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wirs

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Everything posted by wirs

  1. Simply click on stop in the panel. it'll shut the server down. works fine for me
  2. Yes the server needs it's own license to run. If you use your own game license (which woks) you can't play while the server is running
  3. As far as i know the servers update the mods on restart. It's a thing that you can't controle but correct me if i'm wrong
  4. If those configs are not already in here I'm sure someone can create them for you. But depending on the features you want you may need to pay for the work just so you know
  5. The linux one is the same as the wndows one. to change the name you need to edit the serer's config file or add the ?SessionName=<YOUR NAME> command to the command line. TCadmin automaticly detects the name and sets it as service name too
  6. I like everything about it with exception of the transparent windows. Nice work
  7. What's wrong with the ark config that already on the forums here ? using it on my machine since the release of ark and it works like a charm
  8. Linux is nearly 64bit only since something around 14 years. Making only 32bit linux support would be a dumb move since it's hard to find a 32bit liux distribution
  9. Have you guys tried the fix that has been posted somewhere here ?
  10. sounds like a problem with the query ports. But don't worry ark is strange sometimes my clients need to click twice on start to launch the server
  11. Well I could give you mine but it's the default one posted on here. No changes and nothing but it works like a charm. What error do you get ?
  12. I've set hostnames using the command line tool as a backup. The game still uses the value the clients set in ShooterGame/Saved/Config/WHATEVERosYOUuser/GameUserSettings.ini under [sessionSettings] SessionName=NAMEHERE So if anything goes wrong with GameUserSettings.ini the name falls back to the one I've set in the command line
  13. wirs

    Hostnames

    As far as I know the Hostname can be overwritten by the game's config. If you've set the Hostname to XYZ during service creation, the client still can change it (for example in source engine games by adding the hostname variable to server.cfg) If the game is set-up correctly TCAdmin can even monitor the name change and will update it in the panel too and/or you can add things (like the name of your company) to the Hostname that the client has set
  14. https://steamdb.info/app/367970/ for the dedi files You need an account with a valid license in order to download it
  15. It is possible but I highly recommend not doing it since it will eat all your ressources
  16. Not that i know of my clients still can't connect over ip, but finding the server in the in-game browser does work
  17. as I said add the ebot user to the same group the tcadmin user is and it will work
  18. No need to remove the x you just need to give the user acces (usually the user is in a group so group permissions are fine too) the files should have 774 (full permission for owner+ the group the owner belongs too + viewing permissions for any other user on the system)
  19. Well the easy way to check the permission would be to use you favourite ftp program and go to the location of the jar. In filezilla for example you can view and set the permissions by right-clicking on the file and selecting "File Permissions...". Or you could always log into to your server over ssh (using putty for example) and use chmod xxx /home/tcagame/user/servernumber/nameofethe.jar replace xxx by the permissions number 754 for default tcadmin settings YOu said you get access denied when repairing... how come ? are you logged in as admin?
  20. The server should create the file automaticly. Remove the auto delete script and check the permissions of the minecraft server.jar they should be 754 Before checking the permissions click the Repair button (location is found on the screenshot that I uploaded) and see if that works
  21. To be fair it's about the amount of money that people around here ask per config. But Raizio has a valid point. For 15 bucks you're not going to get the best most user friendliest config. What games are you looking for ?
  22. Here's mine. It's not good but it does the job as long as you're not doing mass deployment arma3 - Linux.xml
  23. You game files are definitely corrupt. You should verify them multiple times using steamcmd
  24. well it may be since i'm running it on linux
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