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HIS-MOTHER

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Everything posted by HIS-MOTHER

  1. Well then.. Grab it here http://unitedsquads.net/imagesmom/CSS_Mods.rar FYI he didn't name all the mods with Version numbers so there is no way of telling which V. it is. ........................ All in all good work though.
  2. Becasue you need to use the +fs_locappdata thing which is not recomended by Treyarch or most of the community. http://www.fpsadmin.com/forum/showthread.php?t=16316
  3. Bullet-worm is a solid coder and his stuff is trustworthy.. Who do you think posted the original cfg for CODWaW that I posted here?
  4. and there ya have it. Always good to read every post in a thread since it usually has the answer.
  5. Thanks All. It did take a few hours for sure but all of our Configs are actually like that. It really helps with the clients that are not to adept at editing the configs directly.
  6. Yeah I hear ya Rich, but either way anyone who logs into a server with our redirect can see it anyway right? Also any unscrupulous former clients can do that as well(and there are tons of those in this world). Besides I was busting your Chops based on the comment you made to someone else. On a side note: If we were that concerned about the BW we wouldn't have this open to the public, and has been for years. http://downloads.hypernia.com
  7. Not a thing.. People like to post off topic around here.
  8. I am releasing this for those of you that want a config with a Highly advanced Config editor. Load it up and check out all the Advanced stuff I put in there at the bottom of the editor. Note.. When the server.cfg is generated after each line there is a comment with the default setting so if clients screw up the cfg you can see what the default value was. Please remeber. If I typoed something let me know and I'll edit it. If there are errors let me know in a professional manner and I will fix them. Don't bitch about anything since I am giving you 4+ hours of work for Free!! To DefconRich>> Unbrand it yourself dude, I did the hardpart. Enjoy...... Call of Duty World at War.txt
  9. Querries for me. Game compatibility set to CallofDuty .
  10. Is your install file pack called cod5? It needs to match whats in the CFG and Jason has CODWAW since there is no such thing as cod5. You will need to either edit your file name or change the config to match your file.
  11. http://www.fpsadmin.com/forum/showthread.php?t=15971 http://wiki.modsrepository.com/index.php/Call_of_Duty_5:_Beta_Errors
  12. LOL 136 here.. Looks like it releases it all the way down to 6MB then slowly incriments back up.
  13. Same goes for me, besides Bobby will probably just break it.
  14. Thats becasue it uses about 30-50% cpu on a dual core and only binds to one IP. I made a comment to one of my co-workers on this the other day and said it's gonna be a 8-10 dollar a slot game. LOL That pretty much made up my mind not to offer it until they fix it. Another reason we do not take pre-orders for a game. I went so far as to rip the server launcher exe apart and found that it creates a startserver.bat that it uses to fire the FC.exe but I can't find the damn thing. It must be making it in memory and then dumping it after the game fires up. If anyone can find that bat file it makes upon execution it will probably have the command-line in it.
  15. Or you can download from here.. http://www.servercommand.org/downloads.php?do=cat&id=30 We are listed on the America's Army site as a official mirror.
  16. it expired, just search sourcetv
  17. http://clientforums.tcadmin.com/search.php?searchid=73476
  18. You have to make sure FTP is enabled in either the config for each game for a global setting per game or individually in each service setting.
  19. How is that config going to work when it contains this.. <RELATIVEEXECUTABLE>/</RELATIVEEXECUTABLE> Don't post crap that wont help people. Here have mine..... FPS Boost.txt
  20. Why don't you just zip up a install pack then copy and paste it to a directory of choice?
  21. http://clientforums.tcadmin.com/showthread.php?t=3621
  22. The Beta update did not alter anything that would effect a regular DODS TCA config. I beleive that came preloaded in TCA. This is the changelog: Achievements are now all stored locally as well for offline achievement dialog Fixed view model lag being jittery Fixed some viewmodels occasionally skipping their fire animations Fixed quickswitch exploit Fixed some overlays being too transparent Fixed a case where an enemy player could be credited for an area capture Playtime statistic now records time spent as class, not time alive as a particular class Upload stats when we join spectator, change class and on changelevel Fixed crash with ai_test_los console command Adjusted global bloom scale New nemesis icon
  23. Enables coop play on the single player games. http://synergymod.net/?cp=files
  24. http://downloads.hypernia.com/server/Standalones/Frontlines_Fuel-of-War/Dependencies.rar
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