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ECF

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Everything posted by ECF

  1. ECF

    COD2

    Instead of posting another txt file I will post a config I found on the net. Feel free to pick out the cvars you need. <div class="pre"><pre> Call of Duty 2 Dedicated Server Configuration file // This config is set to CTF via the map rotation. If you would like to change to another gametype, use one of the map rotations at the bottom of this config. // ************************************************** *** // *********** Server Security & Errors ************* // ************************************************** *** //Passwords set rcon_password "%rconpassword%" //CHANGE ME set sv_privatePassword "%%privatepassword%" // OPTIONAL CHANGE ME set g_password "%privatepassword%" // Only used if you want to close your server to the public //Logging set g_log "Server1_mp.log" set g_logSync "1" //SV Pure set sv_pure "1" //SV Cheats set sv_cheats "0" //Allowed Clans set sv_allowedClan1 "" set sv_allowedClan2 "" //Disable Console set sv_disableClientConsole "0" set sv_reconnectlimit "3" // ************************************************** *** // ************ Public Info **************************** // ************************************************** *** // SETS/PUBLIC INFO (stuff that shows up in server info) sets g_needpass "%isprivate%" // Denotes whether the server is public or private sets .IRC "" // your IRC channel + server here (optional) sets .Admin "" // Make it your IRC or site nick maybe (optional) sets .Email "" // You're email address (optional) sets .URL "" // your website here (optional) // ************************************************** *** // *********** Server Dvars **************** // ************************************************** *** // Hostname and MOTD sv_hostname "%hostname%" set scr_motd "" // Reserved Slots set sv_privateClients "" //Allows players to enter the server without taking up public slots //Downloads seta sv_allowAnonymous "0" set sv_allowdownload "1" // Server Packet Rate set sv_maxRate "20000" // Limit Laggers and reconnect spammers set sv_reconnectlimit "3" // Limits how long a player must wait to reconnect to a server set sv_minPing "0" set sv_maxPing "220" // - Banning set g_banIPs "" // AntiFlooding Settings set sv_floodProtect "1" // ************************************************** *** // ******************** Voice ************************* // ************************************************** *** set sv_voice "0" set sv_voiceQuality "1" // ************************************************** *** // ******************** Map Rotation ******************* // ************************************************** *** // Set the Gametype //set g_gametype "ctf" // This is handled by the map rotation. // Set the Map Rotation set sv_MapRotation "gametype ctf map mp_breakout gametype ctf map mp_brecourt gametype ctf map mp_burgundy gametype ctf map mp_carentan gametype ctf map mp_dawnville gametype ctf map mp_decoy gametype ctf map mp_downtown gametype ctf map mp_farmhouse gametype ctf map mp_leningrad gametype ctf map mp_matmata gametype ctf map mp_railyard gametype ctf map mp_toujane gametype ctf map mp_trainstation" set sv_maprotationcurrent "" // Match Setup Options // Use these to set how your server will play a map. // CTF set scr_ctf_scorelimit "5" set scr_ctf_timelimit "30" // S&D //set scr_sd_bombtimer "60" //set scr_sd_graceperiod "15" //set scr_sd_roundlength "4" //set scr_sd_roundlimit "0" //set scr_sd_scorelimit "10" //set scr_sd_timelimit "0" // TDM //set scr_tdm_scorelimit "300" //set scr_tdm_timelimit "30" // DM //set scr_dm_scorelimit "50" //set scr_dm_timelimit "30" // HQ //set scr_hq_scorelimit "600" //set scr_hq_timelimit "30" // ************************************************** *** // ***************** Gameplay Dvars **************** // ************************************************** *** // Team Icons set scr_drawfriend "1" // Friendly Fire set scr_friendlyfire "0" // Kill Cam & Spectate set scr_killcam "0" set scr_spectatefree "0" set scr_spectateenemy "0" // Auto Team Balance set scr_teambalance "1" // Force Respawn set scr_forcerespawn "1" // ************************************************ // ******************* Voting ********************* // ************************************************ set g_allowvote "0" // ************************************************** *** // ************ Weapon Settings ************************ // ************************************************** *** // Weapon Ammo Pools set g_weaponAmmoPools "0" //Snipers set scr_allow_enfieldsniper "1" set scr_allow_kar98ksniper "1" set scr_allow_nagantsniper "1" set scr_allow_springfield "1" set scr_allow_svt40 "1" // Rifles set scr_allow_enfield "1" set scr_allow_kar98k "1" set scr_allow_m1carbine "1" set scr_allow_m1garand "1" set scr_allow_nagant "1" set scr_allow_g43 "1" // MGs set scr_allow_bar "1" set scr_allow_bren "1" set scr_allow_mp44 "1" set scr_allow_ppsh "1" //SMGs set scr_allow_sten "1" set scr_allow_mp40 "1" set scr_allow_thompson "1" set scr_allow_pps42 "1" set scr_allow_greasegun "1" // Shotgun set scr_allow_shotgun "1" // Grenades set scr_allow_smokegrenades "1" set scr_allow_fraggrenades "1" map_rotate // Below is a listing of Map Rotations for each gametype, along with gametype settings. //Map Rotations TDM: //set sv_mapRotation "gametype tdm map mp_breakout gametype tdm map mp_brecourt gametype tdm map mp_burgundy gametype tdm map mp_carentan gametype tdm map mp_dawnville gametype tdm map mp_decoy gametype tdm map mp_downtown gametype tdm map mp_farmhouse gametype tdm map mp_leningrad gametype tdm map mp_matmata gametype tdm map mp_railyard gametype tdm map mp_toujane gametype tdm map mp_trainstation" CTF: //set sv_mapRotation "gametype ctf map mp_breakout gametype ctf map mp_brecourt gametype ctf map mp_burgundy gametype ctf map mp_carentan gametype ctf map mp_dawnville gametype ctf map mp_decoy gametype ctf map mp_downtown gametype ctf map mp_farmhouse gametype ctf map mp_leningrad gametype ctf map mp_matmata gametype ctf map mp_railyard gametype ctf map mp_toujane gametype ctf map mp_trainstation" DM: //set sv_mapRotation "gametype dm map mp_breakout gametype dm map mp_brecourt gametype dm map mp_burgundy gametype dm map mp_carentan gametype dm map mp_dawnville gametype dm map mp_decoy gametype dm map mp_downtown gametype dm map mp_farmhouse gametype dm map mp_leningrad gametype dm map mp_matmata gametype dm map mp_railyard gametype dm map mp_toujane gametype dm map mp_trainstation" HQ: //set sv_mapRotation "gametype hq map mp_breakout gametype hq map mp_brecourt gametype hq map mp_burgundy gametype hq map mp_carentan gametype hq map mp_dawnville gametype hq map mp_decoy gametype hq map mp_downtown gametype hq map mp_farmhouse gametype hq map mp_leningrad gametype hq map mp_matmata gametype hq map mp_railyard gametype hq map mp_toujane gametype hq map mp_trainstation" SD: //set sv_mapRotation "gametype sd map mp_breakout gametype sd map mp_brecourt gametype sd map mp_burgundy gametype sd map mp_carentan gametype sd map mp_dawnville gametype sd map mp_decoy gametype sd map mp_downtown gametype sd map mp_farmhouse gametype sd map mp_leningrad gametype sd map mp_matmata gametype sd map mp_railyard gametype sd map mp_toujane gametype sd map mp_trainstation" </pre></div>
  2. ECF

