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Dennis

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Everything posted by Dennis

  1. I don't know if it's just me, but your English is really hard to understand. I barely understand half of what you're saying. "Adress already in use" is something I've experienced twice. You're not able to stop or restart the service monitor, because it already runs. The only way to stop it, is by using 'kill -9 <pid>'. Find out what pid the monitor is running under, and stop it using the mentioned method.
  2. Show us what you've got so far.
  3. You, as the only person, are having problems after updating something that has been tested working on both Linux and Windows, and you're possitive that it's not something you did wrong? Ignorance is a bless.
  4. Oh, but Mono files are included in the install?
  5. So, it won't work on Linux?
  6. People on the mailinglists were reporting a problem with SourceMod earlier today. http://csgo-servers.1073505.n5.nabble.com/Re-Linux-Server-and-those-problems-td7910.html
  7. Try updating your licens. Maybe it'll make the updates show up.
  8. People on the mailinglists were reporting a problem with SourceMod earlier today. http://csgo-servers.1073505.n5.nabble.com/Re-Linux-Server-and-those-problems-td7910.html
  9. Well, I still got the same error when updating without the -beta parameter
  10. And how do I use the legacy branch? I installed the server using app_update 258550 -beta experimental
  11. Doesn't seems like it works on Linux though. This is as far as it goes: steam@dennis:~/Steam/steamapps/common/rust_dedicated$ ./RustDedicated -bashmode Set current directory to /home/steam/Steam/steamapps/common/rust_dedicated Found path: /home/steam/Steam/steamapps/common/rust_dedicated/RustDedicated Mono path[0] = '/home/steam/Steam/steamapps/common/rust_dedicated/RustDedicated_Data/Managed' Mono path[1] = '/home/steam/Steam/steamapps/common/rust_dedicated/RustDedicated_Data/Mono' Mono config path = '/home/steam/Steam/steamapps/common/rust_dedicated/RustDedicated_Data/Mono/etc' and nothing more happens. When closing down the server, I can see a new file called errors.html. This happens on both Debian 7.5 and Ubuntu 14.04.
  12. It has nothing to do with the latest update. It has been like that for all Valve servers on our dedi servers since always. Happens from time to time.
  13. Do you by any chance have the same problem as we do here? http://clientforums.tcadmin.com/showthread.php?p=71265#post71265
  14. Hi guys! We just updated to v 2.0.88.0, and I noticed that some services weren't starting up as they should be. We've had this problem with a bunch of Valve services through the time (on all of our servers), and the only way to fix it, is by selecting the same (or another) command line again. I recorded it for you to see. Have anyone tried this before? Sorry for my English though. I'm a bit sick, and I just woke up.
  15. Windows isn't much different. Minecraft runs in Java, the same does Minecraft Bungeecord.
  16. I agree very much on your last suggestion! That would solve a lot of issues if you don't know much about Quotas in Linux. And the option to upgrade the amount of disk space each client has would be awesome
  17. If you set the minimum heap size to fx 2048, Minecraft will keep using more RAM. If you set it to 128MB, the amount of RAM the server is using will decrease when it's not being used.
  18. That doesn't matter. It's just the minimum heap size.
  19. I've previously helped him with setting up something, and I must say that I'm very much confused about how TCAdmin is installed. If I remember correctly, all services is installed on 2 drives, and when creating a Minecraft service, editing the properties file from the file manager does nothing. It's like the server is starting up with files that are not the ones you see in the file manager. If I remember correctly, that is.
  20. I reacted the same way. I had to Google it yesterday... Apparently there is.
  21. But isn't it a free mod? But you're probably right
  22. I don't think you can run the server in Linux at the moment. Some have done it, but it requires a huge work around as far as I'm aware.
  23. Would be nice, yes. Also the option to assign x amount of disk space for all CS:S servers and y amount of space for Minecraft servers.
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