ) //+set dedicated 1 // Open game port (Steam-visible server game port) //+set net_queryPort 27014 // Secure game port //+set net_port 27015 // Steam authentication port //+set net_authPort 8766 // Steam master server (server browser) port //+set net_masterServerPort 27016 ////////////////////////////////////////////////////////// // Server.cfg-configurable settings // Server host name. This should always be set by the server admin. seta sv_hostname "Modern Warfare 3 4not" // Dedicated server play list (DSPL) specifying server map rotation. // Valid game options are controlled via DSR (dedicated server recipe) specified in the DSPL. seta sv_maprotation "default" // Maximum number of clients that may connect to this server (range 1-18) seta sv_maxclients 16 // Server password. If set, users will be prompted on join attempt. seta g_password "" // Maximum number of private clients allowed on the server (range 0-18 (clamped to sv_maxclients) ) seta sv_privateClients 0 // Password for the private slots on this server. If set, users will be prompted on join attempt. // Users providing this password will have access to all slots. // Users providing an incorrect password will have access to the (sv_maxClients - sv_privateClients) public slots. seta sv_privatePassword "" // Remote console password. If set, users will have access to a remote console, allowing server administration from a connected client. seta rcon_password "4not" // Server voice chat configuration ( 0 = "No Chat", 1 = "Free Chat", 2 = "Team Chat" (default) ) seta sv_voice 2 // Toggle voting for [player kick/map restart/next map] (0 or 1 (default) ) seta g_allowVote 1 // Toggle allowing dead players to chat with living players (0 (default) or 1) seta g_deadChat 0 // Time in seconds before the server will kick a user for inactivity (range 0 - 10000) seta g_inactivity 90 // Time in seconds for a player temporary ban (on kick/tempban) (range 0 - 3600) seta sv_kickBanTime 300 // Toggle flood protection (throttling of user commands - should be enabled for non-password-protected Internet servers) (0 or 1 (default)) seta sv_floodProtect 1 is everything ok ?? Edited November 8, 2011 by Spitfire Link to comment Share on other sites More sharing options...
Brett Posted November 8, 2011 Share Posted November 8, 2011 Is IP binding not working? I have noticed no example command lines in this thread have IP specified. Link to comment Share on other sites More sharing options...
peace Posted November 8, 2011 Share Posted November 8, 2011 +set net_ip is working Link to comment Share on other sites More sharing options...
peace Posted November 8, 2011 Share Posted November 8, 2011 Did any one solve Invalid server configuration - insufficient upstream bandwidth 0 kbps for 18 clients. Minimum 566 kbps required.? Link to comment Share on other sites More sharing options...
Spitfire Posted November 8, 2011 Share Posted November 8, 2011 With an empty Server.cfg my MW3 Console is still Freezing on Executing server config "server.cfg" Link to comment Share on other sites More sharing options...
Gunslinger Posted November 8, 2011 Share Posted November 8, 2011 The Steam servers are ramped, can't even download the server files By the time I get them hopefully somebody will have a working TCA config!! Link to comment Share on other sites More sharing options...
peace Posted November 8, 2011 Share Posted November 8, 2011 (edited) Here's beta TCA config. Its not completely finished but its working. Tested with 2 servers on 1 IP. Notice: place all dspl and dsr files in main folder. Use steam.dll. Servers that are currently running with this config: ^2GameNest.ru Test Server ^2GameNest.ru Test Server #2Call of Duty 8.txt Edited November 8, 2011 by peace Link to comment Share on other sites More sharing options...
Gunslinger Posted November 8, 2011 Share Posted November 8, 2011 Thanks Peace About the bandwidth error, I have read somewhere else the command line needs ALL the ports adding to avoid this. Link to comment Share on other sites More sharing options...
Spitfire Posted November 8, 2011 Share Posted November 8, 2011 Here's beta TCA config. Its not completely finished but its working. Tested with 2 servers on 1 IP. Notice: place all dspl and dsr files in main folder. Use steam.dll. Servers that are currently running with this config: ^2GameNest.ru Test Server ^2GameNest.ru Test Server #2 Thanks - Can you please upload your server.cfg please? Link to comment Share on other sites More sharing options...
dimitrifrom31 Posted November 8, 2011 Share Posted November 8, 2011 the upstream seems to be a random bug, got it every now and then usually after 3 or 4 restarts it works. Problem is I can run the server manually with a .bat but not from TCAdmin (even though using the exact same command line). When ran from tcadmin its stuck on Executing server config "server.cfg" Link to comment Share on other sites More sharing options...
peace Posted November 8, 2011 Share Posted November 8, 2011 I uploaded it few times. Its in config. Link to comment Share on other sites More sharing options...
deadheart Posted November 8, 2011 Share Posted November 8, 2011 Files will still not download been trying since 1am. Wondering if anyone can upload the files to us? We could donate a small fee if need be Link to comment Share on other sites More sharing options...
gemcneill Posted November 8, 2011 Author Share Posted November 8, 2011 Are the issue everyone having coming from the dedicated server itself, or from tcadmin? Also has there been an official word on how to run dedicated servers from the command line yet? George Link to comment Share on other sites More sharing options...
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