    COD2

    shouldn't this set g_inactivity "120" be this seta g_inactivity "120"?
  3. ECF

    COD2

    I think this command if I remember correctly can be used to call external map config files that are not included in the server config file. seta sv_mapRotationCurrent "" Example: seta sv_mapRotationCurrent "clanmapcycle.cfg" I could be wrong though?
  4. ECF

    COD2

    I tried calling the +exec <configname> in the commandline. Thats when it errored and said you must have a profile set.
  5. ECF

    COD2

    Hmmm, I just verified this myself. Sneaky buggers they are. I tried the server.cfg route with little success. The server says cant start map without a profile set
  6. ECF

    COD2

    I took out mine, and your old one, and we will use this update one. Thanks.
  7. ECF

    COD2

    Eh, I forgot about that. Thanks Hogie
  8. ECF

    COD2

    See Hogie's config below
  9. ECF

    COD2

    Thanks Hogie! I am installing a server now. If the config works I will post it.
  10. ECF

    COD2

    Hogie can you post your cfg file. I tried the manual config method, but it did not prompt me with the config has changed message etc.... If you could post that file up, I would be grateful Just the mp_config.cfg file that is supposed to be created automatically aftee setting the directories etc..
  11. ECF

    F.E.A.R.

    You can edit the shortcut to the exe file, but the game still looks in the odd folder for the config files. This brings up another problem. With the files in that directory, each server will have to have a differently named config file. Otherwise multiple games will pull from the same config. So you will need to name the configs like: clan1.txt clan2.txt and so on. So as it looks you will need to create manual services for Fear games. Hopefully COD2 will be better
  12. ECF

    F.E.A.R.

    I took a quick look at the MP demo server files today. It appears that the dedicated server looks for the server configuration file in the Documents folder regardless of what you put in the command line. So using the automation process for this game will not work as far as I can see. The configuration file however is straight forward. Simply edit the slots in each gametype, and put the ip in bindtoIp field.
  13. I would imagine there are a few files that you can get rid of which pertain to the game rather than the dedicated server. But I would suggest using the entire install.
  14. LFA may has taken a look at the query and may release an update for it tonight or tomorrow. I think there was a couple other things he had added as well with the email templates.
  15. I have LFA looking into the changes that need to be made for the query.
  16. OK, here is the latest stripped down version of the config. I just finished testing it on our test server and it works. This config starts the server in DM mode and utilizes the mapcycle file as well. Please test it out and let me know if anything is off. Q4.txt
  17. I will be sorting through the config file at some point to sift out the uneeded parts. Once done, I will post an updated config file. A good place to look is the readme.txt file. It has a lot of the server cvars in there that are not listed in the default config file.
  18. Cool, feel free to post up an updated one when you can. I just wanted to get something up that worked, so users could have the game up and testing it.
  19. Dont forget to put seta in fornt of you mapcycle command. Otherwise the server simply shuts down after the first map is over. You can also set the mapcycle and GameType as well.
  20. Just found that out the hard way...
  21. Making a generic config for it right now. Can you confirm the command line variables are the same as Q3 Hogie? eg. +set net_ip etc...
  22. Nice Hogie. If you feel incline, we could sure use a copy of the files for testing over this way. If you can help, shoot me an email kevin@tcadmin.com I am grabbing the game tonight to check it out for myself Thanks
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