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Dennis

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Everything posted by Dennis

  1. Ah, I understand now. Sorry for the confusion.
  2. AFAIK, that has always been the case. The menu items will stay expanded when you navigate to another page.
  3. Dennis

    Billing Alerts

    @4evergaming which API call is that?
  4. The "manual-hover" class is applied to any menu item that is expanded. If you expand Home, Service Management, Server Management and System, all of them would have the class added. AFAIK, non of the default TCAdmin themes applies any CSS to the "manual-hover" class.
  5. Hi. Web console should be working fine. Are you using Windows or Linux? If it's just spinning, try restarting the Service Manager and Monitor service.
  6. That's not an issue with the Minecraft config. It's fixed in the next version of TCAdmin, though.
  7. @MillerCKT01 the issue has been fixed in the latest version of this game template. The private rule for this game was set to 'password' while it should be 'passworded'. You can either install the latest config or make the change manually in your current configuration. A private server is a game service that must have a password. I don't know if this is still the case, but years ago game hosts used to offer private services for a cheaper price. Since the service was private, it was - in theory - using less resources to run. A public server can be joined by anybody. A public server can also have a password, though - but a private server must have a password.
  8. Are you sure the service has a private password configured? It needs that if you set it to be a private service.
  9. Forge would require manual installation as of now. TCAdmin does however have have a feature called Custom Mods that you can configure. It would allow you to easily install modpacks from FTB and CurseForge.
  10. You can find updates in the service menu. It's on the left side, along with the File Manager, Commandlines, Service Settings etc. The easiest way to add updates for Minecraft, is to use the following module:
  11. WHMCS still supports PHP 7.4 (even the newer versions). The module is compatible with PHP 8.1 - you just need to update the module. The module was updated in January. You can see information about the module (along with a download link) here: https://help.tcadmin.com/TCAdmin2_advanced_module_for_WHMCS#Download
  12. That is covered in the system requirements for TCAdmin https://help.tcadmin.com/System_Requirements#Windows
  13. Try starting the server manually outside of TCAdmin: https://help.tcadmin.com/Troubleshooting_Game_and_Voice_Services That should give you a hint as to why the server is crashing.
  14. The latest game configs are available here: https://community.tcadmin.com/files/category/1-game-configs/ Many of them are already included in TCAdmin by default - including ARK. I know that it works as we're using it.
  15. Check the Log Viewer > Service Logs. If a service is restarted, stopped, started, crashed or anything, it should appear in those logs - along with what caused it.
  16. Try increasing the amount of minutes between each save and see if the server still crashes.
  17. Dennis

    Alexr03.Common

    @CloudNine The module is included with TCAdmin by default.
  18. The script was only meant as a temporary workaround and I even think SteamCMD fixed the issue shortly after. That's because TCAdmin only uses a single core AFAIK. This is to prevent 100% CPU usage when installing large mods - that would effect the performance of running game servers negatively, and a single user could potentially ruin the experience for all of your clients on the same server. Also note that there could be a difference in which SteamCMD executable is being used. If you have 'Execute as the service's user' checked in the Steam Settings for the game, SteamCMD will execute from C:\TCAFiles\Users\SteamCmd. If it's not checked, it would execute from C:\Program Files\TCAdmin2\Monitor\Tools\SteamCmd. We've had massive issues with SteamCMD installations getting corrupt when it wasn't executed by the user (meaning C:\Program Files\TCAdmin2\Monitor\Tools\SteamCmd was used). We constantly had to reinstall SteamCMD. Could you confirm whether or not SteamCMD is configured to be executed by the service's user in the game settings?
  19. You don't have to set it to an A record. You can just set the hostname to the public IP as well
  20. It seems that you're starting the server on IP 0.0.0.0 - that would be why. "Query running in ..." should report the server's IP and port.
  21. Sorry. That has been fixed - latest version has been reuploaded.
  22. What's New in Version 1.8.0 [Changed] Default QueryPort changed. Read more here: https://wiki.facepunch.com/rust/Creating-a-server#importantinformationregardingtheserverqueryportstartingfrom2ndfebruary2023 [Changed] Default RconPort changed [Added] Commandline now includes query port Existing services will need to have their query port and rcon port updated manually. Remember to click "Update Existing Services" after updating the config.
  23. That's most likely a result of the server not responding to queries. Check the activity log for the service.
  24. That issue is fixed in the upcoming release of TCAdmin. It's not caused by the Minecraft config.
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